- added obj surfaceWriter
- don't bother with prepended field names on obj and stl surfaceWriter.
It fills the disk and suggests differences where there are none.
- string doesn't use any debug info, remove it
- restructured the macros to add in NoDebug macro versions to className,
typeInfo. Might be helpful with tackling the globals bootstrapping issue.
- HashTableName + StaticHashTableName - avoid lookup of debug switch when
FULLDEBUG is not defined
This is useful when the application has the same name as a class. For example,
polyDualMeshApp.C implements the polyDualMesh application using the
polyDualMesh class. Thus polyDualMeshApp_8C.html documents the app, whereas
polyDualMesh_8C.html is the annotated source code for the class itself.