cellZones and pointZones can now be created in one action without the
need to first create a cellSet or pointSet and converting that to the
corresponding zone, e.g.
actions
(
// Example: create cellZone from a box region
{
name c0;
type cellZoneSet;
action new;
source boxToCell;
sourceInfo
{
box (0.04 0 0)(0.06 100 100);
}
}
);
- identical code was present in surfaceCheck (original source),
and isoSurface, isoSurfaceCell (copies).
- add in a MeshedSurface<face> variant as well, since this will likely
be needed in the near future
Patch contributed by Mattijs Janssens
- Added projected vertices
- Added projected edges
- Change of blockEdges API (operate on list lambdas)
- Change of blockFaces API (pass in blockDescriptor and blockFacei)
- Added sphere7ProjectedEdges tutorial to demonstrate vertex and edge projection
For example, to mesh a sphere with a single block the geometry is defined in the
blockMeshDict as a searchableSurface:
geometry
{
sphere
{
type searchableSphere;
centre (0 0 0);
radius 1;
}
}
The vertices, block topology and curved edges are defined in the usual
way, for example
v 0.5773502;
mv -0.5773502;
a 0.7071067;
ma -0.7071067;
vertices
(
($mv $mv $mv)
( $v $mv $mv)
( $v $v $mv)
($mv $v $mv)
($mv $mv $v)
( $v $mv $v)
( $v $v $v)
($mv $v $v)
);
blocks
(
hex (0 1 2 3 4 5 6 7) (10 10 10) simpleGrading (1 1 1)
);
edges
(
arc 0 1 (0 $ma $ma)
arc 2 3 (0 $a $ma)
arc 6 7 (0 $a $a)
arc 4 5 (0 $ma $a)
arc 0 3 ($ma 0 $ma)
arc 1 2 ($a 0 $ma)
arc 5 6 ($a 0 $a)
arc 4 7 ($ma 0 $a)
arc 0 4 ($ma $ma 0)
arc 1 5 ($a $ma 0)
arc 2 6 ($a $a 0)
arc 3 7 ($ma $a 0)
);
which will produce a mesh in which the block edges conform to the sphere
but the faces of the block lie somewhere between the original cube and
the spherical surface which is a consequence of the edge-based
transfinite interpolation.
Now the projection of the block faces to the geometry specified above
can also be specified:
faces
(
project (0 4 7 3) sphere
project (2 6 5 1) sphere
project (1 5 4 0) sphere
project (3 7 6 2) sphere
project (0 3 2 1) sphere
project (4 5 6 7) sphere
);
which produces a mesh that actually conforms to the sphere.
See OpenFOAM-dev/tutorials/mesh/blockMesh/sphere
This functionality is experimental and will undergo further development
and generalization in the future to support more complex surfaces,
feature edge specification and extraction etc. Please get involved if
you would like to see blockMesh become a more flexible block-structured
mesher.
Henry G. Weller, CFD Direct.
- use surfFaces() to return the templated list of faces.
This frees up the method 'faces()' to be used as a virtual method,
which will be needed at a later stage.
The use of the term 'source' in the context of post-processing is
confusing and does not properly describe the process of region
selection. The new names 'surfaceRegion' and 'volRegion' better
describe the purpose of the functionObjects which is to provide field
processing functionality limited to a specified region of space, either
a surface or volume.
The keyword 'source' is renamed 'regionType' which better describes the
purpose which is to specify the method by which the surface or volume
region is selected.
The keyword to select the name of the surface or volume region is
renamed from 'sourceName' to 'name' consistent with the other
name-changes above.
Generally fields and objects are selected using the 'field[s]' and
'object[s]' keywords but this was not consistent between all
functionObject, fvOptions etc. and now fixed by applying the following
renaming:
fieldName -> field
fieldNames -> fields
objectName -> object
objectNames -> objects
splitMeshRegions: handle flipping of faces for surface fields
subsetMesh: subset dimensionedFields
decomposePar: use run-time selection of decomposition constraints. Used to
keep cells on particular processors. See the decomposeParDict in
$FOAM_UTILITIES/parallel/decomposePar:
- preserveBaffles: keep baffle faces on same processor
- preserveFaceZones: keep faceZones owner and neighbour on same processor
- preservePatches: keep owner and neighbour on same processor. Note: not
suitable for cyclicAMI since these are not coupled on the patch level
- singleProcessorFaceSets: keep complete faceSet on a single processor
- refinementHistory: keep cells originating from a single cell on the
same processor.
decomposePar: clean up decomposition of refinement data from snappyHexMesh
reconstructPar: reconstruct refinement data (refineHexMesh, snappyHexMesh)
reconstructParMesh: reconstruct refinement data (refineHexMesh, snappyHexMesh)
redistributePar:
- corrected mapping surfaceFields
- adding processor patches in order consistent with decomposePar
argList: check that slaves are running same version as master
fvMeshSubset: move to dynamicMesh library
fvMeshDistribute:
- support for mapping dimensionedFields
- corrected mapping of surfaceFields
parallel routines: allow parallel running on single processor
Field: support for
- distributed mapping
- mapping with flipping
mapDistribute: support for flipping
AMIInterpolation: avoid constructing localPoints
These new names are more consistent and logical because:
primitiveField():
primitiveFieldRef():
Provides low-level access to the Field<Type> (primitive field)
without dimension or mesh-consistency checking. This should only be
used in the low-level functions where dimensional consistency is
ensured by careful programming and computational efficiency is
paramount.
internalField():
internalFieldRef():
Provides access to the DimensionedField<Type, GeoMesh> of values on
the internal mesh-type for which the GeometricField is defined and
supports dimension and checking and mesh-consistency checking.
//- Disallow default shallow-copy assignment
//
// Assignment of UList<T> may need to be either shallow (copy pointer)
// or deep (copy elements) depending on context or the particular type
// of list derived from UList and it is confusing and prone to error
// for the default assignment to be either. The solution is to
// disallow default assignment and provide separate 'shallowCopy' and
// 'deepCopy' member functions.
void operator=(const UList<T>&) = delete;
//- Copy the pointer held by the given UList.
inline void shallowCopy(const UList<T>&);
//- Copy elements of the given UList.
void deepCopy(const UList<T>&);
Contributed by Mattijs Janssens.
1. Any non-blocking data exchange needs to know in advance the sizes to
receive so it can size the buffer. For "halo" exchanges this is not
a problem since the sizes are known in advance but or all other data
exchanges these sizes need to be exchanged in advance.
This was previously done by having all processors send the sizes of data to
send to the master and send it back such that all processors
- had the same information
- all could work out who was sending what to where and hence what needed to
be received.
This is now changed such that we only send the size to the
destination processor (instead of to all as previously). This means
that
- the list of sizes to send is now of size nProcs v.s. nProcs*nProcs before
- we cut out the route to the master and back by using a native MPI
call
It causes a small change to the API of exchange and PstreamBuffers -
they now return the sizes of the local buffers only (a labelList) and
not the sizes of the buffers on all processors (labelListList)
2. Reversing the order of the way in which the sending is done when
scattering information from the master processor to the other
processors. This is done in a tree like fashion. Each processor has a
set of processors to receive from/ send to. When receiving it will
first receive from the processors with the least amount of
sub-processors (i.e. the ones which return first). When sending it
needs to do the opposite: start sending to the processor with the
most amount of sub-tree since this is the critical path.