- additional dummy template parameter to assist with supporting
derived classes. Currently just used for string types, but can be
extended.
- provide hash specialization for various integer types.
Removes the need for any forwarding.
- change default hasher for HashSet/HashTable from 'string::hash'
to `Hash<Key>`. This avoids questionable hashing calls and/or
avoids compiler resolution problems.
For example,
HashSet<label>::hasher and labelHashSet::hasher now both properly
map to Hash<label> whereas previously HashSet<label> would have
persistently mapped to string::hash, which was incorrect.
- standardize internal hashing functors.
Functor name is 'hasher', as per STL set/map and the OpenFOAM
HashSet/HashTable definitions.
Older code had a local templated name, which added unnecessary
clutter and the template parameter was always defaulted.
For example,
Old: `FixedList<label, 3>::Hash<>()`
New: `FixedList<label, 3>::hasher()`
Unchanged: `labelHashSet::hasher()`
Existing `Hash<>` functor namings are still supported,
but deprecated.
- define hasher and Hash specialization for bitSet and PackedList
- add symmetric hasher for 'face'.
Starts with lowest vertex value and walks in the direction
of the next lowest value. This ensures that the hash code is
independent of face orientation and face rotation.
NB:
- some of keys for multiphase handling (eg, phasePairKey)
still use yet another function naming: `hash` and `symmHash`.
This will be targeted for alignment in the future.
- wrap command-line retrieval of fileName with an implicit validate.
Instead of this:
fileName input(args[1]);
fileName other(args["someopt"]);
Now use this:
auto input = args.get<fileName>(1);
auto other = args.get<fileName>("someopt");
which adds a fileName::validate on the inputs
Because of how it is implemented, it will automatically also apply
to argList getOrDefault<fileName>, readIfPresent<fileName> etc.
- adjust fileName::validate and clean to handle backslash conversion.
This makes it easier to ensure that path names arising from MS-Windows
are consistently handled internally.
- dictionarySearch: now check for initial '/' directly instead of
relying on fileName isAbsolute(), which now does more things
BREAKING: remove fileName::clean() const method
- relying on const/non-const to control the behaviour (inplace change
or return a copy) is too fragile and the const version was
almost never used.
Replace:
fileName sanitized = constPath.clean();
With:
fileName sanitized(constPath);
sanitized.clean());
STYLE: test empty() instead of comparing with fileName::null
It was only looking for faces that were used in both
endpoints but not actually checking whether they were indeed
an edge (== consecutive vertex) in all faces. So if one
face had an additional crossing edge and another didn't it
would find more edgeFaces than the proper
'primitiveMesh::edgeFaces()' routine.
This occasionally happened inside snappyHexMesh
(e.g. motorBike tutorial)
- new '-ascii' option to write in ASCII format instead of the
controlDict setting. This can be useful when generating fields that
should be parsed with other tools, or for visual inspection.
- correct mismatch of option names and lookups
- can use either command-line option "-load-fields" or dictionary
entry "readFields" to specify field names to be preloaded.
Essentially the same functionality as with a readFields function
object but with a lot less typing.
- tutorial examples provided by Ryan Danks <ryan.danks@rwdi.com>
illustrate using setExpr* utilities to calculate a quantity
as a post-processing step.
- simplifies local toggling.
- centralize fileModification static variables into IOobject.
They were previously scattered between IOobject and regIOobject
- override casename, procesorCase flags to guarantee reconstructed
case to be written to the undecomposed directory
- alternative is to construct a Zero mesh on the undecomposed
runTime and add all other bits to that but that has not been
pursued
- for use when the is_contiguous check has already been done outside
the loop. Naming as per std::span.
STYLE: use data/cdata instead of begin
ENH: replace random_shuffle with shuffle, fix OSX int64 ambiguity
- direct check of punctuation.
For example,
while (!tok.isPunctuation(token::BEGIN_LIST)) ..
instead of
while (!(tok.isPunctuation() && tok.pToken() == token::BEGIN_LIST)) ..
Using direct comparison (tok != token::BEGIN_LIST) can be fragile
when comparing int values:
int c = readChar(is);
while (tok != c) .. // Danger, uses LABEL comparison!
- direct check of word.
For example,
if (tok.isWord("uniform")) ..
instead of
if (tok.isWord() && tok.wordToken() == "uniform") ..
- make token lineNumber() a setter method
ENH: adjust internal compound method empty() -> moved()
- support named compound tokens
STYLE: setter method for stream indentation
- eliminates a potentially invalid code branch.
Since it essentially had the same internals as std::swap anyhow,
make that more evident.
ENH: use std::swap for basic types
- makes it clearer that they do not rely on any special semantics
The polyMesh construct-from-components will now ignore
the readOpt for the supplied primitives as before.
This again re-allows READ_IF_PRESENT for fv* in
combination with supplied primitives.
Changed IO flag so that new mesh is created
- was using old 'faces', 'owner' etc but then used the new patch starts
Corrected logic for contMap in polyTopoChange
- previously hard-coded, now adjustable within PDRsetFieldsDict
// Change some predefined patch names
patchNames
{
ground ground;
outer outer;
}
ENH: additions to PDRutils, improve comments
- expose enumerated expansion names and gridControl (PDRblock).
Not commonly needed, but useful to have access when defining
other grid generators
TUT: update PDRsetFieldsDict and tutorials to use "ground"
- remove tutorial references to unused types and legacy obstacles
- use "ground" for the boundary conditions instead of "seaGround".
Consistent with PDRblockMesh
In reconstruct mode redistributePar will have
- master read undecomposed mesh
- slaves construct dummy mesh (0 faces/points etc.)
but correct patches and zones
so all processors have two valid meshes. This was
all handled inside fvMeshTools::newMesh and this
was behaving differently.
The SPL can now be weighted according to the new 'SPLweighting' entry
that can be set to:
- none: no weighting
- dBA : dB(A)
- dBB : dB(B)
- dBC : dB(C)
- dBD : dB(D)
This commit also includes code refactoring of the noiseModel class to
remove the dependency on noiseFFT/declutter.
This adds a 'geometry' scheme section to the system/fvSchemes:
geometry
{
type highAspectRatio;
}
These 'fvGeometryMethod's are used to calculate
- deltaCoeffs
- nonOrthoCoeffs
etc and can even modify the basic face/cellCentres calculation.
- bundles selection and control parameters used when creating
iso-surfaces. This simplifies selection and specification
- drop old compatibility handling of "cell" as a bool
- harmonize filter/regularisation flags for iso-surface
- for dictionary input, accept "isoMethod" and "isoAlgorithm" as being
synonymous. Using "isoMethod" is less subject to typing errors.
- robuster matching behaviour when encountering paths that themselves
contain the word "processor" in them. For example,
"/path/processor0generation2/case1/processor10/system"
will now correctly match on processor10 instead of failing.
- use procRangeType for encapsulating the processor ranges
- provision for information of distributed vs non-distributed roots.
The information is currently available from the initial setup, but
can useful to access directly within fileOperation.
STYLE: modernize list iteration
- (tet, pyr, hex) can be identified from their number of faces
and vertices. For these common shapes can use static `test()`
method instead of the virtual isA() method.
This is much cheaper for calling on an individual basis since
it avoids the overhead of constructing an object.
ENH: tetCell edge/reverseEdge (already had tetEdge)
- non-uniform offsets are generated due to truncation errors,
which can lead to problems later on (e.g. redistributePar).
Detect if the offsets are close to being uniform.
ENH: limit output to 25 cell types per line for readability
- makes it easier to trace potential format errors etc
STYLE: downgrade warning about polyhedrals to a simple info message
- can assume that polyhedral support is widespread enough to not
warrant a warning.
- first sort the cells into their ijk bins, and restrict testing for
face orientation to those faces with an owner or neighbour that has
an ijk bin.
ENH: ensure polyMesh from PDRblockMesh is marked as AUTO_WRITE
- the particular polyMesh constructor inherits the writeOpt, which
makes is dependent on the caller and thus somewhat fragile for the
top level caller.
- can help when designing/debugging blockMesh layouts
- propagate low-level cellModel methods face() and edge() to cellShape
STYLE: relocate blockMesh OBJ output to application only
- remove blockTopology files in cleanCase function
- improve code consistency in top-level blockMesh, PDRblockMesh
generation.
- add -recentre option to shift points according to the bounding box
centre before performing other operations
- add -auto-origin to use the bounding box centre as the origin for
rotations. Has lower priority than the -origin option.
- surfaceTransformPoints now has distinct -read-scale, -write-scale
options (as per surfaceMeshConvert). Silently accepts -scale as
equivalent to -write-scale, for backwards compatibility and
similarity with transformPoints
- add -steps option for surfaceRefineRedGreen for successive
refinement