except turbulence and lagrangian which will also be updated shortly.
For example in the nonNewtonianIcoFoam offsetCylinder tutorial the viscosity
model coefficients may be specified in the corresponding "<type>Coeffs"
sub-dictionary:
transportModel CrossPowerLaw;
CrossPowerLawCoeffs
{
nu0 [0 2 -1 0 0 0 0] 0.01;
nuInf [0 2 -1 0 0 0 0] 10;
m [0 0 1 0 0 0 0] 0.4;
n [0 0 0 0 0 0 0] 3;
}
BirdCarreauCoeffs
{
nu0 [0 2 -1 0 0 0 0] 1e-06;
nuInf [0 2 -1 0 0 0 0] 1e-06;
k [0 0 1 0 0 0 0] 0;
n [0 0 0 0 0 0 0] 1;
}
which allows a quick change between models, or using the simpler
transportModel CrossPowerLaw;
nu0 [0 2 -1 0 0 0 0] 0.01;
nuInf [0 2 -1 0 0 0 0] 10;
m [0 0 1 0 0 0 0] 0.4;
n [0 0 0 0 0 0 0] 3;
if quick switching between models is not required.
To support this more convenient parameter specification the inconsistent
specification of seedSampleSet in the streamLine and wallBoundedStreamLine
functionObjects had to be corrected from
// Seeding method.
seedSampleSet uniform; //cloud; //triSurfaceMeshPointSet;
uniformCoeffs
{
type uniform;
axis x; //distance;
// Note: tracks slightly offset so as not to be on a face
start (-1.001 -0.05 0.0011);
end (-1.001 -0.05 1.0011);
nPoints 20;
}
to the simpler
// Seeding method.
seedSampleSet
{
type uniform;
axis x; //distance;
// Note: tracks slightly offset so as not to be on a face
start (-1.001 -0.05 0.0011);
end (-1.001 -0.05 1.0011);
nPoints 20;
}
which also support the "<type>Coeffs" form
// Seeding method.
seedSampleSet
{
type uniform;
uniformCoeffs
{
axis x; //distance;
// Note: tracks slightly offset so as not to be on a face
start (-1.001 -0.05 0.0011);
end (-1.001 -0.05 1.0011);
nPoints 20;
}
}
The typical topology is the one where boundary faces share non-consecutive
points (checkMesh reports this as 'Number of faces with non-consecutive shared points')
This is handled by no-extruding any of the vertices of both faces. Fixes#391.
- Constructor for bounding box of a single point.
- add(boundBox), add(point) ...
-> Extend box to enclose the second box or point(s).
Eg,
bb.add(pt);
vs.
bb.min() = Foam::min(bb.min(), pt);
bb.max() = Foam::max(bb.max(), pt);
Also works with other bounding boxes.
Eg,
bb.add(bb2);
// OR
bb += bb2;
vs.
bb.min() = Foam::min(bb.min(), bb2.min());
bb.max() = Foam::max(bb.max(), bb2.max());
'+=' operator allows the reduction to be used in parallel
gather/scatter operations.
A global '+' operator is not currently needed.
Note: may be useful in the future to have a 'clear()' method
that resets to a zero-sized (inverted) box.
STYLE: make many bounding box constructors explicit
By default snappyHexMesh writes files relating to the hex-splitting process into
the polyMesh directory: cellLevel level0Edge pointLevel surfaceIndex
but by setting the noRefinement flag:
writeFlags
(
noRefinement
.
.
.
);
these optional files which are generally not needed are not written.
If you run the three stages of snappyHexMesh separately or run a dynamic mesh
solver supporting refinement and unrefinement these files are needed
and "noRefinement" should not be set.
The files relating to the hex refinement are written out explicitly both by
snappyHexMesh and dynamicRefineFvMesh and hence should be set "NO_WRITE" rather
than "AUTO_WRITE" to avoid writing them twice. This change corrects the
handling of the "refinementHistory" file which should not be written by
snappyHexMesh.
New functionality contributed by Mattijs Janssens:
- new edge projection: projectCurve for use with new geometry
'searchableCurve'
- new tutorial 'pipe'
- naming of vertices and blocks (see pipe tutorial). Including back
substitution for error messages.
Loop over the edges of each block rather than the edgeList of the
topological mesh due to problems with calcEdges for blocks with repeated
point labels
Patch contributed by Mattijs Janssens
- Added projected vertices
- Added projected edges
- Change of blockEdges API (operate on list lambdas)
- Change of blockFaces API (pass in blockDescriptor and blockFacei)
- Added sphere7ProjectedEdges tutorial to demonstrate vertex and edge projection
changed flag which caused infinite while loop. Background info:
- findCellZoneTopo tries to find for all named surface intersections
which side of the face is in the faceZone
- i.e. it tries to make the cellZone consistent with the faceZone
(to fix small problems)
- this had some logic to assign the neighbour cellZone to the owner cellZone
- which didn't check for the neighbour being the same value as the owner
- but still set a 'changed' flag which caused the loop to never end.
For example, to mesh a sphere with a single block the geometry is defined in the
blockMeshDict as a searchableSurface:
geometry
{
sphere
{
type searchableSphere;
centre (0 0 0);
radius 1;
}
}
The vertices, block topology and curved edges are defined in the usual
way, for example
v 0.5773502;
mv -0.5773502;
a 0.7071067;
ma -0.7071067;
vertices
(
($mv $mv $mv)
( $v $mv $mv)
( $v $v $mv)
($mv $v $mv)
($mv $mv $v)
( $v $mv $v)
( $v $v $v)
($mv $v $v)
);
blocks
(
hex (0 1 2 3 4 5 6 7) (10 10 10) simpleGrading (1 1 1)
);
edges
(
arc 0 1 (0 $ma $ma)
arc 2 3 (0 $a $ma)
arc 6 7 (0 $a $a)
arc 4 5 (0 $ma $a)
arc 0 3 ($ma 0 $ma)
arc 1 2 ($a 0 $ma)
arc 5 6 ($a 0 $a)
arc 4 7 ($ma 0 $a)
arc 0 4 ($ma $ma 0)
arc 1 5 ($a $ma 0)
arc 2 6 ($a $a 0)
arc 3 7 ($ma $a 0)
);
which will produce a mesh in which the block edges conform to the sphere
but the faces of the block lie somewhere between the original cube and
the spherical surface which is a consequence of the edge-based
transfinite interpolation.
Now the projection of the block faces to the geometry specified above
can also be specified:
faces
(
project (0 4 7 3) sphere
project (2 6 5 1) sphere
project (1 5 4 0) sphere
project (3 7 6 2) sphere
project (0 3 2 1) sphere
project (4 5 6 7) sphere
);
which produces a mesh that actually conforms to the sphere.
See OpenFOAM-dev/tutorials/mesh/blockMesh/sphere
This functionality is experimental and will undergo further development
and generalization in the future to support more complex surfaces,
feature edge specification and extraction etc. Please get involved if
you would like to see blockMesh become a more flexible block-structured
mesher.
Henry G. Weller, CFD Direct.
e.g. for the cavity tutorial the moving wall patch can be specified in
terms of the block vertices as before:
boundary
(
movingWall
{
type wall;
faces
(
(3 7 6 2)
);
}
.
.
.
or the new specification of the face as block 0, block face 3:
boundary
(
movingWall
{
type wall;
faces
(
(0 3)
);
}