- Generalized means over filtering table entries based on their keys,
values, or both. Either filter (retain), or optionally prune elements
that satisfy the specified predicate.
filterKeys and filterValues:
- Take a unary predicate with the signature
bool operator()(const Key& k);
- filterEntries:
Takes a binary predicate with the signature
bool operator()(const Key& k, const T& v);
==
The predicates can be normal class methods, or provide on-the-fly
using a C++ lambda. For example,
wordRes goodFields = ...;
allFieldNames.filterKeys
(
[&goodFields](const word& k){ return goodFields.match(k); }
);
Note that all classes that can match a string (eg, regExp, keyType,
wordRe, wordRes) or that are derived from a Foam::string (eg, fileName,
word) are provided with a corresponding
bool operator()(const std::string&)
that either performs a regular expression or a literal match.
This allows such objects to be used directly as a unary predicate
when filtering any string hash keys.
Note that HashSet and hashedWordList both have the proper
operator() methods that also allow them to be used as a unary
predicate.
- Similar predicate selection with the following:
* tocKeys, tocValues, tocEntries
* countKeys, countValues, countEntries
except that instead of pruning, there is a simple logic inversion.
- lookup(): with a default value (const access)
For example,
Map<label> something;
value = something.lookup(key, -1);
being equivalent to the following:
Map<label> something;
value = -1; // bad value
if (something.found(key))
{
value = something[key];
}
except that lookup also makes it convenient to handle const references.
Eg,
const labelList& ids = someHash.lookup(key, labelList());
- For consistency, provide a two parameter HashTable '()' operator.
The lookup() method is, however, normally preferable when
const-only access is to be ensured.
- retain(): the counterpart to erase(), it only retains entries
corresponding to the listed keys.
For example,
HashTable<someType> largeCache;
wordHashSet preserve = ...;
largeCache.retain(preserve);
being roughly equivalent to the following two-stage process,
but with reduced overhead and typing, and fewer potential mistakes.
HashTable<someType> largeCache;
wordHashSet preserve = ...;
{
wordHashSet cull(largeCache.toc()); // all keys
cull.erase(preserve); // except those to preserve
largeCache.erase(cull); //
}
The HashSet &= operator and retain() are functionally equivalent,
but retain() also works with dissimilar value types.
- provide key_iterator/const_key_iterator for all hashes,
reuse directly for HashSet as iterator/const_iterator, respectively.
- additional keys() method for HashTable that returns a wrapped to
a pair of begin/end const_iterators with additional size/empty
information that allows these to be used directly by anything else
expecting things with begin/end/size. Unfortunately does not yet
work with std::distance().
Example,
for (auto& k : labelHashTable.keys())
{
...
}
- previously had a mismash of const/non-const attributes on iterators
that were confused with the attributes of the object being accessed.
- use the iterator keys() and object() methods consistently for all
internal access of the HashTable iterators. This makes the intention
clearer, the code easier to maintain, and protects against any
possible changes in the definition of the operators.
- 'operator*': The standard form expected by STL libraries.
However, for the std::map, this dereferences to a <key,value> pair,
whereas OpenFOAM dereferences simply to <value>.
- 'operator()': OpenFOAM treats this like the 'operator*'
- adjusted the values of end() and cend() to reinterpret from nullObject
instead of returning a static iteratorEnd() object.
This means that C++ templates can now correctly deduce and match
the return types from begin() and end() consistently.
So that range-based now works.
Eg,
HashTable<label> table1 = ...;
for (auto i : table1)
{
Info<< i << endl;
}
Since the 'operator*' returns hash table values, this prints all the
values in the table.
- make construct from UList explicit and provide corresponding
assignment operator.
- add construct,insert,set,assignment from FixedList.
This is convenient when dealing with things like edges or triFaces.
- explicitly mention the value-initialized status for the operator().
This means that the following code will properly use an initialized
zero.
HashTable<label> regionCount;
if (...)
regionCount("region1")++;
... and also this;
if (regionCount("something") > 0)
{
...
}
Note that the OpenFOAM HashTable uses operator[] to provide read and
write access to *existing* entries and will provoke a FatalError if
the entry does not exist.
The operator() provides write access to *existing* entries or will
create the new entry as required.
The STL hashes use operator[] for this purpose.
DynamicList
-----------
- construction, assignment and append
HashSet
-------
- construction, insert, set.
- assignment will use the implicit List constructor
hashedWordList
--------------
- construction, assignment
- additional sort() and uniq() methods.
- Readonly access to HashTable information via lookup() method.
- NB: could avoid 'const char**' constructors in the future
- it was possible to create a PackedList::iterator from a
PackedList::const_iterator and violate const-ness
- added HashTable::printInfo for emitting some information
- changed default table sizes from 100 -> 128 in preparation for future
2^n table sizes
- The capitalization is consistent with most other template classes, but
more importantly frees up xfer() for use as method name without needing
special treatment to avoid ambiguities.
It seems reasonable to have different names for transfer(...) and xfer()
methods, since the transfer is occuring in different directions.
The xfer() method can thus replace the recently introduced zero-parameter
transfer() methods.
Other name candidates (eg, yield, release, etc.) were deemed too abstract.
StaticHashTable:
- erase(iterator&) now actually alters the iterator and iterator++() handles
it properly
- clear() also sets count to zero
- operator=(const StaticHashTable&) doesn't crash after a previous transfer
- operator(), operator==() and operator!=() added
HashTable:
- operator=(const HashTable&) gets tableSize if required, eg, after a
previous transfer)
HashSet / Map
- add xfer<...> constructor for underlying HashTable
- operator+= : add in the listed keys
- operator-= : remove the listed keys
- operator&= : intersection of keys
- added xfer constructor (just in case)
- moved labelHashSet typedef to HashSet.H, for consistency with the
wordHashSet typedef being there and since it is used so often
* skip doxygen docs for local variables (treeBoundBox)
* filter transforms 'Typedef' -> @typedef
* added tools/find-retagged
* manually changed some InClass tags to Typedef - still needs more attention