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391 lines
11 KiB
C++
391 lines
11 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 1991-2009 OpenCFD Ltd.
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::polyPatch
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Description
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A patch is a list of labels that address the faces in the global face list.
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The patch can calculate its own edges based on the global faces.
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Patch also contains all addressing between the faces.
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SourceFiles
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polyPatch.C
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polyPatchNew.C
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\*---------------------------------------------------------------------------*/
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#ifndef polyPatch_H
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#define polyPatch_H
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#include "patchIdentifier.H"
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#include "primitivePatch.H"
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#include "typeInfo.H"
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#include "runTimeSelectionTables.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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// Forward declaration of friend functions and operators
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class polyBoundaryMesh;
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class polyPatch;
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class PstreamBuffers;
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Ostream& operator<<(Ostream&, const polyPatch&);
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/*---------------------------------------------------------------------------*\
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Class polyPatch Declaration
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\*---------------------------------------------------------------------------*/
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class polyPatch
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:
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public patchIdentifier,
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public primitivePatch
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{
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// Private data
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//- Start label of this patch in the polyMesh face list
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label start_;
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//- Reference to boundary mesh
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const polyBoundaryMesh& boundaryMesh_;
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// Demand-driven private data
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//- face-cell addressing
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mutable labelList::subList* faceCellsPtr_;
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//- Global edge addressing
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mutable labelList* mePtr_;
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protected:
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// Protected Member Functions
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// The polyPatch geometry initialisation is called by polyBoundaryMesh
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friend class polyBoundaryMesh;
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//- Initialise the calculation of the patch geometry
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virtual void initGeometry(PstreamBuffers&)
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{}
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//- Calculate the patch geometry
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virtual void calcGeometry(PstreamBuffers&)
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{}
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//- Initialise the patches for moving points
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virtual void initMovePoints(PstreamBuffers&, const pointField&)
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{}
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//- Correct patches after moving points
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virtual void movePoints(PstreamBuffers&, const pointField& p);
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//- Initialise the update of the patch topology
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virtual void initUpdateMesh(PstreamBuffers&)
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{}
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//- Update of the patch topology
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virtual void updateMesh(PstreamBuffers&);
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public:
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//- Runtime type information
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TypeName("patch");
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//- Debug switch to disallow the use of genericPolyPatch
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static int disallowGenericPolyPatch;
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// Declare run-time constructor selection tables
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declareRunTimeSelectionTable
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(
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autoPtr,
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polyPatch,
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word,
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(
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const word& name,
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const label size,
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const label start,
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const label index,
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const polyBoundaryMesh& bm
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),
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(name, size, start, index, bm)
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);
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declareRunTimeSelectionTable
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(
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autoPtr,
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polyPatch,
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dictionary,
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(
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const word& name,
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const dictionary& dict,
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const label index,
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const polyBoundaryMesh& bm
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),
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(name, dict, index, bm)
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);
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// Constructors
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//- Construct from components
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polyPatch
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(
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const word& name,
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const label size,
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const label start,
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const label index,
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const polyBoundaryMesh& bm
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);
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//- Construct from dictionary
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polyPatch
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(
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const word& name,
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const dictionary& dict,
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const label index,
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const polyBoundaryMesh& bm
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);
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//- Construct as copy, resetting the boundary mesh
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polyPatch(const polyPatch&, const polyBoundaryMesh&);
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//- Construct given the original patch and resetting the
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// face list and boundary mesh information
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polyPatch
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(
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const polyPatch& pp,
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const polyBoundaryMesh& bm,
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const label index,
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const label newSize,
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const label newStart
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);
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//- Construct given the original patch and a map
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polyPatch
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(
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const polyPatch& pp,
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const polyBoundaryMesh& bm,
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const label index,
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const unallocLabelList& mapAddressing,
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const label newStart
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);
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//- Construct as copy
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polyPatch(const polyPatch&);
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//- Construct and return a clone, resetting the boundary mesh
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virtual autoPtr<polyPatch> clone(const polyBoundaryMesh& bm) const
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{
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return autoPtr<polyPatch>(new polyPatch(*this, bm));
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}
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//- Construct and return a clone, resetting the face list
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// and boundary mesh
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virtual autoPtr<polyPatch> clone
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(
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const polyBoundaryMesh& bm,
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const label index,
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const label newSize,
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const label newStart
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) const
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{
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return autoPtr<polyPatch>
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(
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new polyPatch(*this, bm, index, newSize, newStart)
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);
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}
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//- Construct and return a clone, resetting the face list
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// and boundary mesh
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virtual autoPtr<polyPatch> clone
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(
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const polyBoundaryMesh& bm,
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const label index,
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const unallocLabelList& mapAddressing,
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const label newStart
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) const
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{
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return autoPtr<polyPatch>
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(
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new polyPatch(*this, bm, index, mapAddressing, newStart)
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);
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}
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// Selectors
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//- Return a pointer to a new patch created on freestore from
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// components
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static autoPtr<polyPatch> New
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const word& patchType,
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const word& name,
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const label size,
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const label start,
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const label index,
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const polyBoundaryMesh& bm
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);
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//- Return a pointer to a new patch created on freestore from
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// dictionary
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static autoPtr<polyPatch> New
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(
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const word& name,
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const dictionary& dict,
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const label index,
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const polyBoundaryMesh& bm
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);
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//- Destructor
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virtual ~polyPatch();
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// Member Functions
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//- Return start label of this patch in the polyMesh face list
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label start() const
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{
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return start_;
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}
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//- Return boundaryMesh reference
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const polyBoundaryMesh& boundaryMesh() const;
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//- Return true if this patch field is coupled
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virtual bool coupled() const
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{
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return false;
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}
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//- Return true if the given type is a constraint type
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static bool constraintType(const word& pt);
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//- Return a list of all the constraint patch types
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static wordList constraintTypes();
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//- Slice list to patch
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template<class T>
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const typename List<T>::subList patchSlice(const List<T>& l) const
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{
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return typename List<T>::subList(l, this->size(), start_);
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}
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//- Slice Field to patch
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template<class T>
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const typename Field<T>::subField patchSlice(const Field<T>& l) const
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{
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return typename Field<T>::subField(l, this->size(), start_);
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}
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//- Write the polyPatch data as a dictionary
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virtual void write(Ostream&) const;
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// Geometric data; point list required
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//- Return face centres
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const vectorField::subField faceCentres() const;
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//- Return face normals
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const vectorField::subField faceAreas() const;
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//- Return face neighbour cell centres
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tmp<vectorField> faceCellCentres() const;
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// Addressing into mesh
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//- Return face-cell addressing
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const unallocLabelList& faceCells() const;
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//- Return global edge index for local edges
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const labelList& meshEdges() const;
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//- Clear addressing
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void clearAddressing();
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// Other patch operations
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//- Return label of face in patch from global face label
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inline label whichFace(const label l) const
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{
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return l - start_;
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}
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//- Initialize ordering for primitivePatch. Does not
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// refer to *this (except for name() and type() etc.)
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virtual void initOrder(PstreamBuffers&, const primitivePatch&) const;
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//- Return new ordering for primitivePatch.
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// Ordering is -faceMap: for every face
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// index of the new face -rotation:for every new face the clockwise
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// shift of the original face. Return false if nothing changes
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// (faceMap is identity, rotation is 0), true otherwise.
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virtual bool order
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(
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PstreamBuffers&,
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const primitivePatch&,
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labelList& faceMap,
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labelList& rotation
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) const;
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// Member operators
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//- Assignment
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void operator=(const polyPatch&);
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// Ostream Operator
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friend Ostream& operator<<(Ostream&, const polyPatch&);
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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