em = edgeMesh $(em)/edgeMesh.C $(em)/edgeMeshIO.C $(em)/edgeMeshNew.C edgeMeshFormats = $(em)/edgeMeshFormats $(edgeMeshFormats)/edgeMeshFormatsCore.C $(edgeMeshFormats)/edgeMesh/edgeMeshFormat.C $(edgeMeshFormats)/edgeMesh/edgeMeshFormatRunTime.C $(edgeMeshFormats)/extendedFeatureEdgeMesh/extendedFeatureEdgeMeshFormat.C $(edgeMeshFormats)/extendedFeatureEdgeMesh/extendedFeatureEdgeMeshFormatRunTime.C $(edgeMeshFormats)/nas/NASedgeFormat.C $(edgeMeshFormats)/nas/NASedgeFormatRunTime.C $(edgeMeshFormats)/obj/OBJedgeFormat.C $(edgeMeshFormats)/obj/OBJedgeFormatRunTime.C $(edgeMeshFormats)/starcd/STARCDedgeFormat.C $(edgeMeshFormats)/starcd/STARCDedgeFormatRunTime.C $(edgeMeshFormats)/vtk/VTKedgeFormat.C $(edgeMeshFormats)/vtk/VTKedgeFormatRunTime.C edgeMeshTools = $(em)/edgeMeshTools $(edgeMeshTools)/edgeMeshTools.C $(edgeMeshTools)/edgeMeshFeatureProximity.C $(em)/featureEdgeMesh/featureEdgeMesh.C eem = $(em)/extendedEdgeMesh $(eem)/extendedEdgeMesh.C $(eem)/extendedEdgeMeshNew.C $(eem)/extendedEdgeMeshFormats/extendedEdgeMeshFormat/extendedEdgeMeshFormat.C $(eem)/extendedEdgeMeshFormats/extendedEdgeMeshFormat/extendedEdgeMeshFormatRunTime.C efm = $(eem)/extendedFeatureEdgeMesh $(efm)/extendedFeatureEdgeMesh.C cellClassification/cellClassification.C cellClassification/cellInfo.C cellQuality/cellQuality.C cellDist/cellDistFuncs.C cellDist/patchWave/patchWave.C cellDist/wallPoint/wallPoint.C cellFeatures/cellFeatures.C csys = coordinateSystems $(csys)/coordinateSystem.C $(csys)/coordinateSystemNew.C $(csys)/coordinateSystems.C $(csys)/cylindricalCS.C $(csys)/cartesianCS.C $(csys)/coordinateRotation/axesRotation.C $(csys)/coordinateRotation/coordinateRotation.C $(csys)/coordinateRotation/coordinateRotationNew.C $(csys)/coordinateRotation/EulerCoordinateRotation.C $(csys)/coordinateRotation/STARCDCoordinateRotation.C $(csys)/coordinateRotation/cylindrical.C polyMeshZipUpCells/polyMeshZipUpCells.C primitiveMeshGeometry/primitiveMeshGeometry.C meshSearch/meshSearch.C meshSearch/meshSearchFACE_CENTRE_TRISMeshObject.C meshSearch/meshSearchMeshObject.C meshTools/meshTools.C algorithms = algorithms pWave = $(algorithms)/PointEdgeWave $(pWave)/PointEdgeWaveName.C $(pWave)/pointEdgePoint.C patchWave = $(algorithms)/PatchEdgeFaceWave $(patchWave)/PatchEdgeFaceWaveName.C $(patchWave)/patchEdgeFaceInfo.C $(patchWave)/patchPatchDist.C $(patchWave)/patchEdgeFaceRegion.C $(patchWave)/patchEdgeFaceRegions.C meshWave = $(algorithms)/MeshWave $(meshWave)/MeshWaveName.C $(meshWave)/FaceCellWaveName.C regionSplit/regionSplit.C regionSplit/localPointRegion.C regionSplit2D/regionSplit2D.C indexedOctree/treeDataEdge.C indexedOctree/treeDataFace.C indexedOctree/treeDataPoint.C indexedOctree/treeDataPrimitivePatchName.C indexedOctree/treeDataTriSurface.C searchableSurfaces/closedTriSurfaceMesh/closedTriSurfaceMesh.C searchableSurfaces/searchableBox/searchableBox.C searchableSurfaces/searchableCone/searchableCone.C searchableSurfaces/searchableCylinder/searchableCylinder.C searchableSurfaces/searchableDisk/searchableDisk.C searchableSurfaces/searchableExtrudedCircle/searchableExtrudedCircle.C searchableSurfaces/searchablePlane/searchablePlane.C searchableSurfaces/searchablePlate/searchablePlate.C searchableSurfaces/searchableRotatedBox/searchableRotatedBox.C searchableSurfaces/searchableSphere/searchableSphere.C searchableSurfaces/searchableSurface/searchableSurface.C searchableSurfaces/searchableSurfaceCollection/searchableSurfaceCollection.C searchableSurfaces/searchableSurfaces/searchableSurfaces.C searchableSurfaces/searchableSurfacesQueries/searchableSurfacesQueries.C searchableSurfaces/searchableSurfaceWithGaps/searchableSurfaceWithGaps.C searchableSurfaces/subTriSurfaceMesh/subTriSurfaceMesh.C searchableSurfaces/triSurfaceMesh/triSurfaceMesh.C topoSets = sets/topoSets $(topoSets)/cellSet.C $(topoSets)/topoSet.C $(topoSets)/faceSet.C $(topoSets)/pointSet.C $(topoSets)/cellZoneSet.C $(topoSets)/faceZoneSet.C $(topoSets)/pointZoneSet.C sets/topoSetSource/topoSetSource.C cellSources = sets/cellSources $(cellSources)/faceToCell/faceToCell.C $(cellSources)/fieldToCell/fieldToCell.C $(cellSources)/pointToCell/pointToCell.C $(cellSources)/shapeToCell/shapeToCell.C $(cellSources)/boxToCell/boxToCell.C $(cellSources)/regionToCell/regionToCell.C $(cellSources)/rotatedBoxToCell/rotatedBoxToCell.C $(cellSources)/labelToCell/labelToCell.C $(cellSources)/surfaceToCell/surfaceToCell.C $(cellSources)/cellToCell/cellToCell.C $(cellSources)/nearestToCell/nearestToCell.C $(cellSources)/nbrToCell/nbrToCell.C $(cellSources)/zoneToCell/zoneToCell.C $(cellSources)/sphereToCell/sphereToCell.C $(cellSources)/cylinderToCell/cylinderToCell.C $(cellSources)/faceZoneToCell/faceZoneToCell.C $(cellSources)/cylinderAnnulusToCell/cylinderAnnulusToCell.C $(cellSources)/targetVolumeToCell/targetVolumeToCell.C faceSources = sets/faceSources $(faceSources)/faceToFace/faceToFace.C $(faceSources)/labelToFace/labelToFace.C $(faceSources)/cellToFace/cellToFace.C $(faceSources)/normalToFace/normalToFace.C $(faceSources)/pointToFace/pointToFace.C $(faceSources)/patchToFace/patchToFace.C $(faceSources)/boundaryToFace/boundaryToFace.C $(faceSources)/zoneToFace/zoneToFace.C $(faceSources)/boxToFace/boxToFace.C $(faceSources)/regionToFace/regionToFace.C pointSources = sets/pointSources $(pointSources)/labelToPoint/labelToPoint.C $(pointSources)/pointToPoint/pointToPoint.C $(pointSources)/cellToPoint/cellToPoint.C $(pointSources)/faceToPoint/faceToPoint.C $(pointSources)/boxToPoint/boxToPoint.C $(pointSources)/surfaceToPoint/surfaceToPoint.C $(pointSources)/zoneToPoint/zoneToPoint.C $(pointSources)/nearestToPoint/nearestToPoint.C faceZoneSources = sets/faceZoneSources $(faceZoneSources)/faceZoneToFaceZone/faceZoneToFaceZone.C $(faceZoneSources)/setsToFaceZone/setsToFaceZone.C $(faceZoneSources)/setToFaceZone/setToFaceZone.C $(faceZoneSources)/setAndNormalToFaceZone/setAndNormalToFaceZone.C $(faceZoneSources)/searchableSurfaceToFaceZone/searchableSurfaceToFaceZone.C cellZoneSources = sets/cellZoneSources $(cellZoneSources)/setToCellZone/setToCellZone.C pointZoneSources = sets/pointZoneSources $(pointZoneSources)/setToPointZone/setToPointZone.C momentOfInertia/momentOfInertia.C surfaceSets/surfaceSets.C triSurface/faceTriangulation/faceTriangulation.C triSurface/orientedSurface/orientedSurface.C triSurface/surfaceLocation/surfaceLocation.C booleanOps = triSurface/booleanOps surfaceIntersection = $(booleanOps)/surfaceIntersection $(surfaceIntersection)/surfaceIntersection.C $(surfaceIntersection)/surfaceIntersectionFuncs.C $(surfaceIntersection)/edgeIntersections.C booleanSurface = $(booleanOps)/booleanSurface $(booleanSurface)/booleanSurface.C intersectedSurface = $(booleanOps)/intersectedSurface $(intersectedSurface)/intersectedSurface.C $(intersectedSurface)/edgeSurface.C triSurface/triSurfaceSearch/triSurfaceSearch.C triSurface/triSurfaceSearch/triSurfaceRegionSearch.C triSurface/triangleFuncs/triangleFuncs.C triSurface/surfaceFeatures/surfaceFeatures.C triSurface/triSurfaceLoader/triSurfaceLoader.C triSurface/triSurfaceTools/triSurfaceTools.C triSurface/triSurfaceTools/triSurfaceCloseness.C triSurface/triSurfaceTools/triSurfaceCurvature.C triSurface/triSurfaceTools/geompack/geompack.C triSurface/triSurfaceTools/pointToPointPlanarInterpolation.C twoDPointCorrector/twoDPointCorrector.C AMI=AMIInterpolation $(AMI)/AMIInterpolation/AMIInterpolationName.C $(AMI)/AMIInterpolation/AMIPatchToPatchInterpolation.C $(AMI)/faceAreaIntersect/faceAreaIntersect.C $(AMI)/GAMG/interfaces/cyclicAMIGAMGInterface/cyclicAMIGAMGInterface.C $(AMI)/GAMG/interfaceFields/cyclicAMIGAMGInterfaceField/cyclicAMIGAMGInterfaceField.C $(AMI)/GAMG/interfaces/cyclicACMIGAMGInterface/cyclicACMIGAMGInterface.C $(AMI)/GAMG/interfaceFields/cyclicACMIGAMGInterfaceField/cyclicACMIGAMGInterfaceField.C AMICycPatches=$(AMI)/patches/cyclicAMI $(AMICycPatches)/cyclicAMILduInterfaceField/cyclicAMILduInterface.C $(AMICycPatches)/cyclicAMILduInterfaceField/cyclicAMILduInterfaceField.C $(AMICycPatches)/cyclicAMIPolyPatch/cyclicAMIPolyPatch.C $(AMICycPatches)/cyclicAMIPointPatch/cyclicAMIPointPatch.C $(AMICycPatches)/cyclicAMIPointPatchField/cyclicAMIPointPatchFields.C ACMICycPatches=$(AMI)/patches/cyclicACMI $(ACMICycPatches)/cyclicACMILduInterfaceField/cyclicACMILduInterface.C $(ACMICycPatches)/cyclicACMILduInterfaceField/cyclicACMILduInterfaceField.C $(ACMICycPatches)/cyclicACMIPolyPatch/cyclicACMIPolyPatch.C $(ACMICycPatches)/cyclicACMIPointPatch/cyclicACMIPointPatch.C $(ACMICycPatches)/cyclicACMIPointPatchField/cyclicACMIPointPatchFields.C PeriodicAMICycPatches=$(AMI)/patches/cyclicPeriodicAMI $(PeriodicAMICycPatches)/cyclicPeriodicAMIPolyPatch/cyclicPeriodicAMIPolyPatch.C mappedPatches/mappedPolyPatch/mappedPatchBase.C mappedPatches/mappedPolyPatch/mappedPolyPatch.C mappedPatches/mappedPolyPatch/mappedWallPolyPatch.C mappedPatches/mappedPolyPatch/mappedVariableThicknessWallPolyPatch.C mappedPatches/mappedPointPatch/mappedPointPatch.C mappedPatches/mappedPointPatch/mappedWallPointPatch.C meshStructure/meshStructure.C meshStructure/topoDistanceData.C meshStructure/pointTopoDistanceData.C regionCoupled/patches/regionCoupledPolyPatch/regionCoupledBase.C regionCoupled/patches/regionCoupledPolyPatch/regionCoupledPolyPatch.C regionCoupled/patches/regionCoupledPolyPatch/regionCoupledWallPolyPatch.C regionCoupled/patches/regionCoupledLduInterface/regionCoupledLduInterface.C regionCoupled/patches/regionCoupledPointPatch/regionCoupledPointPatch.C regionCoupled/patches/regionCoupledPointPatch/regionCoupledWallPointPatch.C regionCoupled/GAMG/interfaces/regionCoupledGAMGInterface/regionCoupledBaseGAMGInterface.C regionCoupled/GAMG/interfaces/regionCoupledGAMGInterface/regionCoupledGAMGInterface.C regionCoupled/GAMG/interfaces/regionCoupledGAMGInterface/regionCoupledWallGAMGInterface.C regionCoupled/GAMG/interfaceFields/regionCoupledGAMGInterfaceField/regionCoupledGAMGInterfaceField.C regionCoupled/GAMG/interfaceFields/regionCoupledGAMGInterfaceField/regionCoupledWallGAMGInterfaceField.C tetOverlapVolume/tetOverlapVolume.C LIB = $(FOAM_LIBBIN)/libmeshTools