- removed the previously added fileName type(), isDir(), isFile() methods.
- added optional bool parameter to isFile() function to explicitly
enable/disable the check for gzip files.
- fixed minor bugginess where the default usage of isFile() would result in
false positive matches.
- be slightly more stringent and use isDir() and isFile() instead of
exists() function when we actually know the expected type.
- renamed surface regions (formerly patches or groups) to surfZone.
- added surfMesh, but without any of the patch information needed to make it
useful for finiteArea.
- promoted coordinateSystem transformation to surfaceMeshConvert and moved
old to surfaceMeshConvertTesting.
- ditched PrimitivePatchExtra in favour of a PatchTools class that is
currently just a collection of static functions. They could equally well
live within PrimitivePatch itself, but isolated also has its advantages.
- MeshedSurface, UnsortedMeshedSurface now have 'regions' instead of
'patches' since they are more like a faceZone for meshed surfaces than
patches. This might avoid confusion at a later stage.
- uniform use of reinterpret_cast<foo*>(0) instead of
reinterpret_cast<foo*>(NULL)
- make all static null() members inline since they are really only a cast:
"*reinterpret_cast<foo*>(0)"
- can use 'XX.empty()' instead of 'XX.size() == 0', 'XX.size() < 1' or
'XX.size() <= 0' or for simpler coding.
It also has the same number of characters as '!XX.size()' and /might/ be
more readable
- many size checking had 'XX.size() > 0', 'XX.size() != 0', or 'XX.size() >= 1'
when a simple 'XX.size()' suffices
- string doesn't use any debug info, remove it
- restructured the macros to add in NoDebug macro versions to className,
typeInfo. Might be helpful with tackling the globals bootstrapping issue.
- HashTableName + StaticHashTableName - avoid lookup of debug switch when
FULLDEBUG is not defined