/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | www.openfoam.com \\/ M anipulation | ------------------------------------------------------------------------------- Copyright (C) 2011-2017 OpenFOAM Foundation Copyright (C) 2016-2022 OpenCFD Ltd. ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Application createPatch Group grpMeshManipulationUtilities Description Create patches out of selected boundary faces, which are either from existing patches or from a faceSet. More specifically it: - creates new patches (from selected boundary faces). Synchronise faces on coupled patches. - synchronises points on coupled boundaries - remove patches with 0 faces in them \*---------------------------------------------------------------------------*/ #include "cyclicPolyPatch.H" #include "syncTools.H" #include "argList.H" #include "Time.H" #include "OFstream.H" #include "meshTools.H" #include "faceSet.H" #include "IOPtrList.H" #include "polyTopoChange.H" #include "polyModifyFace.H" #include "wordRes.H" #include "processorMeshes.H" #include "IOdictionary.H" #include "regionProperties.H" #include "faceAreaWeightAMI2D.H" #include "fvMeshTools.H" #include "ReadFields.H" using namespace Foam; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { defineTemplateTypeNameAndDebug(IOPtrList, 0); } word patchName(const word& name, const fvMesh& mesh0, const fvMesh& mesh1) { word pName(name != "none" ? name : word::null); pName += mesh0.name(); pName += "_to_"; pName += mesh1.name(); return pName; } void matchPatchFaces ( const word& entryName, const word& AMIMethod, const dictionary& AMIDict, const PtrList& meshes, const label meshi, const label nSourcei, const label sourcei, const labelList& patchesi, const label meshj, const label nSourcej, const label sourcej, const labelList& patchesj, DynamicList& interfaceMesh0, DynamicList& interfacePatch0, DynamicList& interfaceNames0, DynamicList>>& interfaceFaces0, DynamicList& interfaceMesh1, DynamicList& interfacePatch1, DynamicList& interfaceNames1, DynamicList>>& interfaceFaces1 ) { // Now we have: // - meshi, sourcei, patchesi // - meshj, sourcej, patchesj // Attempt to match patches forAll(patchesi, i) { const auto& ppi = meshes[meshi].boundaryMesh()[patchesi[i]]; forAll(patchesj, j) { const auto& ppj = meshes[meshj].boundaryMesh()[patchesj[j]]; // Use AMI to try and find matches auto AMPtr(AMIInterpolation::New(AMIMethod, AMIDict)); AMPtr->calculate(ppi, ppj, nullptr); if ( gAverage(AMPtr->tgtWeightsSum()) > SMALL || gAverage(AMPtr->srcWeightsSum()) > SMALL ) { const label inti = interfaceMesh0.size(); Info<< "Introducing interface " << inti << " between" << " mesh " << meshes[meshi].name() << " patch " << ppi.name() << " and mesh " << meshes[meshj].name() << " patch " << ppj.name() << endl; // Mesh 0 //~~~~~~~ interfaceMesh0.append(labelList()); auto& intMesh0 = interfaceMesh0.last(); intMesh0.setSize(nSourcei, -1); intMesh0[sourcei] = meshi; interfacePatch0.append(labelList()); auto& intPatch0 = interfacePatch0.last(); intPatch0.setSize(nSourcei, -1); intPatch0[sourcei] = ppi.index(); interfaceNames0.append(wordList()); auto& intNames0 = interfaceNames0.last(); intNames0.setSize(nSourcei); //intNames0[sourcei] = // meshes[meshi].name() // + "_to_" // + meshes[meshj].name(); intNames0[sourcei] = patchName(entryName, meshes[meshi], meshes[meshj]); // Mesh 0 //~~~~~~~ interfaceMesh1.append(labelList()); auto& intMesh1 = interfaceMesh1.last(); intMesh1.setSize(nSourcej, -1); intMesh1[sourcej] = meshj; interfacePatch1.append(labelList()); auto& intPatch1 = interfacePatch1.last(); intPatch1.setSize(nSourcej, -1); intPatch1[sourcej] = ppj.index(); interfaceNames1.append(wordList()); auto& intNames1 = interfaceNames1.last(); intNames1.setSize(nSourcej); //intNames1[sourcej] = // meshes[meshj].name() // + "_to_" // + meshes[meshi].name(); intNames1[sourcej] = patchName(entryName, meshes[meshj], meshes[meshi]); interfaceFaces0.append(List>()); auto& intFaces0 = interfaceFaces0.last(); intFaces0.setSize(nSourcei); DynamicList