1) Adding subMesh capabilities to momentumError and div FOs.
- A subMesh is created from cellZones.
- The operators (div, etc) are only calculated in the subMesh.
2) Optionally, halo cells can be added to the cellZones.
3) New helper class to handle the subMesh creation and field mapping.
- adjust commented-out evaluation to avoid warnings.
With code like this
```
#if 0
nxin #eval{ round($nxin / 5) };
#endif
```
The handling of the "#if 0 / #endif" clause uses the plain ISstream
parser to tokenize. This means that the "round(" is parsed as a word
with a mismatched closing ')', whereas the "#eval" parser will slurp
everything in until the closing brace and send it off as a string
to the expression parser.
- snGrad, internalField, neighbourField.
Functional use as per swak: "... + internalField(T) ..."
ENH: additional volume/patch expressions
- deltaT()
STYLE: rename exprDriverWriter -> fvExprDriverWriter
- the original class name was a misnomer since it holds a reference
to fvExprDriver
BUG: expression faceToPoint/pointToFace definitions were flipped
ENH: refactor expression hierarchy and code style
- handle TimeState reference at the top-level for simpler derivations
- unified internal search parameters (cruft)
- makes it easier to use for local or alternative storage.
Eg,
```
tmp<volScalarField> tfld;
tfld.cref(obj.cfindObject<volScalarField>("name"));
if (!tfld)
{
tfld = volScalarField::New("name", ...);
}
```
- resizes to current fieldNames_ size and assigns everything to
false to avoid any "stickiness" if the field ordering changes
between reads.
ENH: additional debugging faOption/fvOption (#2110)
- aids tracing which sources are being used/ignored
- update code style
STYLE: rename CodedSource -> CodedFvSource
- avoid future name clashes with CodedFaSource
- improved separation of patch creation that is also parallel-aware,
which now allows creation in parallel
- memory-safe use of PtrList for adding patches, with a more generalized
faPatchData helper
- use uindirectPrimitivePatch instead of indirectPrimitivePatch
for internal patch handling.
- align boundary methods with polyMesh equivalents
- system/faMeshDefinition instead of constant/faMesh/faMeshDefinition
as per blockMesh convention. Easier to manage definitions, easier
for cleanup.
- drop inheritence from GeoMesh.
- refine definition of patch boundary faces to distinguish between
boundaryFaces() and uniqBoundaryFaces().
* boundaryFaces() for edge to face lookup on boundary edges.
* uniqBoundaryFaces() for accessing quantities such as face areas
or eroding an outer layer
ENH: LabelledItem container, replaces unused 'Keyed' container
- method names in alignment with objectHit, pointIndexHit etc.
Top-level name aligns with labelledTri.
- can now drop older Test-decomposePar for exploration purposes
and simply use -dry-run with the -domains and -method options.
- write VTK file instead of volScalarField in combination
with -dry-run and -cellDist.
Avoids adding any OpenFOAM fields and is usually faster to load.
Also easier to rename than a volScalarField would be when exploring
multiple decompositions.
- minor simplification of #if/#endif handling
ENH: improve input robustness with negative-prefixed expansions (#2095)
- especially in blockMeshDict it is useful to negate an value directly.
Eg,
```
xmax 100;
xmin -$xmax;
```
However, this fails since the dictionary expansion is a two-step
process of tokenization followed by expansion. After the expansion
the given input would now be the following:
```
xmax 100;
xmin - 100;
```
and retrieving a scalar value for 'xmin' fails.
Counteract this by being more generous on tokenized input when
attempting to retrieve a label or scalar value.
If a '-' is found where a number is expected, use it to negate the
subsequent value.
The previous solution was to invoke an 'eval':
```
xmax 100;
xmin #eval{-$xmax};
```
which adds additional clutter.
- intended for the following type of use:
auto oldHandler = fileHandler(fileOperation::NewUncollated());
... do something that only works with uncollated
// Restore previous (if any)
if (oldHandler)
{
fileHandler(std::move(oldHandler));
}
ENH: make fileOperation distributed(bool) mutable
- use is "static-like" and akin to Pstream::parRun(bool),
thus allow toggling of the switch without a const_cast
- return internalEdges() and boundaryEdges() sub lists directly
- calculate and return boundaryFaces() to identify faces attached to
boundary edges.
- minor code cleanup, and add PrimitivePatchBase class for
non-templated code.
STYLE: mark unused parameter in globalMeshData mergePoints
- this constructor was added for similarity with std::vector,
but continues to cause various annoyances.
The main problem is that the templated parameter tends to grab
anything that is not a perfect match for other constructors.
Typically seen with two integers (in 64-bit mode), but various other
cases as well.
If required, the ListOps::create() function provides a lengthier
alternative but one that can also incorporate transformations.
Eg,
pointField pts = ....;
List<scalar> mags
(
List<scalar>::create
(
pts.begin(),
pts.end(),
[](const vector& v){ return magSqr(v); }
);
- additional rcEdge(), rcEdges() methods for reverse order walk
- accept generic edge() method as alternative to faceEdge() for
single edge retrieval.
- edge() method with points -> returns the vector
- reduce the number of operations in edgeDirection methods
DEFEATURE: remove longestEdge global function
- deprecated and replaced by face::longestEdge() method (2017-04)
- reduces code, simplifies creation of new, specialized polyData
writers.
- new templated vtk::GenericPatchWriter, which adds support for
writing both uindirectPrimitivePatch + indirectPrimitivePatch types.
- handle geometric fields separately from regular fields with
* vtk:GenericPatchGeoFieldsWriter
* vtk:indirectPatchGeoFieldsWriter
* vtk:uindirectPatchGeoFieldsWriter
Step 1.
include "addAllRegionOptions.H"
Adds the -allRegions, -regions and -region options to argList.
Step 2.
include "getAllRegionOptions.H"
Processes the options with -allRegions selecting everything
from the regionProperties.
OR use -regions to specify multiple regions (from
regionProperties), and can also contain regular expressions
OR use the -region option
Specifying a single -regions NAME (not a regular expresssion)
is the same as -region NAME and doesn't use regionProperties
Creates a `wordList regionNames`
Step 3.
Do something with the region names.
Either directly, or quite commonly with the following
include "createNamedMeshes.H"
Creates a `PtrList<fvMesh> meshes`
STYLE: add description to some central include files
- make regionName an optional constructor parameter, which eliminates
a separate set of constructors and construction tables. Adjust
internals to treat a missing/empty regionName as a no-op.
- pass in fallback dictionary content via new IOdictionary constructor
with a pointer
ENH: further relax check for matching number of processor dirs
- if the "numberOfSubdomains" entry is missing (or even zero)
ignore checks of processor dirs as meaningless.