- add convenience forms for common combinations
- avoid allocation for 1:1 identity agglomerations
- support subsetting forms (avoids an intermediate fvMeshSubset)
that also return the cellMap
- refactored to eliminate code duplication between weighted and
unweighted forms
- combined most of the unweighted and weighted decomposition routines
such that an empty weight field is treated as uniform weighting.
This allows default parameters and cuts down on the number of
decompose methods.
- for topology-driven decomposition, it is now possible to pass in the
owner/neighbour connectivity as a CompactListList directly instead
of first creating a labelListList (which was internally repacked into
a CompactListList in many cases).
However, multiLevelDecomp still uses unpacking (to avoid a larger
reworking of code).
- support direct creation of some methods (eg, random, scotch etc)
without a dictionary
- fix incorrect neighbour face weighting (fixes#3019)
ENH: relocate calcCellCells from decompositionMethod to globalMeshData
- makes it more universally available
- bundles frequently used 'gather/scatter' patterns more consistently.
- combineAllGather -> combineGather + broadcast
- listCombineAllGather -> listCombineGather + broadcast
- mapCombineAllGather -> mapCombineGather + broadcast
- allGatherList -> gatherList + scatterList
- reduce -> gather + broadcast (ie, allreduce)
- The allGatherList currently wraps gatherList/scatterList, but may be
replaced with a different algorithm in the future.
STYLE: PstreamCombineReduceOps.H is mostly unneeded now
- eliminate redundant size_ accounting
- drop extra 'Container' template parameter and replace functionality
with more flexible pack/unpack methods.
There is also a pack() method that handles indirect lists of lists
that can be used, for example, to pack a patch slice of faces.
Drop the 'operator()' method in favour of unpack to expose and properly
document the conversion. Should revisit the corresponding code in
some places for optimization potential.
- align some method names with globalIndex:
totalSize(), maxSize() etc
- for metis-like graphs there is no guarantee that a zero-sized graph
has an offsets list with size 1 or size 0, so always use
numCells = max(0, xadj.size()-1)
this was already done in most places, but missed in the
decomposeGeneral method
STYLE: use sumOp<label>() instead of plusOp<label>()
- make regionName an optional constructor parameter, which eliminates
a separate set of constructors and construction tables. Adjust
internals to treat a missing/empty regionName as a no-op.
- pass in fallback dictionary content via new IOdictionary constructor
with a pointer
ENH: further relax check for matching number of processor dirs
- if the "numberOfSubdomains" entry is missing (or even zero)
ignore checks of processor dirs as meaningless.
- as part of the cleanup of dictionary access methods (c6520033c9)
made the dictionary class single inheritance from IDLList<entry>.
This eliminates any ambiguities for iterators and allows
for simple use of range-for looping.
Eg,
for (const entry& e : topDict))
{
Info<< "entry:" << e.keyword() << " is dict:" << e.isDict() << nl;
}
vs
forAllConstIter(dictionary, topDict, iter))
{
Info<< "entry:" << iter().keyword()
<< " is dict:" << iter().isDict() << nl;
}
- use keyType::option enum to consolidate searching options.
These enumeration names should be more intuitive to use
and improve code readability.
Eg, lookupEntry(key, keyType::REGEX);
vs lookupEntry(key, false, true);
or
Eg, lookupEntry(key, keyType::LITERAL_RECURSIVE);
vs lookupEntry(key, true, false);
- new findEntry(), findDict(), findScoped() methods with consolidated
search options for shorter naming and access names more closely
aligned with other components. Behave simliarly to the
methods lookupEntryPtr(), subDictPtr(), lookupScopedEntryPtr(),
respectively. Default search parameters consistent with lookupEntry().
Eg, const entry* e = dict.findEntry(key);
vs const entry* e = dict.lookupEntryPtr(key, false, true);
- added '*' and '->' dereference operators to dictionary searchers.
Within decomposeParDict, it is now possible to specify a different
decomposition method, methods coefficients or number of subdomains
for each region individually.
The top-level numberOfSubdomains remains mandatory, since this
specifies the number of domains for the entire simulation.
The individual regions may use the same number or fewer domains.
Any optional method coefficients can be specified in a general
"coeffs" entry or a method-specific one, eg "metisCoeffs".
For multiLevel, only the method-specific "multiLevelCoeffs" dictionary
is used, and is also mandatory.
----
ENH: shortcut specification for multiLevel.
In addition to the longer dictionary form, it is also possible to
use a shorter notation for multiLevel decomposition when the same
decomposition method applies to each level.
except turbulence and lagrangian which will also be updated shortly.
For example in the nonNewtonianIcoFoam offsetCylinder tutorial the viscosity
model coefficients may be specified in the corresponding "<type>Coeffs"
sub-dictionary:
transportModel CrossPowerLaw;
CrossPowerLawCoeffs
{
nu0 [0 2 -1 0 0 0 0] 0.01;
nuInf [0 2 -1 0 0 0 0] 10;
m [0 0 1 0 0 0 0] 0.4;
n [0 0 0 0 0 0 0] 3;
}
BirdCarreauCoeffs
{
nu0 [0 2 -1 0 0 0 0] 1e-06;
nuInf [0 2 -1 0 0 0 0] 1e-06;
k [0 0 1 0 0 0 0] 0;
n [0 0 0 0 0 0 0] 1;
}
which allows a quick change between models, or using the simpler
transportModel CrossPowerLaw;
nu0 [0 2 -1 0 0 0 0] 0.01;
nuInf [0 2 -1 0 0 0 0] 10;
m [0 0 1 0 0 0 0] 0.4;
n [0 0 0 0 0 0 0] 3;
if quick switching between models is not required.
To support this more convenient parameter specification the inconsistent
specification of seedSampleSet in the streamLine and wallBoundedStreamLine
functionObjects had to be corrected from
// Seeding method.
seedSampleSet uniform; //cloud; //triSurfaceMeshPointSet;
uniformCoeffs
{
type uniform;
axis x; //distance;
// Note: tracks slightly offset so as not to be on a face
start (-1.001 -0.05 0.0011);
end (-1.001 -0.05 1.0011);
nPoints 20;
}
to the simpler
// Seeding method.
seedSampleSet
{
type uniform;
axis x; //distance;
// Note: tracks slightly offset so as not to be on a face
start (-1.001 -0.05 0.0011);
end (-1.001 -0.05 1.0011);
nPoints 20;
}
which also support the "<type>Coeffs" form
// Seeding method.
seedSampleSet
{
type uniform;
uniformCoeffs
{
axis x; //distance;
// Note: tracks slightly offset so as not to be on a face
start (-1.001 -0.05 0.0011);
end (-1.001 -0.05 1.0011);
nPoints 20;
}
}