- with the xml append format it is possible to write raw binary
(instead of base64), but the writer becomes more complicated.
Either needs two passes to create, or need to allocate a block
of space for the header information (like VTK itself does) and
write later.
* internalWriter
* patchWriter
* surfaceMeshWriter
* lagrangianWriter
Also these special purpose ones:
* foamVtkWriteSurfFields
- this shifts responsibility away from caller to the individual writers
for knowing which file formats are supported and which file ending is
appropriate. When the writer receives the output format request,
it can elect to downgrade or otherwise adjust it to what it can
actually manage (eg, legacy vs xml vs xml-append).
But currently still just with legacy format backends.
- was generally somewhat fragile. The main problem stems from the fact
that several interfaces may be attached to a boundary. No trivial
means of solving this without too much work for a feature that is only
"nice-to-have".
- "single" = One region for all files
- "file" = One region for each file
- "offset" = Offset regions per file
- "merge" = Merge regions by name
These specifications provide finer control when loading multiple
surfaces.
- the NamedEnum wrapper is somewhate too rigid.
* All enumerated values are contiguous, starting as zero.
* The implicit one-to-one mapping precludes using it for aliases.
* For example, perhaps we want to support alternative lookup names for an
enumeration, or manage an enumeration lookup for a sub-range.
- Remove the unused enums() method since it delivers wholly unreliable
results. It is not guaranteed to cover the full enumeration range,
but only the listed names.
- Remove the unused strings() method.
Duplicated functionality of the words(), but was never used.
- Change access of words() method from static to object.
Better code isolation. Permits the constructor to take over
as the single point of failure for bad input.
- Add values() method
- do not expose internal (HashTable) lookup since it makes it more
difficult to enforce constness and the implementation detail should
not be exposed. However leave toc() and sortedToc() for the interface.
STYLE: relocated NamedEnum under primitives (was containers)
- internal typedef as 'value_type' for some consistency with STL conventions
- The unset() method never auto-vivifies, whereas the set() method
always auto-vivifies. In the case where set() is called with a zero
for its argument - eg, set(index, 0) - this should behave
identically to an unset() and not auto-vivify out-of-range entries.
NOTE: in Reaction.C constructors bool initReactionThermo is used by solidReaction where there is no
need of setting a lhs - rhs thermo type for each reaction. This is needed for mechanism with reversible reactions