/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | Copyright (C) 1991-2009 OpenCFD Ltd. \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA \*---------------------------------------------------------------------------*/ #include "linearMotion.H" #include "addToRunTimeSelectionTable.H" // * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * // namespace Foam { namespace solidBodyMotionFunctions { defineTypeNameAndDebug(linearMotion, 0); addToRunTimeSelectionTable ( solidBodyMotionFunction, linearMotion, dictionary ); }; }; // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * // Foam::solidBodyMotionFunctions::linearMotion::linearMotion ( const dictionary& SBMFCoeffs, const Time& runTime ) : solidBodyMotionFunction(SBMFCoeffs, runTime) { read(SBMFCoeffs); } // * * * * * * * * * * * * * * * * Destructors * * * * * * * * * * * * * * * // Foam::solidBodyMotionFunctions::linearMotion::~linearMotion() {} // * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * * // Foam::septernion Foam::solidBodyMotionFunctions::linearMotion::transformation() const { scalar t = time_.value(); // Translation of centre of gravity with constant velocity const vector displacement = velocity_*t; quaternion R(0, 0, 0); septernion TR(septernion(displacement)*R); Info<< "solidBodyMotionFunctions::linearMotion::transformation(): " << "Time = " << t << " transformation: " << TR << endl; return TR; } bool Foam::solidBodyMotionFunctions::linearMotion::read ( const dictionary& SBMFCoeffs ) { solidBodyMotionFunction::read(SBMFCoeffs); SBMFCoeffs_.lookup("velocity") >> velocity_; return true; } // ************************************************************************* //