- don't need separate scratch arrays (avoids possible reallocations
when split is imbalanced)
ENH: upgrade dynamicIndexedOctree to use DynamicList directly
- with C++11 move semantics don't need lists of autoPtr
for efficient transfers
ENH: use direct access to pointHit as point(), use dist(), distSqr()
- if the pointHit has already been checked for hit(), can/should
simply use point() noexcept access subsequently to avoid redundant
checks. Using vector distSqr() methods provides a minor optimization
(no itermediate temporary), but can also make for clearer code.
ENH: copy construct pointIndexHit with different index
- symmetric with constructing from a pointHit with an index
STYLE: prefer pointHit point() instead of rawPoint()
STYLE: combine templated/non-templated headers (reduced clutter)
STYLE: use hitPoint(const point&) combined setter
- same as setHit() + setPoint(const point&)
ENH: expose and use labelOctBits::pack method for addressing
- can now safely use labelList::null() instead of emptyLabelList for
return values. No special treatment required for lists.
Possible replacements:
if (notNull(list) && list.size()) -> if (list.size())
if (isNull(list) || list.empty()) -> if (list.empty())
The receiver may still wish to handle differently to distinguish
between a null list and an empty list, but no additional special
protection is required when obtaining sizes, traversing, outputting
etc.
- a valid() method (same as !empty() call) for consistency with other
containers and data types
- a centre() method (same as midpoint() method) for consistency with
other OpenFOAM geometric entities
- treat as a List constant without requiring inclusion of ListOps.H
- replace use of emptyList<label>() with emptyLabelList directly.
The emptyList<T>() casting is disallowed with many modern compilers
and now marked as deprecated (expect early removal).
- relocate labelList typedef to List.H for more general access.
Similar reasoning to having labelUList defined in UList.H
- these errors are mostly rounding related (when a point is located on
the edge of a bounding box instead of being fully inside it).
For debug > 1, continue to treat as fatal.
Improve alignment of its behaviour with std::unique_ptr
- element_type typedef
- release() method - identical to ptr() method
- get() method to get the pointer without checking and without releasing it.
- operator*() for dereferencing
Method name changes
- renamed rawPtr() to get()
- renamed rawRef() to ref(), removed unused const version.
Removed methods/operators
- assignment from a raw pointer was deleted (was rarely used).
Can be convenient, but uncontrolled and potentially unsafe.
Do allow assignment from a literal nullptr though, since this
can never leak (and also corresponds to the unique_ptr API).
Additional methods
- clone() method: forwards to the clone() method of the underlying
data object with argument forwarding.
- reset(autoPtr&&) as an alternative to operator=(autoPtr&&)
STYLE: avoid implicit conversion from autoPtr to object type in many places
- existing implementation has the following:
operator const T&() const { return operator*(); }
which means that the following code works:
autoPtr<mapPolyMesh> map = ...;
updateMesh(*map); // OK: explicit dereferencing
updateMesh(map()); // OK: explicit dereferencing
updateMesh(map); // OK: implicit dereferencing
for clarity it may preferable to avoid the implicit dereferencing
- prefer operator* to operator() when deferenced a return value
so it is clearer that a pointer is involve and not a function call
etc Eg, return *meshPtr_; vs. return meshPtr_();