Commit Graph

12 Commits

Author SHA1 Message Date
f9fe71815a STYLE: consistent use of '= delete' for removed constructors/assignments
- make the purpose more explicit, and reduces some work for the
  compiler as well.
2018-05-30 12:03:17 +02:00
bac943e6fc ENH: new bitSet class and improved PackedList class (closes #751)
- The bitSet class replaces the old PackedBoolList class.
  The redesign provides better block-wise access and reduced method
  calls. This helps both in cases where the bitSet may be relatively
  sparse, and in cases where advantage of contiguous operations can be
  made. This makes it easier to work with a bitSet as top-level object.

  In addition to the previously available count() method to determine
  if a bitSet is being used, now have simpler queries:

    - all()  - true if all bits in the addressable range are empty
    - any()  - true if any bits are set at all.
    - none() - true if no bits are set.

  These are faster than count() and allow early termination.

  The new test() method tests the value of a single bit position and
  returns a bool without any ambiguity caused by the return type
  (like the get() method), nor the const/non-const access (like
  operator[] has). The name corresponds to what std::bitset uses.

  The new find_first(), find_last(), find_next() methods provide a faster
  means of searching for bits that are set.

  This can be especially useful when using a bitSet to control an
  conditional:

  OLD (with macro):

      forAll(selected, celli)
      {
          if (selected[celli])
          {
              sumVol += mesh_.cellVolumes()[celli];
          }
      }

  NEW (with const_iterator):

      for (const label celli : selected)
      {
          sumVol += mesh_.cellVolumes()[celli];
      }

      or manually

      for
      (
          label celli = selected.find_first();
          celli != -1;
          celli = selected.find_next()
      )
      {
          sumVol += mesh_.cellVolumes()[celli];
      }

- When marking up contiguous parts of a bitset, an interval can be
  represented more efficiently as a labelRange of start/size.
  For example,

  OLD:

      if (isA<processorPolyPatch>(pp))
      {
          forAll(pp, i)
          {
              ignoreFaces.set(i);
          }
      }

  NEW:

      if (isA<processorPolyPatch>(pp))
      {
          ignoreFaces.set(pp.range());
      }
2018-03-07 11:21:48 +01:00
5d1fb23555 ENH: code reduction in PackedList, PackedBoolList (issue #751)
- eliminate iterators from PackedList since they were unused, had
  lower performance than direct access and added unneeded complexity.

- eliminate auto-vivify for the PackedList '[] operator.
  The set() method provides any required auto-vivification and
  removing this ability from the '[]' operator allows for a lower
  when accessing the values. Replaced the previous cascade of iterators
  with simpler reference class.

PackedBoolList:

- (temporarily) eliminate logic and addition operators since
  these contained partially unclear semantics.

- the new test() method tests the value of a single bit position and
  returns a bool without any ambiguity caused by the return type
  (like the get() method), nor the const/non-const access (like
  operator[] has). The name corresponds to what std::bitset uses.

- more consistent use of PackedBoolList test(), set(), unset() methods
  for fewer operation and clearer code. Eg,

      if (list.test(index)) ...    |  if (list[index]) ...
      if (!list.test(index)) ...   |  if (list[index] == 0u) ...
      list.set(index);             |  list[index] = 1u;
      list.unset(index);           |  list[index] = 0u;

- deleted the operator=(const labelUList&) and replaced with a setMany()
  method for more clarity about the intended operation and to avoid any
  potential inadvertent behaviour.
2018-03-13 08:32:40 +01:00
7d7b0bfe84 STYLE: use list methods find/found instead of findIndex function 2017-10-24 19:07:34 +02:00
67de20df25 Further standardization of loop index naming: pointI -> pointi, patchI -> patchi 2016-05-18 21:20:42 +01:00
450728ea84 Standardized cell, patch, face and processor loop index names 2016-04-25 12:00:53 +01:00
43beb06018 Standardized cell, patch and face loop index names 2016-04-25 10:28:32 +01:00
c4d5f65a10 Completed update ...ErrorIn -> ...ErrorInFunction
Avoids the clutter and maintenance effort associated with providing the
function signature string.
2015-11-11 09:03:39 +00:00
959a253510 ENH: createShellMesh: corrected comment 2013-01-09 14:08:01 +00:00
100a25ee25 STYLE: defineDebug: move into Foam namespace 2012-12-17 17:35:42 +00:00
8d4a600af6 COMP: createShellMesh: removed Make directory 2012-05-15 14:16:01 +01:00
9d6def688f ENH: Adding extrudePatchMesh, re-location of extrudeModel and
createShellMesh and introducing io::READ_IF_PRESENT option
in polyMesh constructor from components
2012-04-19 14:07:51 +01:00