/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | Copyright (C) 1991-2009 OpenCFD Ltd. \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Class Foam::clockTime Description Starts timing (using rtc) and returns elapsed time from start. Better resolution (2uSec instead of ~20mSec) than cpuTime. SourceFiles clockTime.C \*---------------------------------------------------------------------------*/ #ifndef clockTime_H #define clockTime_H #include // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { /*---------------------------------------------------------------------------*\ Class clockTime Declaration \*---------------------------------------------------------------------------*/ class clockTime { // Private data struct timeval startTime_; mutable struct timeval lastTime_; mutable struct timeval newTime_; static void getTime(struct timeval& t); static double timeDifference ( const struct timeval& start, const struct timeval& end ); public: // Constructors //- Construct from components clockTime(); // Member Functions // Access //- Returns CPU time from start of run double elapsedTime() const; //- Returns CPU time from last call of clockTimeIncrement() double timeIncrement() const; }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //