/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | Copyright (C) 1991-2009 OpenCFD Ltd. \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Class Foam::fileFormats::STLsurfaceFormat Description Provide a means of reading/writing STL files (ASCII and binary). Note For efficiency, the regions are sorted before creating the faces. The class is thus derived from MeshedSurface. SourceFiles STLsurfaceFormat.C STLsurfaceFormatASCII.L \*---------------------------------------------------------------------------*/ #ifndef STLsurfaceFormat_H #define STLsurfaceFormat_H #include "STLsurfaceFormatCore.H" #include "MeshedSurface.H" #include "UnsortedMeshedSurface.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { namespace fileFormats { /*---------------------------------------------------------------------------*\ Class STLsurfaceFormat Declaration \*---------------------------------------------------------------------------*/ template class STLsurfaceFormat : public MeshedSurface { // Private Member Functions //- Write Face in ASCII static inline void writeShell ( Ostream&, const pointField&, const Face&, const vector& norm ); //- Write Face in BINARY static inline void writeShell ( ostream&, const pointField&, const Face&, const vector&, const label regionI ); //- Write UnsortedMeshedSurface static void writeASCII(Ostream&, const UnsortedMeshedSurface&); //- Write UnsortedMeshedSurface static void writeBINARY(ostream&, const UnsortedMeshedSurface&); //- Write MeshedSurface static void writeASCII(Ostream&, const MeshedSurface&); //- Write MeshedSurface static void writeBINARY(ostream&, const MeshedSurface&); //- Disallow default bitwise copy construct STLsurfaceFormat(const STLsurfaceFormat&); //- Disallow default bitwise assignment void operator=(const STLsurfaceFormat&); public: // Constructors //- Construct from file name STLsurfaceFormat(const fileName&); // Selectors //- Read file and return surface static autoPtr > New(const fileName& name) { return autoPtr > ( new STLsurfaceFormat(name) ); } // Destructor virtual ~STLsurfaceFormat() {} // Member Functions //- Read from file virtual bool read(const fileName&); //- Write MeshedSurface (as ASCII) static void write ( Ostream&, const MeshedSurface& ); //- Write MeshedSurface static void write ( const fileName&, const MeshedSurface& ); //- Write UnsortedMeshedSurface (as ASCII) sorted by region static void write ( Ostream&, const UnsortedMeshedSurface& ); //- Write UnsortedMeshedSurface // ASCII output is sorted by region; binary output is unsorted static void write ( const fileName&, const UnsortedMeshedSurface& ); //- Write object (only ASCII output) virtual void write(Ostream& os) const { write(os, *this); } }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace fileFormats } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #ifdef NoRepository # include "STLsurfaceFormat.C" #endif // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //