/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd. \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Description complexVector specific part of 3D complexVector obtained from generic Vector. \*---------------------------------------------------------------------------*/ // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { // * * * * * * * * * * * * * * * Friend Operators * * * * * * * * * * * * * // inline complexVector operator*(const complex& v1, const complexVector& v2) { return complexVector ( v1*v2.x(), v1*v2.y(), v1*v2.z() ); } inline complexVector operator*(const complexVector& v2, const complex& v1) { return complexVector ( v1*v2.x(), v1*v2.y(), v1*v2.z() ); } inline complexVector operator/(const complexVector& v1, const complex& v2) { return complexVector ( v1.x()/v2, v1.y()/v2, v1.z()/v2 ); } inline complexVector operator/(const complex& v1, const complexVector& v2) { return complexVector ( v1/v2.x(), v1/v2.y(), v1/v2.z() ); } // complexVector dot product inline complex operator&(const complexVector& v1, const complexVector& v2) { return complex ( v1.x()*v2.x().conjugate() + v1.y()*v2.y().conjugate() + v1.z()*v2.z().conjugate() ); } // complexVector cross product inline complexVector operator^(const complexVector& v1, const complexVector& v2) { return complexVector ( (v1.y()*v2.z() - v1.z()*v2.y()), (v1.z()*v2.x() - v1.x()*v2.z()), (v1.x()*v2.y() - v1.y()*v2.x()) ); } // complexVector cross product inline complexVector operator^(const vector& v1, const complexVector& v2) { return complexVector ( (v1.y()*v2.z() - v1.z()*v2.y()), (v1.z()*v2.x() - v1.x()*v2.z()), (v1.x()*v2.y() - v1.y()*v2.x()) ); } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // ************************************************************************* //