- replace typeGlobal() global function with is_globalIOobject
traits for more consistent and easier overriding.
- relocate typeFilePath() global function as a member of IOobject
for consistency with typeHeaderOk.
BUG: faSchemes, fvSchemes not marked as global file types
- caused issues with collated
- in most cases a parallel-consistent order is required.
Even when the order is not important, it will generally require
fewer allocations to create a UPtrList of entries instead of a
HashTable or even a wordList.
- was using UPstream::procIDs(), which returns the sub-ranks with
respect to the parent communicator. This is normally just an
identity list (single-world) but with multi-world the indexing
is incorrect. Use UPstream::allProcs() instead.
- in most cases can simply construct mapDistribute with the sendMap
and have it take care of communication and addressing for the
corresponding constructMap.
This removes code duplication, which in some cases was also using
much less efficient mechanisms (eg, combineReduce on list of
lists, or an allGatherList on the send sizes etc) and also
reduces the number of places where Pstream::exchange/exchangeSizes
is being called.
ENH: reduce communication in turbulentDFSEMInlet
- was doing an allGatherList to populate a mapDistribute.
Now simply use PstreamBuffers mechanisms directly.
- encompasses isReadOptional or isReadRequired check
STYLE: allow LAZY_READ as a shorter synonym for READ_IF_PRESENT
- add helper for downgrading MUST_READ... to LAZY_READ
- use default initialize boundBox instead of invertedBox
- reset() instead of assigning from invertedBox
- extend (three parameter version) and grow method
- inflate(Random) instead of extend + re-assigning
ENH: use direct access to pointHit as point(), use dist(), distSqr()
- if the pointHit has already been checked for hit(), can/should
simply use point() noexcept access subsequently to avoid redundant
checks. Using vector distSqr() methods provides a minor optimization
(no itermediate temporary), but can also make for clearer code.
ENH: copy construct pointIndexHit with different index
- symmetric with constructing from a pointHit with an index
STYLE: prefer pointHit point() instead of rawPoint()
STYLE: combine templated/non-templated headers (reduced clutter)
STYLE: use hitPoint(const point&) combined setter
- same as setHit() + setPoint(const point&)
ENH: expose and use labelOctBits::pack method for addressing
- construct boundBox from Pair<point> of min/max limits,
make sortable
- additional bounding box intersections (linePointRef), add noexcept
- templated access for boundBox hex-corners
(used to avoid temporary point field).
Eg, unrolled plane/bound-box intersection with early exit
- bounding box grow() to expand box by absolute amounts
Eg,
bb.grow(ROOTVSMALL); // Or: bb.grow(point::uniform(ROOTVSMALL));
vs
bb.min() -= point::uniform(ROOTVSMALL);
bb.max() += point::uniform(ROOTVSMALL);
- treeBoundBox bounding box extend with two or three parameters.
The three parameter version includes grow(...) for reduced writing.
Eg,
bb = bb.extend(rndGen, 1e-4, ROOTVSMALL);
vs
bb = bb.extend(rndGen, 1e-4);
bb.min() -= point::uniform(ROOTVSMALL);
bb.max() += point::uniform(ROOTVSMALL);
This also permits use as const variables or parameter passing.
Eg,
const treeBoundBox bb
(
treeBoundBox(some_points).extend(rndGen, 1e-4, ROOTVSMALL)
);
STYLE: qualify format/version/compression with IOstreamOption not IOstream
STYLE: reduce number of lookups when scanning {fa,fv}Solution
STYLE: call IOobject::writeEndDivider as static
- additional distribute/reverseDistribute with specified commsType.
Improves flexibility.
- distribute with nullValue
- support move construct mapDistribute from mapDistributeBase
- refactor handling of schedules (as whichSchedule method) to
simplify code.
- renumberMap helper for working with compact sub maps
and renumberVisit for handling walk-ordered compaction.
COMP: make mapDistributeBase data private
- accessor methods are available - direct access is unnecessary
- mapDistribute : inherit mapDistributeBase constructors
STYLE: use List<labelPair>::null() for schedule placeholders
- clearer that they are doing nothing
- bundles frequently used 'gather/scatter' patterns more consistently.
- combineAllGather -> combineGather + broadcast
- listCombineAllGather -> listCombineGather + broadcast
- mapCombineAllGather -> mapCombineGather + broadcast
- allGatherList -> gatherList + scatterList
- reduce -> gather + broadcast (ie, allreduce)
- The allGatherList currently wraps gatherList/scatterList, but may be
replaced with a different algorithm in the future.
STYLE: PstreamCombineReduceOps.H is mostly unneeded now
Two problems:
- flipping inside snappyHexMesh is not done in a parallel
consistent way. So e.g. the octree-cached inside/outside information
has already been calculated. For now flipping of
distributedTriSurfaceMesh is disabled.
- octree-cached inside/outside information was using already
cached information and would only work for outwards pointing
volumes
- when writing surface formats (eg, vtk, ensight etc) the sampled
surfaces merge the faces/points originating from different
processors into a single surface (ie, patch gatherAndMerge).
Previous versions of mergePoints simply merged all points possible,
which proves to be rather slow for larger meshes. This has now been
modified to only consider boundary points, which reduces the number
of points to consider. As part of this change, the reference point
is now always equivalent to the min of the bounding box, which
reduces the number of search loops. The merged points retain their
original order.
- inplaceMergePoints version to simplify use and improve code
robustness and efficiency.
ENH: make PrimitivePatch::boundaryPoints() less costly
- if edge addressing does not already exist, it will now simply walk
the local face edges directly to define the boundary points.
This avoids a rather large overhead of the full faceFaces,
edgeFaces, faceEdges addressing.
This operation is now more important since it is used in the revised
patch gatherAndMerge.
ENH: topological merge for mesh-based surfaces in surfaceFieldValue
- deprecated Feb-2018, but not marked as such.
The set() method originally enforce an additional run-time check
(Fatal if pointer was already set), but this was rarely used.
In fact, the set() method was invariably used in constructors
where the pointer by definition was unset.
Can now mark as deprecated to catch the last of these.
We prefer reset() for similarity with std::unique_ptr
Eg,
FOAM_EXTRA_CXXFLAGS="-DFoam_autoPtr_deprecate_setMethod" wmake
- returns a range of `int` values that can be iterated across.
For example,
for (const int proci : Pstream::subProcs()) { ... }
instead of
for
(
int proci = Pstream::firstSlave();
proci <= Pstream::lastSlave();
++proci
)
{
...
}
- refactor logic from triSurfaceMesh for triSurface, MeshedSurface,
UnsortedMeshedSurface.
Makes it easier to locate and use surface files without the
triSurfaceMesh (meshTools) infrastructure.
STYLE: remove unused sampledTriSurfaceMesh constructors
- renamed 'core/' -> 'base/' to avoid gitignore masking when re-adding
files
- rename 'nas/' to 'nastran/' for more clarity
- relocated OBJstream from surfMesh to fileFormats
STYLE: remove unused parseNASCoord. Was deprecated 2017-09
- change contiguous from a series of global functions to separate
templated traits classes:
- is_contiguous
- is_contiguous_label
- is_contiguous_scalar
The static constexpr 'value' and a constexpr conversion operator
allow use in template expressions. The change also makes it much
easier to define general traits and to inherit from them.
The is_contiguous_label and is_contiguous_scalar are special traits
for handling data of homogeneous components of the respective types.
ENH: Several modifycations to avoid erroneuos rays to be shot
from wrong faces.
ENH: Updating tutorials and avoiding registration of the
coarse singleCellFvMesh
Adding solarLoad tutorial case simpleCarSolarPanel
ENH: Changes needed for the merge
Adding reflecting fluxes to Solar load radiation model.
Adding functionality to the boundary radiation models and new
place holder for basic wall types such as transparent, opaqueDiffusive,
opaqueReflective,etc.
Changing radiation wall models to run time selectable.
Adding multi-band capabilities to VF model and improving the set up
for using solar loads in VF and fvDOM radiation models.
- Eg, with surface writers now in surfMesh, there are fewer libraries
depending on conversion and sampling.
COMP: regularize linkage ordering and avoid some implicit linkage (#1238)