DOC: document topo sources inputs in doxygen format
ENH: check for excess tokens in dictionary input (issue #762)
- various bits of code cleanup (modernization) in meshTool/sets.
- improve doxygen entries for searchable surfaces.
- support selection of searchable surfaces with shorter names.
Eg,
type box | cylinder | ...;
vs type searchableBox | searchableCylinder | ...;
- some paraview versions (eg, on windows) don't support float, only double.
This mostly affected the vtkSurfaceWriter.
The foamToVTK is also affected, but since it also supports the XML
output formats (vtp, vtu) these can be used instead.
- now report as "min = XX max = YY average = ZZ"
instead of as "min/max/average = XX, YY, ZZ"
this makes it easier to parse any particular value
(eg, with foamLog)
- improves backward compatibility and more naming consistency.
Retain setMany(iter1, iter2) to avoid ambiguity with the
PackedList::set(index, value) method.
- The iterator for a HashSet dereferences directly to its key.
- Eg,
for (const label patchi : patchSet)
{
...
}
vs.
forAllConstIter(labelHashSet, patchSet, iter)
{
const label patchi = iter.key();
...
}
- the algorithm was last used in OpenFOAM-2.4, after which it was
replaced with a FaceCellWave version.
Whereas the original (2.4.x) version exhibited performance
degradation on very large meshes (with explicit constraints), the
FaceCellWave version exhibited performance issues with large numbers
of blocked faces.
With large numbers of blocked faces, the FaceCellWave regionSplit
could take between 10 to 100 times longer due to the slow
propagation speed through blocked faces.
The 2.4 regionSplit has been revamped to avoid local memory
allocations, which appears to have been the source of the original
performance issues on large meshes.
For additional performance, intermediate renumbering is also avoided
during the consolidation of regions over processor domains.
- The bitSet class replaces the old PackedBoolList class.
The redesign provides better block-wise access and reduced method
calls. This helps both in cases where the bitSet may be relatively
sparse, and in cases where advantage of contiguous operations can be
made. This makes it easier to work with a bitSet as top-level object.
In addition to the previously available count() method to determine
if a bitSet is being used, now have simpler queries:
- all() - true if all bits in the addressable range are empty
- any() - true if any bits are set at all.
- none() - true if no bits are set.
These are faster than count() and allow early termination.
The new test() method tests the value of a single bit position and
returns a bool without any ambiguity caused by the return type
(like the get() method), nor the const/non-const access (like
operator[] has). The name corresponds to what std::bitset uses.
The new find_first(), find_last(), find_next() methods provide a faster
means of searching for bits that are set.
This can be especially useful when using a bitSet to control an
conditional:
OLD (with macro):
forAll(selected, celli)
{
if (selected[celli])
{
sumVol += mesh_.cellVolumes()[celli];
}
}
NEW (with const_iterator):
for (const label celli : selected)
{
sumVol += mesh_.cellVolumes()[celli];
}
or manually
for
(
label celli = selected.find_first();
celli != -1;
celli = selected.find_next()
)
{
sumVol += mesh_.cellVolumes()[celli];
}
- When marking up contiguous parts of a bitset, an interval can be
represented more efficiently as a labelRange of start/size.
For example,
OLD:
if (isA<processorPolyPatch>(pp))
{
forAll(pp, i)
{
ignoreFaces.set(i);
}
}
NEW:
if (isA<processorPolyPatch>(pp))
{
ignoreFaces.set(pp.range());
}
- IOstreamOption class to encapsulate format, compression, version.
This is ordered to avoid internal padding in the structure, which
reduces several bytes of memory overhead for stream objects
and other things using this combination of data.
Byte-sizes:
old IOstream:48 PstreamBuffers:88 Time:928
new IOstream:24 PstreamBuffers:72 Time:904
====
STYLE: remove support for deprecated uncompressed/compressed selectors
In older versions, the system/controlDict used these types of
specifications:
writeCompression uncompressed;
writeCompression compressed;
As of DEC-2009, these were deprecated in favour of using normal switch
names:
writeCompression true;
writeCompression false;
writeCompression on;
writeCompression off;
Now removed these deprecated names and treat like any other unknown
input and issue a warning. Eg,
Unknown compression specifier 'compressed', assuming no compression
====
STYLE: provide Enum of stream format names (ascii, binary)
====
COMP: fixed incorrect IFstream construct in FIREMeshReader
- spurious bool argument (presumably meant as uncompressed) was being
implicitly converted to a versionNumber. Now caught by making
IOstreamOption::versionNumber constructor explicit.
- bad version specifier in changeDictionary
- both autoPtr and tmp are defined with an implicit construct from
nullptr (but with explicit construct from a pointer to null).
Thus is it safe to use 'nullptr' when returning an empty autoPtr or tmp.
- in many cases can just use lookupOrDefault("key", bool) instead of
lookupOrDefault<bool> or lookupOrDefault<Switch> since reading a
bool from an Istream uses the Switch(Istream&) anyhow
STYLE: relocated Switch string names into file-local scope
- eliminate iterators from PackedList since they were unused, had
lower performance than direct access and added unneeded complexity.
- eliminate auto-vivify for the PackedList '[] operator.
The set() method provides any required auto-vivification and
removing this ability from the '[]' operator allows for a lower
when accessing the values. Replaced the previous cascade of iterators
with simpler reference class.
PackedBoolList:
- (temporarily) eliminate logic and addition operators since
these contained partially unclear semantics.
- the new test() method tests the value of a single bit position and
returns a bool without any ambiguity caused by the return type
(like the get() method), nor the const/non-const access (like
operator[] has). The name corresponds to what std::bitset uses.
- more consistent use of PackedBoolList test(), set(), unset() methods
for fewer operation and clearer code. Eg,
if (list.test(index)) ... | if (list[index]) ...
if (!list.test(index)) ... | if (list[index] == 0u) ...
list.set(index); | list[index] = 1u;
list.unset(index); | list[index] = 0u;
- deleted the operator=(const labelUList&) and replaced with a setMany()
method for more clarity about the intended operation and to avoid any
potential inadvertent behaviour.
This class is largely a pre-C++11 holdover. It is now possible to
simply use move construct/assignment directly.
In a few rare cases (eg, polyMesh::resetPrimitives) it has been
replaced by an autoPtr.
Improve alignment of its behaviour with std::shared_ptr
- element_type typedef
- swap, reset methods
* additional reference access methods:
cref()
returns a const reference, synonymous with operator().
This provides a more verbose alternative to using the '()' operator
when that is desired.
Mnemonic: a const form of 'ref()'
constCast()
returns a non-const reference, regardless if the underlying object
itself is a managed pointer or a const object.
This is similar to ref(), but more permissive.
Mnemonic: const_cast<>
Using the constCast() method greatly reduces the amount of typing
and reading. And since the data type is already defined via the tmp
template parameter, the type deduction is automatically known.
Previously,
const tmp<volScalarField>& tfld;
const_cast<volScalarField&>(tfld()).rename("name");
volScalarField& fld = const_cast<volScalarField&>(tfld());
Now,
tfld.constCast().rename("name");
auto& fld = tfld.constCast();
--
BUG: attempts to move tmp value that may still be shared.
- old code simply checked isTmp() to decide if the contents could be
transfered. However, this means that the content of a shared tmp
would be removed, leaving other instances without content.
* movable() method checks that for a non-null temporary that is
unique (not shared).
Improve alignment of its behaviour with std::unique_ptr
- element_type typedef
- release() method - identical to ptr() method
- get() method to get the pointer without checking and without releasing it.
- operator*() for dereferencing
Method name changes
- renamed rawPtr() to get()
- renamed rawRef() to ref(), removed unused const version.
Removed methods/operators
- assignment from a raw pointer was deleted (was rarely used).
Can be convenient, but uncontrolled and potentially unsafe.
Do allow assignment from a literal nullptr though, since this
can never leak (and also corresponds to the unique_ptr API).
Additional methods
- clone() method: forwards to the clone() method of the underlying
data object with argument forwarding.
- reset(autoPtr&&) as an alternative to operator=(autoPtr&&)
STYLE: avoid implicit conversion from autoPtr to object type in many places
- existing implementation has the following:
operator const T&() const { return operator*(); }
which means that the following code works:
autoPtr<mapPolyMesh> map = ...;
updateMesh(*map); // OK: explicit dereferencing
updateMesh(map()); // OK: explicit dereferencing
updateMesh(map); // OK: implicit dereferencing
for clarity it may preferable to avoid the implicit dereferencing
- prefer operator* to operator() when deferenced a return value
so it is clearer that a pointer is involve and not a function call
etc Eg, return *meshPtr_; vs. return meshPtr_();
- relocated ListAppendEqOp and ListUniqueEqOp to ListOps::appendEqOp
and ListOps::UniqueEqOp, respectively for better code isolation and
documentation of purpose.
- relocated setValues to ListOps::setValue() with many more
alternative selectors possible
- relocated createWithValues to ListOps::createWithValue
for better code isolation. The default initialization value is itself
now a default parameter, which allow for less typing.
Negative indices in the locations to set are now silently ignored,
which makes it possible to use an oldToNew mapping that includes
negative indices.
- additional ListOps::createWithValue taking a single position to set,
available both in copy assign and move assign versions.
Since a negative index is ignored, it is possible to combine with
the output of List::find() etc.
STYLE: changes for PackedList
- code simplication in the PackedList iterators, including dropping
the unused operator() on iterators, which is not available in plain
list versions either.
- improved sizing for PackedBoolList creation from a labelUList.
ENH: additional List constructors, for handling single element list.
- can assist in reducing constructor ambiguity, but can also helps
memory optimization when creating a single element list.
For example,
labelListList labels(one(), identity(mesh.nFaces()));
* For most cases, this conversion would be largely unintentional
and also less efficient. If the regex is desirable, the caller
should invoke it explicitly.
For example,
findStrings(regExp(str), listOfStrings);
Or use one of the keyType, wordRe, wordRes variants instead.
If string is to be used as a plain (non-regex) matcher,
this can be directly invoked
findMatchingStrings(str, listOfStrings);
or using the ListOps instead:
findIndices(listOfStrings, str);
* provide function interfaces for keyType.
- subsetList, inplaceSubsetList with optional inverted logic.
- use moveable elements where possible.
- allow optional starting offset for the identity global function.
Eg, 'identity(10, start)' vs 'identity(10) + start'
- Eg instead of using labelHashSet, used HashSet<label> which uses
the string::hash for hashing. Other places inadvertently using the
string::hash instead of Hash<label> for hashing.
STYLE: use Map<..> instead of HashTable<.., label, Hash<label>>
- reduces clutter