- previously used an indirect patch to get the sampling locations,
but this doesn't take account of the face flips. Now use
the faceZone intrinsic for generating a properly flipped patch
and provide the sampling locations separately.
STYLE: adjust compatiblity header for surfaceMeshWriter
- reduces code, simplifies creation of new, specialized polyData
writers.
- new templated vtk::GenericPatchWriter, which adds support for
writing both uindirectPrimitivePatch + indirectPrimitivePatch types.
- handle geometric fields separately from regular fields with
* vtk:GenericPatchGeoFieldsWriter
* vtk:indirectPatchGeoFieldsWriter
* vtk:uindirectPatchGeoFieldsWriter