runTimePostProcessing FO camera update
- Removed the camera 'mode'
- The (old) static camera was only appropriate when parallel
projection was inactive, and the view was centred at (0 0 0)
- Camera input now always requires 'position' and 'focalPoint'
- Clip box is now optional. Note that this is applied after the
camera
set-up and so will override the camera position
- View angle is only appropriate when not using parallel projection
- Zoom now required, applied after all other operations
- 1 = do nothing, >1 = zoom in, <1 = zoom out
Example input:
```
camera
{
// Total number of frames to generate
nFrameTotal 1;
// Parallel projection flag
parallelProjection no;
focalPoint (0 0 0);
up (0 1 0);
position (0 0 1);
// Optional entries
clipBox (-0.0206 -0.0254 -0.0005) (0.29 0.0254 0.0005);
viewAngle 20;
zoom 1.1;
}
```
See merge request !81
- Removed the camera 'mode'
- The (old) static camera was only appropriate when parallel
projection was inactive, and the view was centred at (0 0 0)
- Camera input now always requires 'position' and 'focalPoint'
- Clip box is now optional. Note that this is applied after the
camera
set-up and so will override the camera position
- View angle is only appropriate when not using parallel projection
- Zoom now required, applied after all other operations
- 1 = do nothing, >1 = zoom in, <1 = zoom out
Example input:
camera
{
// Total number of frames to generate
nFrameTotal 1;
// Parallel projection flag
parallelProjection no;
// Optional clippling box
clipBox (-0.0206 -0.0254 -0.0005) (0.29 0.0254 0.0005);
focalPoint (0 0 0);
up (0 1 0);
position (0 0 1);
viewAngle 20;
zoom 1.1;
}
- Avoids possible discrepancy when the user selects non-coincidental
values for executeInterval and writeInterval.
- zeroGradient and ddt2 function objects
- Can currently have a periodic restart, but for simulations with a
known run-up, it can be useful to have a specific time to restart
the averaging.
- Note that the restartTime acts as a 'single-shot'. If the
restartTime is already in the past when a simulation is started, it
is ignored. If, during a simulation, the restartTime is crossed, it
will be triggered and then set itself to be ignored in the future.