/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | Copyright (C) 2015 OpenFOAM Foundation \\/ M anipulation | Copyright (C) 2015-2019 OpenCFD Ltd. ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . \*---------------------------------------------------------------------------*/ #include "stateFunctionObject.H" #include "Time.H" const Foam::word Foam::functionObjects::stateFunctionObject::resultsName_ = "results"; // * * * * * * * * * * * * Protected Member Functions * * * * * * * * * * * // const Foam::IOdictionary& Foam::functionObjects::stateFunctionObject::stateDict() const { return time_.functionObjects().stateDict(); } Foam::IOdictionary& Foam::functionObjects::stateFunctionObject::stateDict() { return const_cast(time_.functionObjects().stateDict()); } // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * // Foam::functionObjects::stateFunctionObject::stateFunctionObject ( const word& name, const Time& runTime ) : functionObject(name), time_(runTime) {} // * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * // Foam::functionObjects::stateFunctionObject::~stateFunctionObject() {} // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * // Foam::dictionary& Foam::functionObjects::stateFunctionObject::propertyDict() { IOdictionary& stateDict = this->stateDict(); if (!stateDict.found(name())) { stateDict.add(name(), dictionary()); } return stateDict.subDict(name()); } bool Foam::functionObjects::stateFunctionObject::setTrigger ( const label triggeri ) { IOdictionary& stateDict = this->stateDict(); label oldTriggeri = stateDict.lookupOrDefault