- as part of #2358 the writing was changed to be lazy.
Which means that files are only created before they are actually
written, which helps avoid flooding the filesystem if sample-only
is required and also handles case such as "rho.*" where the sampled
fields are not known from the objectRegistry at startup.
- now create any new files using the startTime value, which means they
are easier to find but still retains the lazy construct.
Don't expect any file collisions with this, but there could be some
corner cases where the user has edited to remove fields (during
runtime) and then re-edits to add them back in. In this case the
file pointers would be closed but reopened later and overwriting
the old probed values. This could be considered a feature or a bug.
BUG: bad indexing for streamlines (fixes#2454)
- a cut-and-paste error
- only wrap compiler calls (not things like flex/bison)
- avoid single quoted '&&' (causes syntax errors)
STYLE: report WM_COMPILE_CONTROL value in top-level Allwmake
- relocate templating to factory method 'New'.
Adds provisions for more general re-use.
- expose processor topology in globalMesh as topology()
- wrap proc->patch lookup as processorTopology::procPatchLookup method
(failsafe). May consider using Map<label> for its storage in the
future.
- Uses a refPtr to reference external content.
Useful (for example) when writing data without copying.
Reading into external locations is not implemented
(no current requirement for that).
* IOFieldRef -> IOField
* IOListRef -> IOList
* IOmapDistributePolyMeshRef -> IOmapDistributePolyMesh
Eg,
labelList addressing = ...;
io.rename("cellProcAddressing");
IOListRef<label>(io, addressing).write();
Or,
primitivePatch patch = ...;
IOFieldRef<vector>(io, patch.localPoints()).write();
- the values from non-overlapping blocks were simply ignored,
which meant that ('111111111111' & '111111') would not mask out
the unset values at all.
- similar oddities in other operations (|=, ^= etc)
where the original implementation tried hard to avoid touching the
sizing at all, but now better resolved as follows:
- '|=' : Set may grow to accommodate new 'on' bits.
- '^=' : Set may grow to accommodate new 'on' bits.
- '-=' : Never changes the original set size.
- '&=' : Never changes the original set size.
Non-overlapping elements are considered 'off'.
These definitions are consistent with HashSet behaviour
and also ensures that (a & b) == (b & a)
ENH: improve short-circuiting within bitSet ops
- in a few places can optimise by checking for none() instead of
empty() and avoid unnecessary block operations.
ENH: added bitSet::resize_last() method
- as the name says: resizes to the last bit set.
A friendlier way of writing `resize(find_last()+1)`
- uniq() : creates an IndirectList with duplicated entries
filtered out
- subset() : creates an IndirectList with positions that satisfy
a condition predicate.
- subset_if() : creates an IndirectList with values that satisfy a
given predicate.
An indirect subset will be cheaper than creating a subset copy
of the original data, and also allows modification.
STYLE: combine UIndirectList.H into UIndirectList.H (reduce file clutter)
- the sorted() method fills a UPtrList with sorted entries. In some
places this can provide a more convenient means of traversing a
HashTable in consistent order, without the extra step of creating
a sortedToc(). The sorted() method with a UPtrList will also have
a lower overhead than creating any sortedToc() or toc() since it is
list of pointers and not full copies of the keys.
Instead of this:
HashTable<someType> table = ...;
for (const word& key : table.sortedToc())
{
Info<< key << " => " << table[key] << nl;
}
can write this:
for (const auto& iter : table.sorted())
{
Info<< iter.key() << " => " << iter.val() << nl;
}
STYLE:
- declare hash entry key 'const' since it is immutable
- local writeHeaderEntry helper was not marked as file-scope static.
- use do/while to simplify handling of padding spaces
ENH: IOobject - copy construct, resetting name and local component
- when copying with a new local component, this is simpler than
constructing from all of the components, which was previously the
only possibility for setting a new local component.
- commonly used, only depends on routines defined in UList
(don't need the rest of ListOps for it).
ENH: implement boolList::operator() const
- allows use as a predicate functor, as per bitSet and labelHashSet
GIT: combine SubList, UList into List directory (intertwined concepts)
STYLE: default initialize DynamicList instead of with size 0
- specifies the number of consecutive cells to assign to the same
randomly chosen processor. Can be used to have a less extremely
random distribution for testing possible breaking points.
Eg,
method random;
coeffs
{
agglom 4;
}
- Add finiteArea cellID (actually face ids) / faceLabel and procID
for foamToVTK with -write-ids. Useful when this type of information
is needed.
- Arbitrary number of outlets can be connected to a single inlet
- Each inlet can be connected to different and arbitrary
combination of outlets
- Each outlet-inlet connection has:
- Optional filtration fraction as a Function1 type
- Optional offset as a Function1 type (i.e. adding/substracting a substance)
- Optional time delay (from outlet to inlet) as a Function1 type
- Each inlet has an optional base inlet-field as a PatchFunction1 type
The blendingFactor function object overwrites the DEShybrid:Factor
field internally when blendedSchemeBase debug flag is active.
However, users are allowed to write out the original DEShybrid:Factor
field by executing the writeObjects function object before
any blendingFactor function object execution.
- direct construct and reset method for creating a zero-sized (dummy)
subMesh. Has no exposed faces and no parallel synchronization
required.
- core mapping (interpolate) functionality with direct handling
of subsetting in fvMeshSubset (src/finiteVolume).
Does not use dynamicMesh topology changes
- two-step subsetting as fvMeshSubsetter (src/dynamicMesh).
Does use dynamicMesh topology changes.
This is apparently only needed by the subsetMesh application itself.
DEFEATURE: remove deprecated setLargeCellSubset() method
- was deprecated JUL-2018, now removed (see issue #951)
- allows restricted evaluation to specific coupled patch types.
Code relocated/refactored from redistributePar.
STYLE: ensure use of waitRequests() also corresponds to nonBlocking
ENH: additional copy/move construct GeometricField from DimensionedField
STYLE: processorPointPatch owner()/neighbour() as per processorPolyPatch
STYLE: orientedType with bool cast operator and noexcept
- move construct from components. Construct with optional IO control
- separate init() method (as per polyMesh) to delay evaluation of
globalData and base geometry.
- faMesh removeFiles method
ENH: faBoundaryMeshEntries for reading faBoundary files without a mesh
ENH: adjust debug output for {fa,fae,fv,fvs}patchField::New
- add alternative constraint type selection for faePatchField.
- unify handling of "patchType" reading.
Make less noisy when reporting dictionary defaults.
- allows reuse by finiteArea, for example.
- simplify edge looping with face thisLabel/nextLabel method
ENH: additional storage checks for mesh weights (faMesh + fvMesh)
- allow finite-area field decomposition without edge weights.
STYLE: use tmp New in various places. Simpler updateGeom check
STYLE: remove spurious (no-op) processor boundary evaluations
- boundary fields for faceAreaCentres and edgeCentres had no-op
initEvaluate/evaluate pair on processor boundaries.
Now consistent with each other and with how finiteVolume is defined.
STYLE: add comments about which private methods trigger communication
- reduce the amount of communication when checking zones and patches
by performing the synchonization check on the gathered strings
(master only) and reduce or broadcast the result.
STYLE: simplify coupled() checks depending only on parRun
* lessEqOp -> lessEqualOp
* greaterEqOp -> greaterEqualOp
to avoid ambiguitity with other forms such as 'plusEqOp' where the
'Eq' implies an assigment. The name change also aligns better with
C++ <functional> names such as std::less_equal, std::greater_equal
ENH: simple labelRange predicates gt0/ge0/lt0/le0
- mirrors scalarRange tests.
Lower overhead than using labelMinMax::ge(0) etc since it does not
create an intermediate (is stateless) and can be used as a constexpr
- was in fvMotionSolver, but only requires PatchFunction1 capabilities
(from within meshTools).
GIT: relocate IOmapDistributePolyMesh (from dynamicMesh to OpenFOAM)
- adds handling of negative start times for masterUncollatedFileOperation
as well (#1112).
- handle failures *after* restoring non-parRun mode.
This ensures exit(FatalError) will exit MPI properly as well.
STYLE: replace "polyMesh" with polyMesh::meshSubDir
STYLE: adjust IOobject read/write enumerated values
- provision for possible bitwise handling