- Allows clearing or freeing pointers without touching the underlying
list size. Was previously only for PtrDynList, but now available on
UPtrList, PtrList as well.
- add transfer() method to PtrDynList to avoid potential slicing.
Changes / Improvements
- more consistent subsetting, interface
* Extend the use of subset and non-subset collections with uniform
internal getters to ensure that the subset/non-subset versions
are robustly handled.
* operator[](label) and objectIndex(label) for standardized access
to the underlying item, or the original index, regardless of
subsetting or not.
* centres() and centre(label) for representative point cloud
information.
* nDim() returns the object dimensionality (0: point, 1: line, etc)
these can be used to determine how 'fat' each shape may be
and whether bounds(labelList) may contribute any useful information.
* bounds(labelList) to return the full bound box required for
specific items. Eg, the overall bounds for various 3D cells.
- easier construction of non-caching versions. The bounding boxes are
rarely cached, so simpler constructors without the caching bool
are provided.
- expose findNearest (bound sphere) method to allow general use
since this does not actually need a tree.
- static helpers
The boxes() static methods can be used by callers that need to build
their own treeBoundBoxList of common shapes (edge, face, cell)
that are also available as treeData types.
The bounds() static methods can be used by callers to determine the
overall bound-box size prior to constructing an indexedOctree
without writing ad hoc code inplace.
Not implemented for treeDataPrimitivePatch since similiar
functionality is available directly from the PrimitivePatch::box()
method with less typing.
========
BREAKING: cellLabels(), faceLabels(), edgeLabel() access methods
- it was always unsafe to use the treeData xxxLabels() methods without
subsetting elements. However, since the various classes
(treeDataCell, treeDataEdge, etc) automatically provided
an identity lookup, this problem was not apparent.
Use objectIndex(label) to safely de-reference to the original index
and operator[](index) to de-reference to the original object.
- use default initialize boundBox instead of invertedBox
- reset() instead of assigning from invertedBox
- extend (three parameter version) and grow method
- inflate(Random) instead of extend + re-assigning
ENH: use direct access to pointHit as point(), use dist(), distSqr()
- if the pointHit has already been checked for hit(), can/should
simply use point() noexcept access subsequently to avoid redundant
checks. Using vector distSqr() methods provides a minor optimization
(no itermediate temporary), but can also make for clearer code.
ENH: copy construct pointIndexHit with different index
- symmetric with constructing from a pointHit with an index
STYLE: prefer pointHit point() instead of rawPoint()
- consistent with sumOp
ENH: globalIndex with gatherNonLocal tag, and use leading dispatch tags
- useful for gather/write where the master data can be written
separately. Leading vs trailing dispatch tags for more similarity to
other C++ conventions.
- replaced ad hoc handling of formatOptions with coordSetWriter and
surfaceWriter helpers.
Accompanying this change, it is now possible to specify "default"
settings to be inherited, format-specific settings and have a
similar layering with surface-specific overrides.
- snappyHexMesh now conforms to setFormats
Eg,
formatOptions
{
default
{
verbose true;
format binary;
}
vtk
{
precision 10;
}
}
surfaces
{
surf1
{
...
formatOptions
{
ensight
{
scale 1000;
}
}
}
}
- in various situations with mesh regions it is also useful to
filter out or remove the defaultRegion name (ie, "region0").
Can now do that conveniently from the polyMesh itself or as a static
function. Simply use this
const word& regionDir = polyMesh::regionName(regionName);
OR mesh.regionName()
instead of
const word& regionDir =
(
regionName != polyMesh::defaultRegion
? regionName
: word::null
);
Additionally, since the string '/' join operator filters out empty
strings, the following will work correctly:
(polyMesh::regionName(regionName)/polyMesh::meshSubDir)
(mesh.regionName()/polyMesh::meshSubDir)
- as part of #2358 the writing was changed to be lazy.
Which means that files are only created before they are actually
written, which helps avoid flooding the filesystem if sample-only
is required and also handles case such as "rho.*" where the sampled
fields are not known from the objectRegistry at startup.
- now create any new files using the startTime value, which means they
are easier to find but still retains the lazy construct.
Don't expect any file collisions with this, but there could be some
corner cases where the user has edited to remove fields (during
runtime) and then re-edits to add them back in. In this case the
file pointers would be closed but reopened later and overwriting
the old probed values. This could be considered a feature or a bug.
BUG: bad indexing for streamlines (fixes#2454)
- a cut-and-paste error
- uniq() : creates an IndirectList with duplicated entries
filtered out
- subset() : creates an IndirectList with positions that satisfy
a condition predicate.
- subset_if() : creates an IndirectList with values that satisfy a
given predicate.
An indirect subset will be cheaper than creating a subset copy
of the original data, and also allows modification.
STYLE: combine UIndirectList.H into UIndirectList.H (reduce file clutter)
- additional Pstream::broadcasts() method to serialize/deserialize
multiple items.
- revoke the broadcast specialisations for std::string and List(s) and
use a generic broadcasting template. In most cases, the previous
specialisations would have required two broadcasts:
(1) for the size
(2) for the contiguous content.
Now favour reduced communication over potential local (intermediate)
storage that would have only benefited a few select cases.
ENH: refine PstreamBuffers access methods
- replace 'bool hasRecvData(label)' with 'label recvDataCount(label)'
to recover the number of unconsumed receive bytes from specified
processor. Can use 'labelList recvDataCounts()' to recover the
number of unconsumed receive bytes from all processor.
- additional peekRecvData() method (for transcribing contiguous data)
ENH: globalIndex whichProcID - check for isLocal first
- reasonable to assume that local items are searched for more
frequently, so do preliminary check for isLocal before performing
a more costly binary search of globalIndex offsets
ENH: masterUncollatedFileOperation - bundled scatter of status
- bundles frequently used 'gather/scatter' patterns more consistently.
- combineAllGather -> combineGather + broadcast
- listCombineAllGather -> listCombineGather + broadcast
- mapCombineAllGather -> mapCombineGather + broadcast
- allGatherList -> gatherList + scatterList
- reduce -> gather + broadcast (ie, allreduce)
- The allGatherList currently wraps gatherList/scatterList, but may be
replaced with a different algorithm in the future.
STYLE: PstreamCombineReduceOps.H is mostly unneeded now
- when writing surface formats (eg, vtk, ensight etc) the sampled
surfaces merge the faces/points originating from different
processors into a single surface (ie, patch gatherAndMerge).
Previous versions of mergePoints simply merged all points possible,
which proves to be rather slow for larger meshes. This has now been
modified to only consider boundary points, which reduces the number
of points to consider. As part of this change, the reference point
is now always equivalent to the min of the bounding box, which
reduces the number of search loops. The merged points retain their
original order.
- inplaceMergePoints version to simplify use and improve code
robustness and efficiency.
ENH: make PrimitivePatch::boundaryPoints() less costly
- if edge addressing does not already exist, it will now simply walk
the local face edges directly to define the boundary points.
This avoids a rather large overhead of the full faceFaces,
edgeFaces, faceEdges addressing.
This operation is now more important since it is used in the revised
patch gatherAndMerge.
ENH: topological merge for mesh-based surfaces in surfaceFieldValue
- with the special setFormat "probes", all of the sampled sets are
treated more similarly to probes, with an ensemble output to raw
probed format.
This is of course less useful when the number of sampled points
becomes very large.
- in v2112 the functionObject results were only delivering values from
the last set listed (ie, overwritten).
Now that the values are properly scoped by the name of the set itself
Eg, `average(lines,p)` for the average for 'lines' set, existing
workflows will break.
It thus makes reasonble sense to also handle results without a
qualifier as ensemble values.
average(p) // Ensemble average of all listed sets
- the very old 'writer' class was fully stateless and always templated
on an particular output type.
This is now replaced with a 'coordSetWriter' with similar concepts
as previously introduced for surface writers (#1206).
- writers change from being a generic state-less set of routines to
more properly conforming to the normal notion of a writer.
- Parallel data is done *outside* of the writers, since they are used
in a wide variety of contexts and the caller is currently still in
a better position for deciding how to combine parallel data.
ENH: update sampleSets to sample on per-field basis (#2347)
- sample/write a field in a single step.
- support for 'sampleOnExecute' to obtain values at execution
intervals without writing.
- support 'sets' input as a dictionary entry (as well as a list),
which is similar to the changes for sampled-surface and permits use
of changeDictionary to modify content.
- globalIndex for gather to reduce parallel communication, less code
- qualify the sampleSet results (properties) with the name of the set.
The sample results were previously without a qualifier, which meant
that only the last property value was actually saved (previous ones
overwritten).
For example,
```
sample1
{
scalar
{
average(line,T) 349.96521;
min(line,T) 349.9544281;
max(line,T) 350;
average(cells,T) 349.9854619;
min(cells,T) 349.6589286;
max(cells,T) 350.4967271;
average(line,epsilon) 0.04947733869;
min(line,epsilon) 0.04449639927;
max(line,epsilon) 0.06452856475;
}
label
{
size(line,T) 79;
size(cells,T) 1720;
size(line,epsilon) 79;
}
}
```
ENH: update particleTracks application
- use globalIndex to manage original parcel addressing and
for gathering. Simplify code by introducing a helper class,
storing intermediate fields in hash tables instead of
separate lists.
ADDITIONAL NOTES:
- the regionSizeDistribution largely retains separate writers since
the utility of placing sum/dev/count for all fields into a single file
is questionable.
- the streamline writing remains a "soft" upgrade, which means that
scalar and vector fields are still collected a priori and not
on-the-fly. This is due to how the streamline infrastructure is
currently handled (should be upgraded in the future).
- wrap command-line retrieval of fileName with an implicit validate.
Instead of this:
fileName input(args[1]);
fileName other(args["someopt"]);
Now use this:
auto input = args.get<fileName>(1);
auto other = args.get<fileName>("someopt");
which adds a fileName::validate on the inputs
Because of how it is implemented, it will automatically also apply
to argList getOrDefault<fileName>, readIfPresent<fileName> etc.
- adjust fileName::validate and clean to handle backslash conversion.
This makes it easier to ensure that path names arising from MS-Windows
are consistently handled internally.
- dictionarySearch: now check for initial '/' directly instead of
relying on fileName isAbsolute(), which now does more things
BREAKING: remove fileName::clean() const method
- relying on const/non-const to control the behaviour (inplace change
or return a copy) is too fragile and the const version was
almost never used.
Replace:
fileName sanitized = constPath.clean();
With:
fileName sanitized(constPath);
sanitized.clean());
STYLE: test empty() instead of comparing with fileName::null
- eliminates a potentially invalid code branch.
Since it essentially had the same internals as std::swap anyhow,
make that more evident.
ENH: use std::swap for basic types
- makes it clearer that they do not rely on any special semantics
- make handling of verbosity more consistent.
Make all setter return the old value, remove (unused) default
parameter as being counter-intuitive. This makes it easier to
restore the original values.
For example,
const bool oldVerbose = sampler.verbose(false);
...
sampler.verbose(oldVerbose);
- with '&&' conditions, often better to check for non-null autoPtr
first (it is cheap)
- check as bool instead of valid() method for cleaner code, especially
when the wrapped item itself has a valid/empty or good.
Also when handling multiple checks.
Now
if (ptr && ptr->valid())
if (ptr1 || ptr2)
instead
if (ptr.valid() && ptr->valid())
if (ptr1.valid() || ptr2.valid())
- previously introduced `getOrDefault` as a dictionary _get_ method,
now complete the transition and use it everywhere instead of
`lookupOrDefault`. This avoids mixed usage of the two methods that
are identical in behaviour, makes for shorter names, and promotes
the distinction between "lookup" access (ie, return a token stream,
locate and return an entry) and "get" access (ie, the above with
conversion to concrete types such as scalar, label etc).
- refactor logic from triSurfaceMesh for triSurface, MeshedSurface,
UnsortedMeshedSurface.
Makes it easier to locate and use surface files without the
triSurfaceMesh (meshTools) infrastructure.
STYLE: remove unused sampledTriSurfaceMesh constructors