Applying restraints, which return the force and moment to be applied
to the attachment point.
Adding linearSpring with along axis damping.
Making access functions for the sixDoFRigidBodyMotion data private
where possible to prevent erroneous external use of body local data.
Fixing bug in unused updateForce(pointField...) function, torques were
not being correctly applied.
Adding gravity lookup to uncoupledSixDoFRigidBodyDisplacement BC to
allow it to be used in, for example, moveDynamicMesh (which would need
read gravity into the database).
restraints and constraints.
Moving sixDoFRigidBodyMotion back one directory.
Adding uncoupledSixDoFRigidBodyDisplacement to execute motion
specified by the six DoF motion state, but not applying surface
forces. Useful for pre-displacing a mesh.
Adding constrainedSixDoFRigidBodyDisplacement to temporarily perform
Vorticity's lander simulation. Will be removed when generalised
constraints are added.