- a valid() method (same as !empty() call) for consistency with other
containers and data types
- a centre() method (same as midpoint() method) for consistency with
other OpenFOAM geometric entities
- treat as a List constant without requiring inclusion of ListOps.H
- replace use of emptyList<label>() with emptyLabelList directly.
The emptyList<T>() casting is disallowed with many modern compilers
and now marked as deprecated (expect early removal).
- relocate labelList typedef to List.H for more general access.
Similar reasoning to having labelUList defined in UList.H
- these errors are mostly rounding related (when a point is located on
the edge of a bounding box instead of being fully inside it).
For debug > 1, continue to treat as fatal.
Improve alignment of its behaviour with std::unique_ptr
- element_type typedef
- release() method - identical to ptr() method
- get() method to get the pointer without checking and without releasing it.
- operator*() for dereferencing
Method name changes
- renamed rawPtr() to get()
- renamed rawRef() to ref(), removed unused const version.
Removed methods/operators
- assignment from a raw pointer was deleted (was rarely used).
Can be convenient, but uncontrolled and potentially unsafe.
Do allow assignment from a literal nullptr though, since this
can never leak (and also corresponds to the unique_ptr API).
Additional methods
- clone() method: forwards to the clone() method of the underlying
data object with argument forwarding.
- reset(autoPtr&&) as an alternative to operator=(autoPtr&&)
STYLE: avoid implicit conversion from autoPtr to object type in many places
- existing implementation has the following:
operator const T&() const { return operator*(); }
which means that the following code works:
autoPtr<mapPolyMesh> map = ...;
updateMesh(*map); // OK: explicit dereferencing
updateMesh(map()); // OK: explicit dereferencing
updateMesh(map); // OK: implicit dereferencing
for clarity it may preferable to avoid the implicit dereferencing
- prefer operator* to operator() when deferenced a return value
so it is clearer that a pointer is involve and not a function call
etc Eg, return *meshPtr_; vs. return meshPtr_();