Commit Graph

665 Commits

Author SHA1 Message Date
3e43edf056 ENH: unify use of dictionary method names
- previously introduced `getOrDefault` as a dictionary _get_ method,
  now complete the transition and use it everywhere instead of
  `lookupOrDefault`. This avoids mixed usage of the two methods that
  are identical in behaviour, makes for shorter names, and promotes
  the distinction between "lookup" access (ie, return a token stream,
  locate and return an entry) and "get" access (ie, the above with
  conversion to concrete types such as scalar, label etc).
2020-06-02 17:26:03 +02:00
59933555d8 STYLE: remove trailing space, tabs
COMP: deletion of incomplete type
2020-05-22 21:53:13 +02:00
eacba8256c BUG: redistributePar: handle cyclicACMI. Fixes #1558. 2020-05-20 12:55:40 +01:00
841b65536b ENH: use unique_ptr for resource handling in dynamicMesh
ENH: defaulting for destructors where possible

STYLE: clear() instead of setSize(0) for plain Lists

STYLE: use bool operator instead of valid()/empty() for autoPtr tests
2020-05-14 02:16:58 +02:00
2c3425ac1e ENH: simplify coding for local faces (in enrichedPatch)
- similar to changes made in PrimitivePatch (commit 8a5d108fd2)
2020-05-13 21:22:13 +02:00
3688957e01 GIT: moved polyTopoChange from dynamicMesh -> meshTools 2020-05-13 20:59:03 +02:00
8cfb483054 STYLE: some general spelling fixes 2020-05-04 09:15:21 +02:00
8a5d108fd2 STYLE: update PrimitivePatch (#1648)
- simplified templating, which cleans up code and does not appear to
  break any normal user coding.

ENH: unique_ptr instead of homegrown demand-driven handling.
2020-04-30 15:52:42 +02:00
5c9f07df7a STYLE: include demandDrivenData.H wherever deleteDemandDrivenData is used
- allows easier identification for future changes
2020-04-30 11:16:06 +02:00
344940829a STYLE: use simpler typedefs for PrimitivePatch instances 2020-04-28 16:21:30 +02:00
79048eb68f STYLE: use writeEntry(), beginBlock(), endBlock() methods
- use dictionary::get<..> instead of lookup in a few more places
2020-04-28 10:41:23 +02:00
5f115371d1 STYLE: use bitSet class instead of PackedBoolList typedef 2020-03-18 17:21:34 +01:00
4e6caf8d61 STYLE: return Switch by value, not const-reference 2020-02-21 11:44:29 +01:00
86fe2b7bc9 STYLE: remove dead code, refactor constructors in extrudePatchMesh 2020-02-21 11:13:22 +01:00
42299dca22 ENH: use IOstreamOption for writeObject() calls.
- reduces the number of parameters that are being passed around
  and allows future additions into the IOstreamOption with mininal
  effort.
2020-02-19 09:25:33 +00:00
55e7da670c ENH: improve analytical eigendecompositions
- `tensor` and `tensor2D` returns complex eigenvalues/vectors
  - `symmTensor` and `symmTensor2D` returns real eigenvalues/vectors
  - adds new test routines for eigendecompositions
  - improves numerical stability by:
    - using new robust algorithms,
    - reordering the conditional branches in root-type selection
2020-02-18 12:21:01 +00:00
f4ee841c6d STYLE: adjust code format for trackingData
- rationalized some layout and comments
2020-01-23 17:10:39 +01:00
f0be8679f6 ENH: provide defaultName() static method for patches, zones
- consistent way of writing "patch" + Foam::name(id) etc.
2020-01-16 13:24:23 +01:00
2a98c4e665 ENH: consistency improvements for surface patch handling (fixes #483)
- remove (unused) Istream constructors, prune some unused methods,
  rationalize write() vs writeDict().
  Deprecate inconsistent construction order.

- handle empty names for ".ftr" surface patches (for plain triSurface
  format) with double-quoted strings for more reliable streaming.
  Written on a single line.

  This is _backward_ compatible, but if users have been parsing these
  files manually, they will need to adjust their code.

Previously:
```
  (
  frt-fairing:001%1
  empty

  windshield:002%2
  empty
  ...
  )
```

Updated (with example handling of empty name):
```
  (
  frt-fairing:001%1 empty

  windshield:002%2 ""
  ...
  )
```
2020-01-16 10:07:26 +01:00
79588b9b53 ENH: Adding interTrack code
1) New skewCorrectedSnGrad for non-orthogonal and skewness corrector
2) New freeSurfacePressure and freeSurfacePressure working with
   interfaceTrackingFvMesh
3) New interfaceTrackingFvMesh
2019-12-19 15:32:34 +00:00
7aa2bf832f STYLE: header format 2019-12-13 12:33:23 +01:00
b0c88dff58 ENH: treat self-assignment as no-op instead of a Fatal (#1473)
- this can help if using std algorithms that return a const reference
  such as std::min() does.
2019-11-05 11:10:49 +01:00
fdf8d10ab4 Merge commit 'e9219558d7' into develop-v1906 2019-12-05 11:47:19 +00:00
e9219558d7 GIT: Header file updates 2019-10-31 14:48:44 +00:00
38b53e5346 STYLE: use default destructor in header definitions 2019-09-24 12:14:36 +02:00
3e9562f781 ENH: merging faces: generalise to disallow any constraints. Fixes #1352. 2019-08-29 10:56:06 +01:00
d96ad1cd09 ENH: Add components to allow overset with multiple motion solvers
1) Add softWall rigidBody restrain
2) Add linearSpringDamper sixDoF restrain to work as soft rope
3) dynamicMotionSolverListFvMesh changed to dictionary based input
4) Add Time reference access to sixDof restraints
5) Add drivenLinearMotion to solidBodyMotionFunctions.
2019-08-16 11:27:59 -07:00
b86f9944d7 ENH: handle some miscellaneous mixed input types (#1378) 2019-08-06 16:57:29 +02:00
39834d8f45 ENH: add readContiguous detail (#1378)
- allows some internal handling for reading dissimilar storage types.
  Eg, scalars written as float (WM_SP), but read as double (WM_DP)

- reading binary parcel coordinates with dissimilar storage types is
  still pending
2019-07-29 12:01:34 +02:00
1d79c0452c ENH: additional contiguous traits (#1378)
- change contiguous from a series of global functions to separate
  templated traits classes:

    - is_contiguous
    - is_contiguous_label
    - is_contiguous_scalar

  The static constexpr 'value' and a constexpr conversion operator
  allow use in template expressions.  The change also makes it much
  easier to define general traits and to inherit from them.

  The is_contiguous_label and is_contiguous_scalar are special traits
  for handling data of homogeneous components of the respective types.
2019-07-29 11:36:30 +02:00
55b1c57275 ENH: adjust displacementLayered framework
- add patch-point tracking to structured walk

- provision for cylindrical interpolation scheme

STYLE: more efficient use of bitSet
2019-07-18 15:54:55 +02:00
c0fad3be09 BUG: fix suspicious ordering in polyTopoChange::getCellOrder (#1376) 2019-07-18 10:28:40 +02:00
f94be1bebb ENH: use FatalIOErrorInLookup instead of FatalErrorInLookup 2019-07-16 10:26:51 +02:00
fb09f56aba ENH: use FatalErrorInLookup macros (#1362) 2019-07-12 18:00:00 +02:00
1d86fc4f6b ENH: add single-parameter sortedOrder() function 2019-07-17 11:08:40 +02:00
eaacf0a20a BUG: questionable findInstance handling of constant (related to #1112)
- when searching for a file that may not actually exist,
  the short-cut optimization could lead to the 'constant' directory
  being ignored.

STYLE: simplify logic in points0MotionSolver::points0IO
2019-07-05 11:04:06 +02:00
51bb4e0037 STYLE: remove trailing spaces 2019-06-26 11:36:49 +02:00
5dd6a04ff8 BUG: attach/detach: correctly change modified faces. Fixes #1329. 2019-06-03 11:07:05 +01:00
a85c55bbb5 ENH: ensure that content changes in coded objects are noticed (#1293)
- for codedFunctionObject and CodedSource the main code snippets
  were not included in the SHA1 calculation, which meant that many
  changes would not be noticed and no new library would be compiled.

  As a workaround, a dummy 'code' entry could be used solely for the
  purposes of generating a SHA1, but this is easily forgotten.

  We now allow tracking of the dynamicCodeContext for the coded
  objects and append to the SHA1 hasher with specific entries.
  This should solve the previous misbehaviour.

  We additionally add information about the ordering of the code
  sections. Suppose we have a coded function object (all code
  segments are optional) with the following:

      codeExecute "";
      codeWrite   #{ Info<< "Called\n"; #};

  which we subsequently change to this:

      codeExecute #{ Info<< "Called\n"; #};
      codeWrite   "";

  If the code strings are simply concatenated together, the SHA1 hashes
  will be identical. We thus 'salt' with their semantic locations,
  choosing tags that are unlikely to occur within the code strings
  themselves.

- simplify the coded templates with constexpr for the SHA1sum
  information.

- Correct the CodedSource to use 'codeConstrain' instead of
  'codeSetValue' for consistency with the underlying functions.
2019-05-01 14:00:54 +02:00
beefee48d4 COMP: adjust compilation order with updated interdependencies
- Eg, with surface writers now in surfMesh, there are fewer libraries
  depending on conversion and sampling.

COMP: regularize linkage ordering and avoid some implicit linkage (#1238)
2019-04-28 14:44:33 +02:00
70b12e0bd0 ENH: handle cellSet/cellZone updates in fvMeshSubsetProxy (#1294)
- now also track if the cellSet or cellZone has changed on point
  motion.
2019-04-26 13:34:00 +02:00
e1609d16d1 STYLE: use degToRad() instead of pi/180 2019-04-26 11:48:27 +02:00
887236a155 CONTRIBUTION: Parallel: optimisation of exchange. See #1268.
- Enhancements provided by Y. Inoue at RIST (http://www.hpci-office.jp)
- Use allToAll to only swap local data (excludes master processor; saves memory)
- Memory saving is noticeable >= 4000 cores
2019-04-18 15:43:40 +01:00
cf91655422 STYLE: remove unneeded, rarely used construct/assign List from BiIndirectList
- the only code location using BiIndirectList are debug sections
  within polyTopoChange.

  No need to construct/assign directly from a BiIndirectList since
  the '()' method provides a simple alternative.
2019-04-11 16:20:53 +02:00
83e321d3e4 ENH: snappyHexMesh: allow cross-patch merging of patch faces. Fixes #1255. 2019-03-27 15:04:48 +00:00
8760f6c9a9 ENH: minor improvements to fvMeshDistribute (#1211)
- sorted field names for consistency, remove some local variables
2019-02-20 15:02:59 +01:00
60234ab007 STYLE: reduced nesting on return branching 2019-02-13 08:06:36 +01:00
45590671ac ENH: for-range, forAllIters() ... in dynamicMesh/
- reduced clutter when iterating over containers
2019-01-07 09:20:51 +01:00
154029ddd0 BOT: Cleaned up header files 2019-02-06 12:28:23 +00:00
da29c4f0d0 Merge branch 'feature-snappyHexMesh-check' into 'develop'
Feature snappy hex mesh check

See merge request Development/OpenFOAM-plus!229
2019-01-28 08:57:46 +00:00