/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | www.openfoam.com \\/ M anipulation | ------------------------------------------------------------------------------- Copyright (C) 2019 OpenCFD Ltd. ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . \*---------------------------------------------------------------------------*/ #include "labelVector2D.H" // * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * // template<> const char* const Foam::labelVector2D::vsType::typeName = "labelVector2D"; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #undef defineTraits #define defineTraits(Type, Prefix) \ \ template<> \ const char* const Foam::Vector2D::vsType::componentNames[] = \ { \ "x", "y" \ }; \ \ template<> \ const Foam::Vector2D Foam::Vector2D::vsType::zero \ ( \ Vector2D::uniform(0) \ ); \ \ template<> \ const Foam::Vector2D Foam::Vector2D::vsType::one \ ( \ Vector2D::uniform(1) \ ); \ \ template<> \ const Foam::Vector2D Foam::Vector2D::vsType::max \ ( \ Vector2D::uniform(Prefix##Max) \ ); \ \ template<> \ const Foam::Vector2D Foam::Vector2D::vsType::min \ ( \ Vector2D::uniform(-Prefix##Max) \ ); \ \ template<> \ const Foam::Vector2D Foam::Vector2D::vsType::rootMax \ ( \ Vector2D::uniform(::sqrt(double(Prefix##Max))) \ ); \ \ template<> \ const Foam::Vector2D Foam::Vector2D::vsType::rootMin \ ( \ Vector2D::uniform(-::sqrt(double(Prefix##Max))) \ ); defineTraits(Foam::label, label); #undef defineTraits // ************************************************************************* //