/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | www.openfoam.com \\/ M anipulation | ------------------------------------------------------------------------------- Copyright (C) 2011-2017 OpenFOAM Foundation ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . \*---------------------------------------------------------------------------*/ #include "polyMesh.H" #include "primitiveMesh.H" #include "globalMeshData.H" #include "MeshObject.H" #include "indexedOctree.H" #include "treeDataCell.H" #include "pointMesh.H" // * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * // void Foam::polyMesh::removeBoundary() { if (debug) { InfoInFunction << "Removing boundary patches." << endl; } // Remove the point zones boundary_.clear(); boundary_.setSize(0); clearOut(); } // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * // void Foam::polyMesh::clearGeom() { if (debug) { InfoInFunction << "Clearing geometric data" << endl; } // Clear all geometric mesh objects meshObject::clear(*this); meshObject::clear(*this); primitiveMesh::clearGeom(); boundary_.clearGeom(); // Reset valid directions (could change with rotation) geometricD_ = Zero; solutionD_ = Zero; // Remove the cell tree cellTreePtr_.clear(); } void Foam::polyMesh::updateGeom ( pointIOField& newPoints, autoPtr& newTetBasePtIsPtr ) { if (debug) { InfoInFunction << "Updating geometric data with newPoints:" << newPoints.size() << " newTetBasePtIs:" << newTetBasePtIsPtr.valid() << endl; } if (points_.size() != 0 && points_.size() != newPoints.size()) { FatalErrorInFunction << "Point motion detected but number of points " << newPoints.size() << " in " << newPoints.objectPath() << " does not correspond to " << " current " << points_.size() << exit(FatalError); } // Clear all geometric mesh objects that are not 'moveable' meshObject::clearUpto < pointMesh, TopologicalMeshObject, MoveableMeshObject > ( *this ); meshObject::clearUpto < polyMesh, TopologicalMeshObject, MoveableMeshObject > ( *this ); primitiveMesh::clearGeom(); boundary_.clearGeom(); // Reset valid directions (could change with rotation) geometricD_ = Zero; solutionD_ = Zero; // Remove the cell tree cellTreePtr_.clear(); // Update local data points_.instance() = newPoints.instance(); points_.transfer(newPoints); // Optional new tet base points if (newTetBasePtIsPtr.valid()) { tetBasePtIsPtr_ = std::move(newTetBasePtIsPtr); } // Calculate the geometry for the patches (transformation tensors etc.) boundary_.calcGeometry(); // Derived info bounds_ = boundBox(points_); // Rotation can cause direction vector to change geometricD_ = Zero; solutionD_ = Zero; // Update all 'moveable' objects meshObject::movePoints(*this); meshObject::movePoints(*this); } void Foam::polyMesh::clearAddressing(const bool isMeshUpdate) { if (debug) { InfoInFunction << "Clearing topology isMeshUpdate:" << isMeshUpdate << endl; } if (isMeshUpdate) { // Part of a mesh update. Keep meshObjects that have an updateMesh // callback meshObject::clearUpto < pointMesh, TopologicalMeshObject, UpdateableMeshObject > ( *this ); meshObject::clearUpto < polyMesh, TopologicalMeshObject, UpdateableMeshObject > ( *this ); } else { meshObject::clear(*this); meshObject::clear(*this); } primitiveMesh::clearAddressing(); // parallelData depends on the processorPatch ordering so force // recalculation globalMeshDataPtr_.clear(); // Reset valid directions geometricD_ = Zero; solutionD_ = Zero; // Update zones pointZones_.clearAddressing(); faceZones_.clearAddressing(); cellZones_.clearAddressing(); // Remove the stored tet base points tetBasePtIsPtr_.clear(); // Remove the cell tree cellTreePtr_.clear(); } void Foam::polyMesh::clearPrimitives() { resetMotion(); points_.setSize(0); faces_.setSize(0); owner_.setSize(0); neighbour_.setSize(0); clearedPrimitives_ = true; } void Foam::polyMesh::clearOut() { clearGeom(); clearAddressing(); } void Foam::polyMesh::clearTetBasePtIs() { if (debug) { InfoInFunction << "Clearing tet base points" << endl; } tetBasePtIsPtr_.clear(); } void Foam::polyMesh::clearCellTree() { if (debug) { InfoInFunction << "Clearing cell tree" << endl; } cellTreePtr_.clear(); } // ************************************************************************* //