/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | www.openfoam.com
\\/ M anipulation |
-------------------------------------------------------------------------------
Copyright (C) 2011-2017 OpenFOAM Foundation
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see .
\*---------------------------------------------------------------------------*/
#include "polyMesh.H"
#include "primitiveMesh.H"
#include "globalMeshData.H"
#include "MeshObject.H"
#include "indexedOctree.H"
#include "treeDataCell.H"
#include "pointMesh.H"
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
void Foam::polyMesh::removeBoundary()
{
if (debug)
{
InfoInFunction << "Removing boundary patches." << endl;
}
// Remove the point zones
boundary_.clear();
boundary_.setSize(0);
clearOut();
}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
void Foam::polyMesh::clearGeom()
{
if (debug)
{
InfoInFunction << "Clearing geometric data" << endl;
}
// Clear all geometric mesh objects
meshObject::clear(*this);
meshObject::clear(*this);
primitiveMesh::clearGeom();
boundary_.clearGeom();
// Reset valid directions (could change with rotation)
geometricD_ = Zero;
solutionD_ = Zero;
// Remove the cell tree
cellTreePtr_.clear();
}
void Foam::polyMesh::updateGeom
(
pointIOField& newPoints,
autoPtr& newTetBasePtIsPtr
)
{
if (debug)
{
InfoInFunction << "Updating geometric data with newPoints:"
<< newPoints.size() << " newTetBasePtIs:"
<< newTetBasePtIsPtr.valid() << endl;
}
if (points_.size() != 0 && points_.size() != newPoints.size())
{
FatalErrorInFunction
<< "Point motion detected but number of points "
<< newPoints.size() << " in "
<< newPoints.objectPath() << " does not correspond to "
<< " current " << points_.size()
<< exit(FatalError);
}
// Clear all geometric mesh objects that are not 'moveable'
meshObject::clearUpto
<
pointMesh,
TopologicalMeshObject,
MoveableMeshObject
>
(
*this
);
meshObject::clearUpto
<
polyMesh,
TopologicalMeshObject,
MoveableMeshObject
>
(
*this
);
primitiveMesh::clearGeom();
boundary_.clearGeom();
// Reset valid directions (could change with rotation)
geometricD_ = Zero;
solutionD_ = Zero;
// Remove the cell tree
cellTreePtr_.clear();
// Update local data
points_.instance() = newPoints.instance();
points_.transfer(newPoints);
// Optional new tet base points
if (newTetBasePtIsPtr.valid())
{
tetBasePtIsPtr_ = std::move(newTetBasePtIsPtr);
}
// Calculate the geometry for the patches (transformation tensors etc.)
boundary_.calcGeometry();
// Derived info
bounds_ = boundBox(points_);
// Rotation can cause direction vector to change
geometricD_ = Zero;
solutionD_ = Zero;
// Update all 'moveable' objects
meshObject::movePoints(*this);
meshObject::movePoints(*this);
}
void Foam::polyMesh::clearAddressing(const bool isMeshUpdate)
{
if (debug)
{
InfoInFunction
<< "Clearing topology isMeshUpdate:" << isMeshUpdate << endl;
}
if (isMeshUpdate)
{
// Part of a mesh update. Keep meshObjects that have an updateMesh
// callback
meshObject::clearUpto
<
pointMesh,
TopologicalMeshObject,
UpdateableMeshObject
>
(
*this
);
meshObject::clearUpto
<
polyMesh,
TopologicalMeshObject,
UpdateableMeshObject
>
(
*this
);
}
else
{
meshObject::clear(*this);
meshObject::clear(*this);
}
primitiveMesh::clearAddressing();
// parallelData depends on the processorPatch ordering so force
// recalculation
globalMeshDataPtr_.clear();
// Reset valid directions
geometricD_ = Zero;
solutionD_ = Zero;
// Update zones
pointZones_.clearAddressing();
faceZones_.clearAddressing();
cellZones_.clearAddressing();
// Remove the stored tet base points
tetBasePtIsPtr_.clear();
// Remove the cell tree
cellTreePtr_.clear();
}
void Foam::polyMesh::clearPrimitives()
{
resetMotion();
points_.setSize(0);
faces_.setSize(0);
owner_.setSize(0);
neighbour_.setSize(0);
clearedPrimitives_ = true;
}
void Foam::polyMesh::clearOut()
{
clearGeom();
clearAddressing();
}
void Foam::polyMesh::clearTetBasePtIs()
{
if (debug)
{
InfoInFunction << "Clearing tet base points" << endl;
}
tetBasePtIsPtr_.clear();
}
void Foam::polyMesh::clearCellTree()
{
if (debug)
{
InfoInFunction << "Clearing cell tree" << endl;
}
cellTreePtr_.clear();
}
// ************************************************************************* //