/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | Copyright (C) 2011-2015 OpenFOAM Foundation \\/ M anipulation | Copyright (C) 2015 OpenCFD Ltd. ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Class Foam::surfaceToPoint Description A topoSetSource to selects points based on relation to surface. Select based on: - distance to surface - inside/outside status to surface (Uses normal of nearest surface triangle so requires valid surface topology!) SourceFiles surfaceToPoint.C \*---------------------------------------------------------------------------*/ #ifndef surfaceToPoint_H #define surfaceToPoint_H #include "topoSetSource.H" #include "Map.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { class triSurfaceSearch; /*---------------------------------------------------------------------------*\ Class surfaceToPoint Declaration \*---------------------------------------------------------------------------*/ class surfaceToPoint : public topoSetSource { // Private data //- Add usage string static addToUsageTable usage_; //- Name of surface file const fileName surfName_; //- If > 0 : include points with distance to surface less than nearDist. const scalar nearDist_; //- Include all points on opposite sign of normal on nearest surface. const bool includeInside_; //- Include all points on this sign of normal on nearest surface. const bool includeOutside_; // Private Member Functions //- Depending on surface add to or delete from pointSet. void combine(topoSet& set, const bool add) const; //- Check settings at construction time. void checkSettings() const; public: //- Runtime type information TypeName("surfaceToPoint"); // Constructors //- Construct from components surfaceToPoint ( const polyMesh& mesh, const fileName& surfName, const scalar nearDist, const bool includeInside, const bool includeOutside ); //- Construct from dictionary surfaceToPoint ( const polyMesh& mesh, const dictionary& dict ); //- Construct from Istream surfaceToPoint ( const polyMesh& mesh, Istream& ); //- Destructor virtual ~surfaceToPoint(); // Member Functions virtual sourceType setType() const { return POINTSETSOURCE; } virtual void applyToSet ( const topoSetSource::setAction action, topoSet& ) const; }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //