- additional dummy template parameter to assist with supporting
derived classes. Currently just used for string types, but can be
extended.
- provide hash specialization for various integer types.
Removes the need for any forwarding.
- change default hasher for HashSet/HashTable from 'string::hash'
to `Hash<Key>`. This avoids questionable hashing calls and/or
avoids compiler resolution problems.
For example,
HashSet<label>::hasher and labelHashSet::hasher now both properly
map to Hash<label> whereas previously HashSet<label> would have
persistently mapped to string::hash, which was incorrect.
- standardize internal hashing functors.
Functor name is 'hasher', as per STL set/map and the OpenFOAM
HashSet/HashTable definitions.
Older code had a local templated name, which added unnecessary
clutter and the template parameter was always defaulted.
For example,
Old: `FixedList<label, 3>::Hash<>()`
New: `FixedList<label, 3>::hasher()`
Unchanged: `labelHashSet::hasher()`
Existing `Hash<>` functor namings are still supported,
but deprecated.
- define hasher and Hash specialization for bitSet and PackedList
- add symmetric hasher for 'face'.
Starts with lowest vertex value and walks in the direction
of the next lowest value. This ensures that the hash code is
independent of face orientation and face rotation.
NB:
- some of keys for multiphase handling (eg, phasePairKey)
still use yet another function naming: `hash` and `symmHash`.
This will be targeted for alignment in the future.
- returns a range of `int` values that can be iterated across.
For example,
for (const int proci : Pstream::allProcs()) { ... }
instead of
for (label proci = 0; proci < Pstream::nProcs(); ++proci) { ... }
- makes the intent clearer and avoids the need for additional
constructor casting. Eg,
labelList(10, Zero) vs. labelList(10, 0)
scalarField(10, Zero) vs. scalarField(10, scalar(0))
vectorField(10, Zero) vs. vectorField(10, vector::zero)
- now applicable to labelLists.
Note:
in some situations it will be more efficient to use
Foam::identity() directly. Eg,
globalIndex globalCells(mesh.nCells());
...
labelList cellIds
(
identity(globalCells.localSize(), globalCells.localStart())
);
This class is largely a pre-C++11 holdover. It is now possible to
simply use move construct/assignment directly.
In a few rare cases (eg, polyMesh::resetPrimitives) it has been
replaced by an autoPtr.
- Constructor for bounding box of a single point.
- add(boundBox), add(point) ...
-> Extend box to enclose the second box or point(s).
Eg,
bb.add(pt);
vs.
bb.min() = Foam::min(bb.min(), pt);
bb.max() = Foam::max(bb.max(), pt);
Also works with other bounding boxes.
Eg,
bb.add(bb2);
// OR
bb += bb2;
vs.
bb.min() = Foam::min(bb.min(), bb2.min());
bb.max() = Foam::max(bb.max(), bb2.max());
'+=' operator allows the reduction to be used in parallel
gather/scatter operations.
A global '+' operator is not currently needed.
Note: may be useful in the future to have a 'clear()' method
that resets to a zero-sized (inverted) box.
STYLE: make many bounding box constructors explicit
//- Disallow default shallow-copy assignment
//
// Assignment of UList<T> may need to be either shallow (copy pointer)
// or deep (copy elements) depending on context or the particular type
// of list derived from UList and it is confusing and prone to error
// for the default assignment to be either. The solution is to
// disallow default assignment and provide separate 'shallowCopy' and
// 'deepCopy' member functions.
void operator=(const UList<T>&) = delete;
//- Copy the pointer held by the given UList.
inline void shallowCopy(const UList<T>&);
//- Copy elements of the given UList.
void deepCopy(const UList<T>&);
- redistributePar to have almost (complete) functionality of decomposePar+reconstructPar
- low-level distributed Field mapping
- support for mapping surfaceFields (including flipping faces)
- support for decomposing/reconstructing refinement data