Commit Graph

61 Commits

Author SHA1 Message Date
7e61f36c12 RELEASE: Updated headers to v2212 2022-12-21 16:16:18 +00:00
3ab182b1ae STYLE: prefer std::unique_ptr instead of (aliased) Foam::unique_ptr 2022-12-01 16:40:52 +00:00
ac4f580d09 ENH: cleanup treeData items (#2609)
Changes / Improvements

- more consistent subsetting, interface

  * Extend the use of subset and non-subset collections with uniform
    internal getters to ensure that the subset/non-subset versions
    are robustly handled.

  * operator[](label) and objectIndex(label) for standardized access
    to the underlying item, or the original index, regardless of
    subsetting or not.

  * centres() and centre(label) for representative point cloud
    information.

  * nDim() returns the object dimensionality (0: point, 1: line, etc)
    these can be used to determine how 'fat' each shape may be
    and whether bounds(labelList) may contribute any useful information.

  * bounds(labelList) to return the full bound box required for
    specific items. Eg, the overall bounds for various 3D cells.

- easier construction of non-caching versions. The bounding boxes are
  rarely cached, so simpler constructors without the caching bool
  are provided.

- expose findNearest (bound sphere) method to allow general use
  since this does not actually need a tree.

- static helpers

  The boxes() static methods can be used by callers that need to build
  their own treeBoundBoxList of common shapes (edge, face, cell)
  that are also available as treeData types.

  The bounds() static methods can be used by callers to determine the
  overall bound-box size prior to constructing an indexedOctree
  without writing ad hoc code inplace.

  Not implemented for treeDataPrimitivePatch since similiar
  functionality is available directly from the PrimitivePatch::box()
  method with less typing.

========
BREAKING: cellLabels(), faceLabels(), edgeLabel() access methods

- it was always unsafe to use the treeData xxxLabels() methods without
  subsetting elements. However, since the various classes
  (treeDataCell, treeDataEdge, etc) automatically provided
  an identity lookup, this problem was not apparent.

  Use objectIndex(label) to safely de-reference to the original index
  and operator[](index) to de-reference to the original object.
2022-11-24 12:21:01 +00:00
5338e56c73 ENH: add support for OFstream atomic file creation (#2631)
- with ATOMIC, an intermediary file is created - eg, (fileAbc~tmp~)
  where all of the output is written to. When the stream goes out of
  scope, this intermediary file is moved/renamed to the actually
  output name - eg, (fileAbc~tmp~) -> (fileAbc).

  This adds some safety if the simulation crashes while writing the
  file, since it will the partial (corrupt) file will be left
  behind as (fileAbc~tmp~) and not as (fileAbc), which means it will
  will be treated as a backup file and not loaded again on restart.

ENH: provided enumeration for APPEND/NON_APPEND

- clearer than using bool (with comments).
  Since append mode is primarily only used by masterOFstream etc
  this change is unlikely to affect user coding.

ENH: use file atomic for ensight file creation

- avoids corrupt (truncated) files being referenced by the ensight
  case file if the simulation crashes while writing the ensight file.
2022-11-15 14:10:01 +01:00
473e14418a ENH: more consistent use of broadcast, combineReduce etc.
- broadcast           : (replaces scatter)
  - combineReduce       == combineGather + broadcast
  - listCombineReduce   == listCombineGather + broadcast
  - mapCombineReduce    == mapCombineGather + broadcast
  - allGatherList       == gatherList + scatterList

  Before settling on a more consistent naming convention,
  some intermediate namings were used in OpenFOAM-v2206:

    - combineReduce       (2206: combineAllGather)
    - listCombineReduce   (2206: listCombineAllGather)
    - mapCombineReduce    (2206: mapCombineAllGather)
2022-11-08 16:48:08 +00:00
d938e01d7a ENH: refactor IOobject options
- IOobjectOption class encapsulates read/write, storage flags for
  lightweight handling, independent of objectRegistry etc.

ENH: add IOobject isReadRequired() and isReadOptional() queries

- encapsulates test of MUST_READ, MUST_READ_IF_MODIFIED,
  READ_IF_PRESENT for convenience / less clutter.

Example,

    if (isReadRequired() || (isReadOptional() && headerOk()))
    {
        ...
    }

Instead of

    if
    (
        (
            readOpt() == IOobject::MUST_READ
         || readOpt() == IOobject::MUST_READ_IF_MODIFIED
        )
     || (readOpt() == IOobject::READ_IF_PRESENT && headerOk())
    )
    {
        ...
    }
2022-10-04 15:51:26 +02:00
b9ca63b118 ENH: use pointer checks for dynamicCast, refCast
- avoids try/catch exception handling

STYLE: prefer refCast (shorter) to dynamicCast where possible
2022-09-22 11:50:51 +02:00
7792501a01 RELEASE: Updated headers for v2206 2022-06-24 15:41:02 +01:00
18e0d7e4d6 ENH: bundle broadcasts (#2371)
- additional Pstream::broadcasts() method to serialize/deserialize
  multiple items.

- revoke the broadcast specialisations for std::string and List(s) and
  use a generic broadcasting template. In most cases, the previous
  specialisations would have required two broadcasts:
    (1) for the size
    (2) for the contiguous content.

  Now favour reduced communication over potential local (intermediate)
  storage that would have only benefited a few select cases.

ENH: refine PstreamBuffers access methods

- replace 'bool hasRecvData(label)' with 'label recvDataCount(label)'
  to recover the number of unconsumed receive bytes from specified
  processor.  Can use 'labelList recvDataCounts()' to recover the
  number of unconsumed receive bytes from all processor.

- additional peekRecvData() method (for transcribing contiguous data)

ENH: globalIndex whichProcID - check for isLocal first

- reasonable to assume that local items are searched for more
  frequently, so do preliminary check for isLocal before performing
  a more costly binary search of globalIndex offsets

ENH: masterUncollatedFileOperation - bundled scatter of status
2022-04-29 11:44:28 +02:00
d38de84d21 ENH: bundle Pstream:: AllGather methods
- bundles frequently used 'gather/scatter' patterns more consistently.

  - combineAllGather     -> combineGather + broadcast
  - listCombineAllGather -> listCombineGather + broadcast
  - mapCombineAllGather  -> mapCombineGather + broadcast
  - allGatherList        -> gatherList + scatterList
  - reduce               -> gather + broadcast (ie, allreduce)

- The allGatherList currently wraps gatherList/scatterList, but may be
  replaced with a different algorithm in the future.

STYLE: PstreamCombineReduceOps.H is mostly unneeded now
2022-03-31 15:56:04 +02:00
62fc3bbc33 STYLE: broadcast instead of combineScatter/listCombineScatter/mapCombineScatter
- these are the same thing now and 'broadcast' expresses the intention
  more directly/consistently
2022-03-12 21:16:30 +01:00
5368b38b8d ENH: broadcast lumpedPointState with Foam::scatter instead of manual code 2022-03-04 17:49:23 +00:00
b0ef650a12 ENH: Pstream specialization for float/scalar, FixedList (#2351)
- native MPI min/max/sum reductions for float/double
  irrespective of WM_PRECISION_OPTION

- native MPI min/max/sum reductions for (u)int32_t/(u)int64_t types,
  irrespective of WM_LABEL_SIZE

- replace rarely used vector2D sum reduction with FixedList as a
  indicator of its intent and also generalizes to different lengths.

  OLD:
      vector2D values;  values.x() = ...;  values.y() = ...;
      reduce(values, sumOp<vector2D>());

  NEW:
      FixedList<scalar,2> values;  values[0] = ...;  values[1] = ...;
      reduce(values, sumOp<scalar>());

- allow returnReduce() to use native reductions. Previous code (with
  linear/tree selector) would have bypassed them inadvertently.

ENH: added support for MPI broadcast (for a memory span)

ENH: select communication schedule as a static method

- UPstream::whichCommunication(comm) to select linear/tree
  communication instead of ternary or
  if (Pstream::nProcs() < Pstream::nProcsSimpleSum) ...

STYLE: align nProcsSimpleSum static value with etc/controlDict override
2022-03-04 17:49:23 +00:00
a2014242cf RELEASE: Updated headers for v2112 2021-12-20 14:18:01 +00:00
e3796745ed CONFIG: Updated headers to v2106
Minor clean-up
2021-06-28 09:14:42 +01:00
f8a0677a66 ENH: replace base implementation of Foam::Swap with std::swap
- eliminates a potentially invalid code branch.
  Since it essentially had the same internals as std::swap anyhow,
  make that more evident.

ENH: use std::swap for basic types

- makes it clearer that they do not rely on any special semantics
2021-02-16 14:30:36 +01:00
79e353b84e RELEASE: Updated version to v2012 2020-12-23 10:01:39 +01:00
ea2e24b6c7 ENH: track old output times for lumpedPoint output (#1793)
- now also tracks the previous output time, which aids on restarts
  since it allows the FEA side the possibility of determining
  the effective deltaT between the output of forces
2020-12-14 12:32:08 +01:00
fa86a98482 BUG: Minor correction to lumpedPointState.C for debug build 2020-07-17 14:09:34 +01:00
b0136d835e ENH: lumped point motion using local linear basic functions (#1341)
- the earlier implementation of externally controlled lumped point
  motion (see merge request !120 and OpenFOAM-v1706 release notes) was
  conceived for the motion of simple structures such as buildings or
  simple beams. The motion controller was simply defined in terms of
  an orientation axis and divisions along that axis.

  To include complex structures, multiple motion controllers are
  defined in terms of support points and connectivity.

  The points can have additional node Ids associated with them, which
  makes it easier to map to/from FEA models.

  OLD system/lumpedPointMovement specification
  --------------------------------------------

      //- Reference axis for the locations
      axis            (0 0 1);

      //- Locations of the lumped points
      locations       (0 0.05 .. 0.5);

  NEW system/lumpedPointMovement specification
  --------------------------------------------

      // Locations of the lumped points
      points
      (
          (0  0  0.00)
          (0  0  0.05)
          ...
          (0  0  0.50)
      );

      //- Connectivity for motion controllers
      controllers
      {
          vertical
          {
              pointLabels (0 1 2 3 4 5 6 7 8 9 10);
          }
      }

  And the controller(s) must be associated with the given
  pointDisplacement patch. Eg,

     somePatch
     {
         type            lumpedPointDisplacement;
         value           uniform (0 0 0);
         controllers     ( vertical );   // <-- NEW
     }

TUT: adjust building motion tutorial

- use new controllor definitions
- replace building response file with executable
- add updateControl in dynamicMeshDict for slowly moving structure
2020-06-17 15:16:27 +02:00
3e43edf056 ENH: unify use of dictionary method names
- previously introduced `getOrDefault` as a dictionary _get_ method,
  now complete the transition and use it everywhere instead of
  `lookupOrDefault`. This avoids mixed usage of the two methods that
  are identical in behaviour, makes for shorter names, and promotes
  the distinction between "lookup" access (ie, return a token stream,
  locate and return an entry) and "get" access (ie, the above with
  conversion to concrete types such as scalar, label etc).
2020-06-02 17:26:03 +02:00
8cfb483054 STYLE: some general spelling fixes 2020-05-04 09:15:21 +02:00
ae2ab06312 REL: Release preparations 2019-12-23 09:49:23 +00:00
fdf8d10ab4 Merge commit 'e9219558d7' into develop-v1906 2019-12-05 11:47:19 +00:00
e9219558d7 GIT: Header file updates 2019-10-31 14:48:44 +00:00
2c2034f9ba COMP: add placeholder header files 2019-10-02 10:15:31 +02:00
a1ee14690b STYLE: add source directory structure for lumpedPointMotion 2019-09-24 14:54:02 +02:00
4380349f45 ENH: add vtk::writeIdentity() and optional repeat value for vtk::write()
- An identity is often useful when generating connectivity and offset
  information.

- The optional repeat value for vtk::write() allows it to also be used
  as a fill method.
2019-07-11 13:42:02 +02:00
be44dcaf1f RELEASE: Version clean-up for release 2019-06-25 11:51:19 +01:00
f7f08fce4b ENH: alternative Euler rotation orders for lumpedPointState (#1341) 2019-06-14 10:36:38 +02:00
beefee48d4 COMP: adjust compilation order with updated interdependencies
- Eg, with surface writers now in surfMesh, there are fewer libraries
  depending on conversion and sampling.

COMP: regularize linkage ordering and avoid some implicit linkage (#1238)
2019-04-28 14:44:33 +02:00
2067014079 ENH: minor consistency improvements for bounding box
- a valid() method (same as !empty() call) for consistency with other
  containers and data types

- a centre() method (same as midpoint() method) for consistency with
  other OpenFOAM geometric entities
2019-01-09 09:32:23 +01:00
1d85fecf4d ENH: use Zero when zero-initializing types
- makes the intent clearer and avoids the need for additional
  constructor casting. Eg,

      labelList(10, Zero)    vs.  labelList(10, 0)
      scalarField(10, Zero)  vs.  scalarField(10, scalar(0))
      vectorField(10, Zero)  vs.  vectorField(10, vector::zero)
2018-12-11 23:50:15 +01:00
9231534efa STYLE: Updating version to v1812 2018-12-19 18:07:52 +00:00
d837524860 ENH: use some updated vtk output methods 2018-09-17 10:12:48 +02:00
faaa93fdb5 ENH: add IOobjectList::findObject() method
- naming similar to objectRegistry, with unambiguous resolution.
  The lookup() methods have different return types depending on the
  calling parameter.

STYLE: use IOobjectListTemplates.C for implementations

- previously included as local definition within IOobjectList.C,
  but will be adding more templated methods soon.

- adjust parameters (eg, matchName instead of matcher) to show their
  function

ENH: handle objectRegistry::names<void>(...)

- this is equivalent to no Type restriction, and can be used when
  filtering names. Eg,

     obr.names<void>(wordRe..);
2018-11-09 21:57:55 +01:00
ffec4c6fa7 STYLE: more consistent formatting for deprecated items
- Start brief descriptions with 'Deprecated(YYYY-MM)' so that it is
  readily visible in the short method description. Consistent date
  format (YYYY-MM), placed immediately after the \deprecated tag.
2018-11-11 17:17:33 +01:00
3b74512231 ENH: cleanup of Enum class
- more dictionary-like methods, enforce keyType::LITERAL for all
  lookups to avoid any spurious keyword matching.

- new readEntry, readIfPresent methods

- The get() method replaces the now deprecate lookup() method.

- Deprecate lookupOrFailsafe()
  Failsafe behaviour is now an optional parameter for lookupOrDefault,
  which makes it easier to tailor behaviour at runtime.

- output of the names is now always flatted without line-breaks.
  Thus,

     os << flatOutput(someEnumNames.names()) << nl;
     os << someEnumNames << nl;

  both generate the same output.

- Constructor now uses C-string (const char*) directly instead of
  Foam::word in its initializer_list.

- Remove special enum + initializer_list constructor form since
  it can create unbounded lookup indices.

- Removd old hasEnum, hasName forms that were provided during initial
  transition from NamedEnum.

- Added static_assert on Enum contents to restrict to enum or
  integral values.  Should not likely be using this class to enumerate
  other things since it internally uses an 'int' for its values.

  Changed volumeType accordingly to enumerate on its type (enum),
  not the class itself.
2018-10-18 12:57:32 +02:00
8fabc32539 ENH: simplify objectRegistry access names (issue #322)
New name:  findObject(), cfindObject()
  Old name:  lookupObjectPtr()

      Return a const pointer or nullptr on failure.

  New name:  findObject()
  Old name:  --

      Return a non-const pointer or nullptr on failure.

  New name:  getObjectPtr()
  Old name:  lookupObjectRefPtr()

      Return a non-const pointer or nullptr on failure.
      Can be called on a const object and it will perform a
      const_cast.

- use these updated names and functionality in more places

NB: The older methods names are deprecated, but continue to be defined.
2018-10-17 16:44:10 +02:00
c6520033c9 ENH: rationalize dictionary access methods
- use keyType::option enum to consolidate searching options.
  These enumeration names should be more intuitive to use
  and improve code readability.

    Eg,   lookupEntry(key, keyType::REGEX);
    vs    lookupEntry(key, false, true);

  or

    Eg,   lookupEntry(key, keyType::LITERAL_RECURSIVE);
    vs    lookupEntry(key, true, false);

- new findEntry(), findDict(), findScoped() methods with consolidated
  search options for shorter naming and access names more closely
  aligned with other components. Behave simliarly to the
  methods lookupEntryPtr(), subDictPtr(), lookupScopedEntryPtr(),
  respectively. Default search parameters consistent with lookupEntry().

    Eg, const entry* e = dict.findEntry(key);
    vs  const entry* e = dict.lookupEntryPtr(key, false, true);

- added '*' and '->' dereference operators to dictionary searchers.
2018-10-15 16:16:12 +02:00
6697bb4735 ENH: improve, simplify, rationalize coordinate system handling (issue #863)
Previously the coordinate system functionality was split between
coordinateSystem and coordinateRotation. The coordinateRotation stored
the rotation tensor and handled all tensor transformations.

The functionality has now been revised and consolidated into the
coordinateSystem classes. The sole purpose of coordinateRotation
is now just to provide a selectable mechanism of how to define the
rotation tensor (eg, axis-angle, euler angles, local axes) for user
input, but after providing the appropriate rotation tensor it has
no further influence on the transformations.

--

The coordinateSystem class now contains an origin and a base rotation
tensor directly and various transformation methods.

  - The origin represents the "shift" for a local coordinate system.

  - The base rotation tensor represents the "tilt" or orientation
    of the local coordinate system in general (eg, for mapping
    positions), but may require position-dependent tensors when
    transforming vectors and tensors.

For some coordinate systems (currently the cylindrical coordinate system),
the rotation tensor required for rotating a vector or tensor is
position-dependent.

The new coordinateSystem and its derivates (cartesian, cylindrical,
indirect) now provide a uniform() method to define if the rotation
tensor is position dependent/independent.

The coordinateSystem transform and invTransform methods are now
available in two-parameter forms for obtaining position-dependent
rotation tensors. Eg,

      ... = cs.transform(globalPt, someVector);

In some cases it can be useful to use query uniform() to avoid
storage of redundant values.

      if (cs.uniform())
      {
          vector xx = cs.transform(someVector);
      }
      else
      {
          List<vector> xx = cs.transform(manyPoints, someVector);
      }

Support transform/invTransform for common data types:
   (scalar, vector, sphericalTensor, symmTensor, tensor).

====================
  Breaking Changes
====================

- These changes to coordinate systems and rotations may represent
  a breaking change for existing user coding.

- Relocating the rotation tensor into coordinateSystem itself means
  that the coordinate system 'R()' method now returns the rotation
  directly instead of the coordinateRotation. The method name 'R()'
  was chosen for consistency with other low-level entities (eg,
  quaternion).

  The following changes will be needed in coding:

      Old:  tensor rot = cs.R().R();
      New:  tensor rot = cs.R();

      Old:  cs.R().transform(...);
      New:  cs.transform(...);

  Accessing the runTime selectable coordinateRotation
  has moved to the rotation() method:

      Old:  Info<< "Rotation input: " << cs.R() << nl;
      New:  Info<< "Rotation input: " << cs.rotation() << nl;

- Naming consistency changes may also cause code to break.

      Old:  transformVector()
      New:  transformPrincipal()

  The old method name transformTensor() now simply becomes transform().

====================
  New methods
====================

For operations requiring caching of the coordinate rotations, the
'R()' method can be used with multiple input points:

       tensorField rots(cs.R(somePoints));

   and later

       Foam::transformList(rots, someVectors);

The rotation() method can also be used to change the rotation tensor
via a new coordinateRotation definition (issue #879).

The new methods transformPoint/invTransformPoint provide
transformations with an origin offset using Cartesian for both local
and global points. These can be used to determine the local position
based on the origin/rotation without interpreting it as a r-theta-z
value, for example.

================
  Input format
================

- Streamline dictionary input requirements

  * The default type is cartesian.
  * The default rotation type is the commonly used axes rotation
    specification (with e1/e2/3), which is assumed if the 'rotation'
    sub-dictionary does not exist.

    Example,

    Compact specification:

        coordinateSystem
        {
            origin  (0 0 0);
            e2      (0 1 0);
            e3      (0.5 0 0.866025);
        }

    Full specification (also accepts the longer 'coordinateRotation'
    sub-dictionary name):

        coordinateSystem
        {
            type    cartesian;
            origin  (0 0 0);

            rotation
            {
                type    axes;
                e2      (0 1 0);
                e3      (0.5 0 0.866025);
            }
        }

   This simplifies the input for many cases.

- Additional rotation specification 'none' (an identity rotation):

      coordinateSystem
      {
          origin  (0 0 0);
          rotation { type none; }
      }

- Additional rotation specification 'axisAngle', which is similar
  to the -rotate-angle option for transforming points (issue #660).
  For some cases this can be more intuitive.

  For example,

      rotation
      {
          type    axisAngle;
          axis    (0 1 0);
          angle   30;
      }
  vs.
      rotation
      {
          type    axes;
          e2      (0 1 0);
          e3      (0.5 0 0.866025);
      }

- shorter names (or older longer names) for the coordinate rotation
  specification.

     euler         EulerRotation
     starcd        STARCDRotation
     axes          axesRotation

================
  Coding Style
================
- use Foam::coordSystem namespace for categories of coordinate systems
  (cartesian, cylindrical, indirect). This reduces potential name
  clashes and makes a clearer declaration. Eg,

      coordSystem::cartesian csys_;

  The older names (eg, cartesianCS, etc) remain available via typedefs.

- added coordinateRotations namespace for better organization and
  reduce potential name clashes.
2018-10-01 13:54:10 +02:00
88e5334a9f ENH: IOobject::selectIO helper method
- centralizes IOobject handling and treatment of alternative locations.
  If an alternative file location is specified, it will be used instead.

- provide decompositionMethod::canonicalName instead of using
  "decomposeParDict" in various places.
2018-08-02 17:39:17 +02:00
f00c7a655c COMP: rename dictionary::read<T> to dictionary::readEntry<T>
- avoids compiler ambiguity when virtual methods such as
  IOdictionary::read() exist.

- the method was introduced in 1806, and was thus not yet widely used
2018-07-30 15:52:40 +02:00
9f52213f63 STYLE: avoid unrestricted dictionary lookup in lumpedPointMotion (issue #762)
- improve doxygen for lumpedPointMotion
2018-07-23 21:06:14 +02:00
6e35bcda70 ENH: Updated config for release v1806 2018-06-28 12:56:00 +01:00
f9fe71815a STYLE: consistent use of '= delete' for removed constructors/assignments
- make the purpose more explicit, and reduces some work for the
  compiler as well.
2018-05-30 12:03:17 +02:00
73a525b7f5 ENH: additional input/output parameters for lumped point motion (closes #804)
- input or output scaling of values to manage dissimilar unit systems
  in the structures model

- logging of communicated force, moments and updated positions.
  This allows tracking of the information exchange throughout the
  duration of the simulation and may assist in post-simulation diagnosis.
2018-03-22 23:57:46 +01:00
c0766ce8ea STYLE: consistent '// End namespace' markers 2018-04-27 09:51:35 +02:00
018124e3bf STYLE: use 'return nullptr' for empty autoPtr/tmp returns
- both autoPtr and tmp are defined with an implicit construct from
  nullptr (but with explicit construct from a pointer to null).
  Thus is it safe to use 'nullptr' when returning an empty autoPtr or tmp.
2018-03-21 09:31:09 +01:00
57291e8692 STYLE: use autoPtr::New and tmp::New for simple return types 2018-02-26 14:00:30 +01:00