Changes / Improvements
- more consistent subsetting, interface
* Extend the use of subset and non-subset collections with uniform
internal getters to ensure that the subset/non-subset versions
are robustly handled.
* operator[](label) and objectIndex(label) for standardized access
to the underlying item, or the original index, regardless of
subsetting or not.
* centres() and centre(label) for representative point cloud
information.
* nDim() returns the object dimensionality (0: point, 1: line, etc)
these can be used to determine how 'fat' each shape may be
and whether bounds(labelList) may contribute any useful information.
* bounds(labelList) to return the full bound box required for
specific items. Eg, the overall bounds for various 3D cells.
- easier construction of non-caching versions. The bounding boxes are
rarely cached, so simpler constructors without the caching bool
are provided.
- expose findNearest (bound sphere) method to allow general use
since this does not actually need a tree.
- static helpers
The boxes() static methods can be used by callers that need to build
their own treeBoundBoxList of common shapes (edge, face, cell)
that are also available as treeData types.
The bounds() static methods can be used by callers to determine the
overall bound-box size prior to constructing an indexedOctree
without writing ad hoc code inplace.
Not implemented for treeDataPrimitivePatch since similiar
functionality is available directly from the PrimitivePatch::box()
method with less typing.
========
BREAKING: cellLabels(), faceLabels(), edgeLabel() access methods
- it was always unsafe to use the treeData xxxLabels() methods without
subsetting elements. However, since the various classes
(treeDataCell, treeDataEdge, etc) automatically provided
an identity lookup, this problem was not apparent.
Use objectIndex(label) to safely de-reference to the original index
and operator[](index) to de-reference to the original object.
- use default initialize boundBox instead of invertedBox
- reset() instead of assigning from invertedBox
- extend (three parameter version) and grow method
- inflate(Random) instead of extend + re-assigning
- the boundBox for a given cell, using the cheapest calculation:
- cellPoints if already available, since this will involve the
fewest number of min/max comparisions.
- otherwise walk the cell faces: via the cell box() method
to avoid creating demand-driven cellPoints etc.
ENH: use direct access to pointHit as point(), use dist(), distSqr()
- if the pointHit has already been checked for hit(), can/should
simply use point() noexcept access subsequently to avoid redundant
checks. Using vector distSqr() methods provides a minor optimization
(no itermediate temporary), but can also make for clearer code.
ENH: copy construct pointIndexHit with different index
- symmetric with constructing from a pointHit with an index
STYLE: prefer pointHit point() instead of rawPoint()
- support globalIndex for points/faces as an output parameter,
which allows reuse in subsequent field merge operations.
- make pointMergeMap an optional parameter. This information is not
always required. Eg, if only using gatherAndMerge to combine faces
but without any point fields.
ENH: make globalIndex() noexcept, add globalIndex::clear() method
STYLE: combine templated/non-templated headers (reduced clutter)
STYLE: use hitPoint(const point&) combined setter
- same as setHit() + setPoint(const point&)
ENH: expose and use labelOctBits::pack method for addressing
- construct boundBox from Pair<point> of min/max limits,
make sortable
- additional bounding box intersections (linePointRef), add noexcept
- templated access for boundBox hex-corners
(used to avoid temporary point field).
Eg, unrolled plane/bound-box intersection with early exit
- bounding box grow() to expand box by absolute amounts
Eg,
bb.grow(ROOTVSMALL); // Or: bb.grow(point::uniform(ROOTVSMALL));
vs
bb.min() -= point::uniform(ROOTVSMALL);
bb.max() += point::uniform(ROOTVSMALL);
- treeBoundBox bounding box extend with two or three parameters.
The three parameter version includes grow(...) for reduced writing.
Eg,
bb = bb.extend(rndGen, 1e-4, ROOTVSMALL);
vs
bb = bb.extend(rndGen, 1e-4);
bb.min() -= point::uniform(ROOTVSMALL);
bb.max() += point::uniform(ROOTVSMALL);
This also permits use as const variables or parameter passing.
Eg,
const treeBoundBox bb
(
treeBoundBox(some_points).extend(rndGen, 1e-4, ROOTVSMALL)
);
- stem(), replace_name(), replace_ext(), remove_ext() etc
- string::contains() method - similar to C++23 method
Eg,
if (keyword.contains('/')) ...
vs
if (keyword.find('/') != std::string::npos) ...
- noexcept on some Time methods
ENH: pass through is_oriented() method for clearer coding
- use logical and/or/xor instead of bitwise versions (clearer intent)
- remedy by performing the attach() action sequentially (as per
stitchMesh changes). This ensures that the current point addressing
is always used and avoids references to the already-merged points
(which is what causes the failure).
ENH: improve handling of empty patch removal
- only remove empty *merged* patches, but leave any other empty
patches untouched since they may intentional placeholders for other
parts of a workflow.
- remove any empty point/face zones created for patch merging
STYLE: qualify format/version/compression with IOstreamOption not IOstream
STYLE: reduce number of lookups when scanning {fa,fv}Solution
STYLE: call IOobject::writeEndDivider as static
- in various situations with mesh regions it is also useful to
filter out or remove the defaultRegion name (ie, "region0").
Can now do that conveniently from the polyMesh itself or as a static
function. Simply use this
const word& regionDir = polyMesh::regionName(regionName);
OR mesh.regionName()
instead of
const word& regionDir =
(
regionName != polyMesh::defaultRegion
? regionName
: word::null
);
Additionally, since the string '/' join operator filters out empty
strings, the following will work correctly:
(polyMesh::regionName(regionName)/polyMesh::meshSubDir)
(mesh.regionName()/polyMesh::meshSubDir)
- relocate templating to factory method 'New'.
Adds provisions for more general re-use.
- expose processor topology in globalMesh as topology()
- wrap proc->patch lookup as processorTopology::procPatchLookup method
(failsafe). May consider using Map<label> for its storage in the
future.
- commonly used, only depends on routines defined in UList
(don't need the rest of ListOps for it).
ENH: implement boolList::operator() const
- allows use as a predicate functor, as per bitSet and labelHashSet
GIT: combine SubList, UList into List directory (intertwined concepts)
STYLE: default initialize DynamicList instead of with size 0
- bundles frequently used 'gather/scatter' patterns more consistently.
- combineAllGather -> combineGather + broadcast
- listCombineAllGather -> listCombineGather + broadcast
- mapCombineAllGather -> mapCombineGather + broadcast
- allGatherList -> gatherList + scatterList
- reduce -> gather + broadcast (ie, allreduce)
- The allGatherList currently wraps gatherList/scatterList, but may be
replaced with a different algorithm in the future.
STYLE: PstreamCombineReduceOps.H is mostly unneeded now
- the very old 'writer' class was fully stateless and always templated
on an particular output type.
This is now replaced with a 'coordSetWriter' with similar concepts
as previously introduced for surface writers (#1206).
- writers change from being a generic state-less set of routines to
more properly conforming to the normal notion of a writer.
- Parallel data is done *outside* of the writers, since they are used
in a wide variety of contexts and the caller is currently still in
a better position for deciding how to combine parallel data.
ENH: update sampleSets to sample on per-field basis (#2347)
- sample/write a field in a single step.
- support for 'sampleOnExecute' to obtain values at execution
intervals without writing.
- support 'sets' input as a dictionary entry (as well as a list),
which is similar to the changes for sampled-surface and permits use
of changeDictionary to modify content.
- globalIndex for gather to reduce parallel communication, less code
- qualify the sampleSet results (properties) with the name of the set.
The sample results were previously without a qualifier, which meant
that only the last property value was actually saved (previous ones
overwritten).
For example,
```
sample1
{
scalar
{
average(line,T) 349.96521;
min(line,T) 349.9544281;
max(line,T) 350;
average(cells,T) 349.9854619;
min(cells,T) 349.6589286;
max(cells,T) 350.4967271;
average(line,epsilon) 0.04947733869;
min(line,epsilon) 0.04449639927;
max(line,epsilon) 0.06452856475;
}
label
{
size(line,T) 79;
size(cells,T) 1720;
size(line,epsilon) 79;
}
}
```
ENH: update particleTracks application
- use globalIndex to manage original parcel addressing and
for gathering. Simplify code by introducing a helper class,
storing intermediate fields in hash tables instead of
separate lists.
ADDITIONAL NOTES:
- the regionSizeDistribution largely retains separate writers since
the utility of placing sum/dev/count for all fields into a single file
is questionable.
- the streamline writing remains a "soft" upgrade, which means that
scalar and vector fields are still collected a priori and not
on-the-fly. This is due to how the streamline infrastructure is
currently handled (should be upgraded in the future).
Automatic hole closure:
- introduces 'holeToFace' topoSet source
- used when detecting a 'leak-path'
- creates additional baffles to close the leak
Multi-stage layer addition:
- Can add layers in multiple passes
See issues: #2403, #2404
- switch from default topology merge to point merge if degenerate
blocks are detected. This should alleviate the problems noted in
#1862.
NB: this detection only works for blocks with duplicate vertex
indices, not ones with geometrically duplicate points.
ENH: add patch block/face summary in blockMesh generation
- add blockMesh -verbose option to override the static or dictionary
settings. The -verbose option can be used multiple times to increase
the verbosity.
ENH: extend hexCell handling with more cellShape-type methods
- allows better reuse in blockMesh.
Remove blockMesh-local hex edge definitions that shadowed the
hexCell values.
ENH: simplify some of the block-edge internals
- argList::envExecutable() static method.
This is identical to getEnv("FOAM_EXECUTABLE"), where the name of
the executable has typically been set from the argList construction.
Provides a singleton access to this value from locations that
do not have knowledge of the originating command args (argList).
This is a similar rationale as for the argList::envGlobalPath() static.
- additional argList::envRelativePath() static method.
- make -dry-run handling more central and easier to use by adding into
argList itself.
STYLE: drop handling of -srcDoc (v1706 option)
- replaced with -doc-source for 1712 and never used much anyhow
- support non-uniform scaling, prescaling and cartesian coordinate
transformations.
Eg, stretch in one direction and then rotate
```
prescale (1.5 1 1);
transform
{
origin (0 0 0);
rotation
{
type axisAngle;
axis (0 0 1);
angle 45;
}
}
```
- support "transformed" versions of blockMesh vertices, topology.
With the additional of transformations etc, a simplistic application
of a single scale parameter is no longer sufficient.
new: blMesh.vertices(true);
old: blMesh.vertices() * blMesh.scaleFactor();
new: blMesh.topology(true);
old: N/A
- add individual edge access for blockDescriptor.
Saves copying and duplicate calculations.
- handle '(block face)' specification for curved faces,
which is ok for external block faces, but likely somewhat
questionable if used for internal block faces.
- additional dummy template parameter to assist with supporting
derived classes. Currently just used for string types, but can be
extended.
- provide hash specialization for various integer types.
Removes the need for any forwarding.
- change default hasher for HashSet/HashTable from 'string::hash'
to `Hash<Key>`. This avoids questionable hashing calls and/or
avoids compiler resolution problems.
For example,
HashSet<label>::hasher and labelHashSet::hasher now both properly
map to Hash<label> whereas previously HashSet<label> would have
persistently mapped to string::hash, which was incorrect.
- standardize internal hashing functors.
Functor name is 'hasher', as per STL set/map and the OpenFOAM
HashSet/HashTable definitions.
Older code had a local templated name, which added unnecessary
clutter and the template parameter was always defaulted.
For example,
Old: `FixedList<label, 3>::Hash<>()`
New: `FixedList<label, 3>::hasher()`
Unchanged: `labelHashSet::hasher()`
Existing `Hash<>` functor namings are still supported,
but deprecated.
- define hasher and Hash specialization for bitSet and PackedList
- add symmetric hasher for 'face'.
Starts with lowest vertex value and walks in the direction
of the next lowest value. This ensures that the hash code is
independent of face orientation and face rotation.
NB:
- some of keys for multiphase handling (eg, phasePairKey)
still use yet another function naming: `hash` and `symmHash`.
This will be targeted for alignment in the future.
- wrap command-line retrieval of fileName with an implicit validate.
Instead of this:
fileName input(args[1]);
fileName other(args["someopt"]);
Now use this:
auto input = args.get<fileName>(1);
auto other = args.get<fileName>("someopt");
which adds a fileName::validate on the inputs
Because of how it is implemented, it will automatically also apply
to argList getOrDefault<fileName>, readIfPresent<fileName> etc.
- adjust fileName::validate and clean to handle backslash conversion.
This makes it easier to ensure that path names arising from MS-Windows
are consistently handled internally.
- dictionarySearch: now check for initial '/' directly instead of
relying on fileName isAbsolute(), which now does more things
BREAKING: remove fileName::clean() const method
- relying on const/non-const to control the behaviour (inplace change
or return a copy) is too fragile and the const version was
almost never used.
Replace:
fileName sanitized = constPath.clean();
With:
fileName sanitized(constPath);
sanitized.clean());
STYLE: test empty() instead of comparing with fileName::null
- for use when the is_contiguous check has already been done outside
the loop. Naming as per std::span.
STYLE: use data/cdata instead of begin
ENH: replace random_shuffle with shuffle, fix OSX int64 ambiguity
- direct check of punctuation.
For example,
while (!tok.isPunctuation(token::BEGIN_LIST)) ..
instead of
while (!(tok.isPunctuation() && tok.pToken() == token::BEGIN_LIST)) ..
Using direct comparison (tok != token::BEGIN_LIST) can be fragile
when comparing int values:
int c = readChar(is);
while (tok != c) .. // Danger, uses LABEL comparison!
- direct check of word.
For example,
if (tok.isWord("uniform")) ..
instead of
if (tok.isWord() && tok.wordToken() == "uniform") ..
- make token lineNumber() a setter method
ENH: adjust internal compound method empty() -> moved()
- support named compound tokens
STYLE: setter method for stream indentation