/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | Copyright (C) 2015 OpenFOAM Foundation \\/ M anipulation | Copyright (C) 2015-2018 OpenCFD Ltd. ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Class Foam::functionObjects::runTimePostPro::runTimePostProcessing Group grpGraphicsFunctionObjects Description Generate images during run-time. The functionality makes use of the VTK libraries (see http://www.vtk.org) which provide a broad set of functionality for scene composition and manipulation. Images are generated using a combination of function object output, and additional data e.gg triangulated surfaces and text. Current capabilities include support for: - Camera - Objects - Points - Lines - Surfaces - Scalar bars - Annotations - Selection of colour maps Scene configuration is performed using standard OpenFOAM dictionaries, using the main headings of: output=, camera, colours, points, lines, surfaces and text. SourceFiles runTimePostProcessing.C \*---------------------------------------------------------------------------*/ #ifndef functionObjects_runTimePostProcessing_H #define functionObjects_runTimePostProcessing_H #include "fvMeshFunctionObject.H" #include "objectRegistry.H" #include "mapPolyMesh.H" #include "PtrList.H" #include "scene.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // class vtkRenderer; class vtkRenderWindow; namespace Foam { namespace functionObjects { namespace runTimePostPro { class pointData; class pathline; class surface; class text; } /*---------------------------------------------------------------------------*\ Class runTimePostProcessing Declaration \*---------------------------------------------------------------------------*/ class runTimePostProcessing : public fvMeshFunctionObject { private: // Private data // Output struct outputType { word name_; label width_; label height_; }; //- Output instance outputType output_; //- Scene manager runTimePostPro::scene scene_; //- List of points PtrList points_; //- List of lines PtrList lines_; //- List of surfaces PtrList surfaces_; //- List of text PtrList text_; // Private Member Functions //- Helper function to read scene objects template void readObjects(const dictionary& dict, PtrList& objects) const; public: //- Runtime type information TypeName("runTimePostProcessing"); // Constructors //- Construct from dictionary runTimePostProcessing ( const word& name, const Time& runTime, const dictionary& dict ); //- Destructor virtual ~runTimePostProcessing() = default; // Member Functions const fvMesh& mesh() const { return mesh_; } //- Read the post-processing controls virtual bool read(const dictionary& dict); //- Execute, currently does nothing virtual bool execute(); //- Write virtual bool write(); }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace functionObjects } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #ifdef NoRepository #include "runTimePostProcessingTemplates.C" #endif // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //