Files
openfoam/src/fvMotionSolver/fvMotionSolvers/displacement/layeredSolver/displacementLayeredMotionFvMotionSolver.H
mattijs a3621bd6d1 ENH: mesh motion on layered meshes.
Specifies motion as a set of interpolations on subsets of the mesh.
2010-03-09 13:22:23 +00:00

188 lines
5.6 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2009 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM; if not, write to the Free Software Foundation,
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Class
Foam::displacementLayeredMotionFvMotionSolver
Description
Mesh motion solver for an (multi-block) extruded fvMesh. Gets given the
structure of the mesh blocks and boundary conditions on these blocks.
Note: should not be an fvMotionSolver but just a motionSolver. Only here
so we can reuse displacementFvMotionSolver functionality (e.g. surface
following boundary conditions)
The displacementLayeredMotionCoeffs subdict of dynamicMeshDict specifies
per region (=cellZone) the boundary conditions on two opposing patches
(=faceZones). It then interpolates the boundary values using topological
walking so requires the cellZone to be a layered mesh.
The boundary conditions on faceZones are currently:
follow: the faceZone follows the overall mesh displacement.
Use this for faceZones on boundary faces (so it uses the
proper boundary conditions on the pointDisplacement).
fixedValue: fixed value.
timeVaryingUniformFixedValue: table-driven fixed value.
slip: the second of a pair of faceZones follows the tangential movement
specified by the first faceZone. (= removes the normal component).
SourceFiles
displacementLayeredMotionFvMotionSolver.C
\*---------------------------------------------------------------------------*/
#ifndef displacementLayeredMotionFvMotionSolver_H
#define displacementLayeredMotionFvMotionSolver_H
#include "displacementFvMotionSolver.H"
#include "PackedBoolList.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Forward class declarations
/*---------------------------------------------------------------------------*\
Class displacementLayeredMotionFvMotionSolver Declaration
\*---------------------------------------------------------------------------*/
class displacementLayeredMotionFvMotionSolver
:
public displacementFvMotionSolver
{
// Private data
//- Point motion field
mutable pointVectorField pointDisplacement_;
// Private Member Functions
void calcZoneMask
(
const label cellZoneI,
PackedBoolList& isZonePoint,
PackedBoolList& isZoneEdge
) const;
void walkStructured
(
const label cellZoneI,
const PackedBoolList& isZonePoint,
const PackedBoolList& isZoneEdge,
const labelList& seedPoints,
const vectorField& seedData,
scalarField& distance,
vectorField& data
) const;
tmp<vectorField> faceZoneEvaluate
(
const faceZone& fz,
const labelList& meshPoints,
const dictionary& dict,
const PtrList<pointVectorField>& patchDisp,
const label patchI
) const;
void cellZoneSolve
(
const label cellZoneI,
const dictionary& zoneDict
);
//- Disallow default bitwise copy construct
displacementLayeredMotionFvMotionSolver
(
const displacementLayeredMotionFvMotionSolver&
);
//- Disallow default bitwise assignment
void operator=(const displacementLayeredMotionFvMotionSolver&);
public:
//- Runtime type information
TypeName("displacementLayeredMotion");
// Constructors
//- Construct from polyMesh and data stream
displacementLayeredMotionFvMotionSolver
(
const polyMesh&,
Istream& msDataUnused
);
// Destructor
~displacementLayeredMotionFvMotionSolver();
// Member Functions
//- Return reference to the point motion displacement field
pointVectorField& pointDisplacement()
{
return pointDisplacement_;
}
//- Return const reference to the point motion displacement field
const pointVectorField& pointDisplacement() const
{
return pointDisplacement_;
}
//- Return point location obtained from the current motion field
virtual tmp<pointField> curPoints() const;
//- Solve for motion
virtual void solve();
//- Update topology
virtual void updateMesh(const mapPolyMesh&);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //