/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | Copyright (C) 2012 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Class Foam::scalarTransport Group grpUtilitiesFunctionObjects Description This function object evolves a passive scalar transport equation. The field in ininitially zero, to which sources are added. The field name is assigned the name of the function object. Boundary conditions are automatically applied, based on the velocity boundary conditions. - the field can be zeroed on start-up using the resetOnStartUp flag - to employ the same numerical schemes as the flow velocity, use the autoSchemes flag - the diffusivity can be set manually using the DT entry, or retrieved from the turbulence model (if applicable) SourceFiles scalarTransport.C IOscalarTransport.H SeeAlso Foam::basicSourceList \*---------------------------------------------------------------------------*/ #ifndef scalarTransport_H #define scalarTransport_H #include "volFields.H" #include "surfaceFieldsFwd.H" #include "pointFieldFwd.H" #include "fvMatricesFwd.H" #include "basicSourceList.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { // Forward declaration of classes class objectRegistry; class dictionary; class mapPolyMesh; /*---------------------------------------------------------------------------*\ Class scalarTransport Declaration \*---------------------------------------------------------------------------*/ class scalarTransport { // Private data //- Name of this set of scalarTransport objects word name_; //- Reference to the mesh database const fvMesh& mesh_; //- On/off switch bool active_; //- Name of flux field (optional) word phiName_; //- Name of velocity field (optional) word UName_; //- Diffusion coefficient (optional) scalar DT_; //- Flag to indicate whether user DT_ is used bool userDT_; //- Flag to reset scalar field on start-up bool resetOnStartUp_; //- Number of corrector iterations (optional) label nCorr_; //- Flag to employ schemes for velocity for scalar transport bool autoSchemes_; //- Run-time selectable sources basicSourceList sources_; //- The scalar field volScalarField T_; // Private Member Functions //- Return the boundary types for the scalar field wordList boundaryTypes() const; //- Return the diffusivity field tmp DT(const surfaceScalarField& phi) const; //- Disallow default bitwise copy construct scalarTransport(const scalarTransport&); //- Disallow default bitwise assignment void operator=(const scalarTransport&); public: //- Runtime type information TypeName("scalarTransport"); // Constructors //- Construct for given objectRegistry and dictionary. // Allow the possibility to load fields from files scalarTransport ( const word& name, const objectRegistry&, const dictionary&, const bool loadFromFiles = false ); //- Destructor virtual ~scalarTransport(); // Member Functions //- Return name of the set of scalarTransport virtual const word& name() const { return name_; } //- Read the scalarTransport data virtual void read(const dictionary&); //- Execute, currently does nothing virtual void execute(); //- Execute at the final time-loop, currently does nothing virtual void end(); //- Calculate the scalarTransport and write virtual void write(); //- Update for changes of mesh virtual void updateMesh(const mapPolyMesh&) {} //- Update for changes of mesh virtual void movePoints(const polyMesh&) {} }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //