- using 'nil' type to write geometry only, in the future we could fallback to 'null'
writer and hook in arbitrary formats from surfMesh
- IOobject gets writeEndDivider() static method
- treat 'ofs' IO just like any other format
- dropped BasicMeshedSurface, since MeshedSurface can now also have zero or
more zones
- UnsortedMeshedSurface is a special type of MeshedSurface with zero zones,
but with additional zoneId labels
- use MeshedSurfaceProxy for writing surfaces with points/faces/zones and
optional faceMap - provides output interface for MeshedSurface,
UnsortedMeshedSurface and surfMesh.
- simplify output to filenames only, I can't see that the Ostream
is needed anywhere
- surfMesh renaming now works, after the objectRegistry fix
- OSspecific: chmod() -> chMod(), even although it's not used anywhere
- ListOps get subset() and inplaceSubset() templated on BoolListType
- added UList<bool>::operator[](..) const specialization.
Returns false (actually pTraits<bool>::zero) for out-of-range elements.
This lets us use List<bool> with lazy evaluation and no noticeable
change in performance.
- use rcIndex() and fcIndex() wherever possible.
Could check if branching or modulus is faster for fcIndex().
- UList and FixedList get 'const T* cdata() const' and 'T* data()' members.
Similar to the STL front() and std::string::data() methods, they return a
pointer to the first element without needing to write '&myList[0]', recast
begin() or violate const-ness.
- renamed surface regions (formerly patches or groups) to surfZone.
- added surfMesh, but without any of the patch information needed to make it
useful for finiteArea.
- promoted coordinateSystem transformation to surfaceMeshConvert and moved
old to surfaceMeshConvertTesting.
- ditched PrimitivePatchExtra in favour of a PatchTools class that is
currently just a collection of static functions. They could equally well
live within PrimitivePatch itself, but isolated also has its advantages.
- MeshedSurface, UnsortedMeshedSurface now have 'regions' instead of
'patches' since they are more like a faceZone for meshed surfaces than
patches. This might avoid confusion at a later stage.
- can use 'XX.empty()' instead of 'XX.size() == 0', 'XX.size() < 1' or
'XX.size() <= 0' or for simpler coding.
It also has the same number of characters as '!XX.size()' and /might/ be
more readable
- many size checking had 'XX.size() > 0', 'XX.size() != 0', or 'XX.size() >= 1'
when a simple 'XX.size()' suffices
- string doesn't use any debug info, remove it
- restructured the macros to add in NoDebug macro versions to className,
typeInfo. Might be helpful with tackling the globals bootstrapping issue.
- HashTableName + StaticHashTableName - avoid lookup of debug switch when
FULLDEBUG is not defined
- The capitalization is consistent with most other template classes, but
more importantly frees up xfer() for use as method name without needing
special treatment to avoid ambiguities.
It seems reasonable to have different names for transfer(...) and xfer()
methods, since the transfer is occuring in different directions.
The xfer() method can thus replace the recently introduced zero-parameter
transfer() methods.
Other name candidates (eg, yield, release, etc.) were deemed too abstract.
- setSize() adjusts the addressable length only.
Changed setSize(label) usage to setCapacity(label) or reserve(label)
throughout. The final name (capacity vs. storageSize() vs. whatever) can
easily be decided at a later date.
- added setSize(label, const T&), which may still not be really useful, but
is at least now meaningful
- made shrink() a bit more legible.
- added append(UList<T>&)
- copying from a UList avoids reallocations where possible
The following bits of code continue to use the DynamicList::setSize(), but
appear to be legitimate (or the corresponding code itself needs rethinking).
src/OpenFOAM/meshes/primitiveMesh/primitiveMeshPointCells.C:167: error: within this context
src/OpenFOAM/lnInclude/faceTemplates.C:44: error: within this context
src/surfMesh/surfaceFormats/tri/TRIsurfaceFormatCore.C:178: error: within this context
src/dynamicMesh/polyTopoChange/polyTopoChange/polyTopoChange.C:737: error: within this context
src/dynamicMesh/polyTopoChange/polyTopoChange/polyTopoChange.C:741: error: within this context
src/dynamicMesh/polyTopoChange/polyTopoChange/polyTopoChange.C:745: error: within this context
src/dynamicMesh/polyTopoChange/polyTopoChange/polyTopoChange.C:749: error: within this context
src/dynamicMesh/polyTopoChange/polyTopoChange/polyTopoChange.C:754: error: within this context
src/dynamicMesh/polyTopoChange/polyTopoChange/polyTopoChange.C:935: error: within this context
src/dynamicMesh/polyTopoChange/polyTopoChange/polyTopoChange.C:940: error: within this context
src/dynamicMesh/polyTopoChange/polyTopoChange/polyTopoChange.C:1041: error: within this context
src/dynamicMesh/polyTopoChange/polyTopoChange/polyTopoChange.C:1046: error: within this context
src/dynamicMesh/polyTopoChange/polyTopoChange/polyTopoChange.C:2161: error: within this context
src/dynamicMesh/polyTopoChange/polyTopoChange/polyTopoChange.C:2162: error: within this context
src/dynamicMesh/polyTopoChange/polyTopoChange/polyTopoChange.C:2201: error: within this context
src/dynamicMesh/polyTopoChange/polyTopoChange/polyTopoChange.C:2205: error: within this context
src/dynamicMesh/polyTopoChange/polyTopoChange/polyTopoChange.C:2261: error: within this context
src/dynamicMesh/polyTopoChange/polyTopoChange/polyTopoChange.C:2262: error: within this context
src/dynamicMesh/polyTopoChange/polyTopoChange/polyTopoChange.C:2263: error: within this context
src/dynamicMesh/polyTopoChange/polyTopoChange/polyTopoChange.C:2264: error: within this context
src/dynamicMesh/polyTopoChange/polyTopoChange/polyTopoChange.C:2265: error: within this context
src/dynamicMesh/polyTopoChange/polyTopoChange/polyTopoChange.C:3011: error: within this context
src/dynamicMesh/polyTopoChange/polyTopoChange/polyTopoChange.C:3076: error: within this context
src/dynamicMesh/polyTopoChange/polyTopoChange/polyTopoChange.C:3244: error: within this context
src/dynamicMesh/polyTopoChange/polyTopoChange/polyTopoChange.C:3371: error: within this context
src/dynamicMesh/meshCut/cellLooper/topoCellLooper.C:73: error: within this context
src/dynamicMesh/meshCut/cellLooper/topoCellLooper.C:91: error: within this context
src/dynamicMesh/meshCut/cellLooper/topoCellLooper.C:73: error: within this context
src/dynamicMesh/meshCut/cellLooper/topoCellLooper.C:91: error: within this context
- expose faceMap info in triangulate() - for use in inherited classes
- surfMesh::triangulate() works with or without underlying pointField
- onePatch tries to be more intelligent about retaining the patch name
- all formats except ftr and gts are now read as MeshedSurface (thus sorted
immediately). Avoid unnecessary sorting during construction though.
- moved cleanup routines completely into PrimitiveMeshedSurface
- use new HashSet capabilities and sortedOrder function
- make STL format a MeshedSurface instead of an UnsortedMeshedSurface for
better (MeshedSurface) reader efficiency
- added protected storedPoints(), storedFaces() functions for non-const
access to the data. Mixing protected non-const versions and public const
versions of the same method does not agree with the compiler
- better handling of triFace/face distinction
- now there are only 2 places to adjust the typedefs when we decide on
better names:
MeshedSurfacesFwd.H, UnsortedMeshedSurfacesFwd.H
- also allow table definition to have a
- added some comments/whitespace to make the files easier to read