mirror of
https://develop.openfoam.com/Development/openfoam.git
synced 2025-11-28 03:28:01 +00:00
573 lines
18 KiB
C++
573 lines
18 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2018 OpenCFD Ltd.
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::bitSet
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Description
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A bitSet stores bits (elements with only two states) in packed internal
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format and supports a variety of bit-set operations.
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Its behaviour is largely list-like, with some HashSet features.
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SourceFiles
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bitSetI.H
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bitSet.C
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bitSetIO.C
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bitSetTemplates.C
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See also
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Foam::BitOps
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Foam::PackedList
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\*---------------------------------------------------------------------------*/
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#ifndef bitSet_H
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#define bitSet_H
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#include "className.H"
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#include "PackedList.H"
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#include "UIndirectList.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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// Forward declarations
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class bitSet;
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class labelRange;
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/*---------------------------------------------------------------------------*\
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Class bitSet Declaration
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\*---------------------------------------------------------------------------*/
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class bitSet
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:
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public PackedList<1>
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{
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private:
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// Private Member Functions
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//- Find the first block with a '0' bit
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// \return block number or -1 if the set is empty or all bits are on.
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inline label first_not_block() const;
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protected:
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// Protected Member Functions
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//- Write as a dictionary entry
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void writeEntry(Ostream& os) const;
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// Logic/Set Operations
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//- The set difference
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// \code
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// A = (A - B)
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// A = (A & !B)
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// A = (A & ~B)
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// \endcode
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// A and B can have different sizes.
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// Does not change the original set size.
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bitSet& minusEq(const bitSet& other);
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//- The set logical AND
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// \code
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// A = (A & B)
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//
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// \endcode
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// A and B can have different sizes..
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// Does not change the original set size.
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bitSet& andEq(const bitSet& other);
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//- The set logical OR
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// \code
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// A = (A | B)
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// \endcode
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// A and B can have different sizes
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//
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// \note
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// The default (strict=true) ignores additional length from B,
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// whereas (strict=false) permits the set to automatically grow
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// to accommodate additional elements arising from B.
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bitSet& orEq(const bitSet& other, const bool strict=true);
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//- The set logical XOR
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// \code
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// A = (A ^ B)
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// \endcode
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// A and B can have different sizes. Sizing behaviour as per orEq.
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bitSet& xorEq(const bitSet& other, const bool strict=true);
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public:
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// Forward declaration of access classes
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class reference;
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class const_iterator;
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typedef unsigned int const_reference;
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//- Define class name and debug
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ClassName("bitSet");
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// Constructors
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//- Construct an empty, zero-sized set
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inline constexpr bitSet() noexcept;
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//- Construct from Istream
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explicit bitSet(Istream& is);
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//- Construct with given size, with all bits set to 0
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explicit inline bitSet(const label n);
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//- Construct with given size and value for all elements
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inline bitSet(const label n, const bool val);
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//- Copy construct
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inline bitSet(const bitSet& bitset);
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//- Move construct
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inline bitSet(bitSet&& bitset);
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//- Construct from a list of bools
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explicit inline bitSet(const UList<bool>& bools);
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//- Construct with given size with all bits set to 0,
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//- subsequently add specified locations as 1.
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inline bitSet(const label n, const labelUList& locations);
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//- Construct with given size with all bits set to 0,
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//- subsequently add specified locations as 1.
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inline bitSet(const label n, const labelUIndList& locations);
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//- Construct with given size with all bits set to 0,
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//- subsequently add specified locations as 1.
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inline bitSet(const label n, std::initializer_list<label> locations);
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//- Construct with automatic sizing (filled with 0),
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//- and populate with specified locations as 1.
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explicit inline bitSet(const labelUList& locations);
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//- Construct with automatic sizing (filled with 0),
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//- and populate with specified locations as 1.
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explicit inline bitSet(const labelUIndList& locations);
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//- Clone
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inline autoPtr<bitSet> clone() const;
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// Member Functions
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// Query
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//- True if all bits in this bitset are set or if the set is empty.
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inline bool all() const;
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//- True if any bits in this bitset are set.
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inline bool any() const;
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//- True if no bits in this bitset are set.
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inline bool none() const;
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//- True if there are two or more entries and all entries have
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//- identical values.
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inline bool uniform() const;
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//- Count number of bits set.
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// \param on can be set to false to count the number of unset bits
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// instead.
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inline unsigned int count(const bool on=true) const;
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//- True if any bits in the other bitset intersect (are the same).
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//
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// \note Method name compatibility with boost::dynamic_bitset
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bool intersects(const bitSet& other) const;
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//- Test value at specified position, never auto-vivify entries.
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//
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// \note Method name compatibility with std::bitset
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inline bool test(const label pos) const;
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//- Locate the first bit that is set.
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// \return the location or -1 if there are no bits set.
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//
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// \note Method name compatibility with boost::dynamic_bitset
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inline label find_first() const;
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//- Locate the first bit that is unset.
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// \return the location or -1 if the set is empty or all bits are on.
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//
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// \note Provided for symmetry with find_first()
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inline label find_first_not() const;
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//- Locate the last bit set.
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// \return the location or -1 if there are no bits set.
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//
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// \note Provided for symmetry with find_first()
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inline label find_last() const;
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//- Locate the next bit set, starting one beyond the specified position
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// \return the location or -1 if there are no further bits set.
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//
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// \note Method name compatibility with boost::dynamic_bitset
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inline label find_next(label pos) const;
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//- The indices of the \a on bits as a sorted labelList.
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//
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// \note Method name compatibility with HashSet
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labelList toc() const;
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//- The indices of the \a on bits as a sorted labelList.
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// This is identical to toc(), which is always sorted.
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//
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// \note Method name compatibility with HashSet
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inline labelList sortedToc() const;
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//- Return the bitset values as a boolList.
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List<bool> values() const;
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// Assignment
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//- Assign all entries to the given value.
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inline void assign(const bool val);
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//- Copy assign all entries from a list of bools.
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void assign(const UList<bool>& bools);
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// Setting single or multiple values
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//- Single index/value assign
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using PackedList<1>::set;
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//- Set specified bits from another bitset.
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// The current set size may grow to accommodate any new bits
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// (auto-vivifies).
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inline void set(const bitSet& bitset);
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//- Set the specified range of bits specified
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// The current set size may grow to accommodate any new bits
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// (auto-vivifies).
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// \note this operation is generally more efficient than calling
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// set(pos) on individual bits.
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void set(const labelRange& range);
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// Unsetting single or multiple values
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//- Unset a single index
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using PackedList<1>::unset;
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//- Unset (subtract) the bits specified in the other bitset, which is
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//- a set difference corresponds to the logical operation
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// \code
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// A = (A & !B)
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// \endcode
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// The result is comparable to 'operator-='
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// \endcode
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//
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// A and B can have different sizes.
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// Does not change the original set size.
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inline bitSet& unset(const bitSet& other);
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//- Unset the specified range of bits specified, never auto-vivifies.
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// \note this operation can be more efficient than calling
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// unset(pos) on individual bits.
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void unset(const labelRange& range);
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// Edit
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//- Invert all bits in the addressable region
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inline void flip();
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//- Invert bits at the specified position.
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// A no-op if the position is out-of-range
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inline void flip(const label pos);
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//- Swap contents
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inline void swap(bitSet& bitset);
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//- Transfer the contents of the argument list into this list
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//- and annul the argument list.
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inline void transfer(bitSet& bitset);
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// Convenience methods
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//- Ensure the addressable range does not exceed maxSize.
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// Either decreases the size of the bitSet or is a no-op.
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//
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// \code
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// pointField& pts = mesh.points();
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// bitset.bound(pts.size());
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//
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// for (const label pointi : bitset)
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// {
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// pts[pointi] ...
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// }
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// \endcode
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inline bitSet& bound(const label maxSize);
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//- Ensure the addressable range does not exceed that of other.
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// Either decreases the size of the bitSet or is a no-op.
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inline bitSet& bound(const bitSet& other);
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//- Ensure that minSize is covered by the bitSet.
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// Either increases the size of the bitSet or is a no-op.
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inline bitSet& extend(const label minSize);
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//- Ensure the bitset is addressable throughout the range of other.
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// Either increases the size of the bitSet or is a no-op.
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inline bitSet& extend(const bitSet& other);
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//- Set the listed locations to true.
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// Does auto-vivify for non-existent entries.
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inline void setMany(const labelUList& locations);
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//- Set the listed locations to true.
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// Does auto-vivify for non-existent entries.
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inline void setMany(const labelUIndList& locations);
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//- Set the locations listed by the iterator range,
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// auto-vivify entries if needed.
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template<class InputIter>
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void setMany(InputIter first, InputIter last);
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//- Unset the listed locations, never auto-vivifies.
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inline void unsetMany(const labelUList& locations);
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//- Unset the listed locations, never auto-vivifies.
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inline void unsetMany(const labelUIndList& locations);
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//- Unset the locations listed by the iterator range,
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//- never auto-vivify entries.
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template<class InputIter>
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void unsetMany(InputIter first, InputIter last);
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// Access helpers
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//- A reference supporting read/write access to an entry
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class reference
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:
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public PackedList<1>::reference
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{
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protected:
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friend class bitSet; // Access for parent
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void operator&() = delete; // Refuse to provide its address
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//- Construct by taking reference of block from within
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//- the list and the specified index.
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inline reference(bitSet* parent, const label index);
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public:
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//- Flip the bit at the position, no range-checking
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inline void flip();
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//- Value assignment
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inline void operator=(const reference& other);
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//- Value assignment
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inline void operator=(const unsigned int val);
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//- Conversion operator
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inline operator unsigned int () const;
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};
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// Iteration
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//- A const_iterator for iterating across \a on values
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class const_iterator
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{
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friend class bitSet;
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//- The parent being iterated
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const bitSet* set_;
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//- Global position of the current \a on bit
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label pos_;
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//- Construct null - an end iterator
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inline const_iterator() noexcept;
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//- Construct begin iterator
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inline const_iterator(const bitSet* bitset);
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public:
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//- Return the current \a on position
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inline label operator*() const noexcept;
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//- Move to the next \a on position
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inline const_iterator& operator++();
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inline bool operator==(const const_iterator& iter) const noexcept;
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inline bool operator!=(const const_iterator& iter) const noexcept;
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};
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//- Iterator set to the position of the first \a on bit
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inline const_iterator begin() const;
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//- Iterator set to the position of the first \a on bit
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inline const_iterator cbegin() const;
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//- Iterator beyond the end of the bitSet
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inline const_iterator end() const noexcept;
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//- Iterator beyond the end of the bitSet
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inline const_iterator cend() const noexcept;
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// Member Operators
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//- Identical to get() - get value at index.
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// Never auto-vivify entries.
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inline unsigned int operator[](const label i) const;
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//- Non-const access to value at index.
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// Fatal for out-of-range indices
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inline reference operator[](const label i);
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//- Assignment of all entries to the given value.
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inline bitSet& operator=(const bool val);
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//- Copy assignment
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inline bitSet& operator=(const bitSet& bitset);
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//- Move assignment
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inline bitSet& operator=(bitSet&& bitset);
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//- Complement operator.
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// Return a copy of the existing set with all its bits flipped.
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inline bitSet operator~() const;
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//- Bitwise-AND all the bits in other with the bits in this bitset.
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// The operands may have dissimilar sizes without affecting the size
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// of the set.
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inline bitSet& operator&=(const bitSet& other);
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//- Bitwise-OR operator - similar to the set() method.
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// The operands may have dissimilar sizes without affecting the size
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// of the set.
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inline bitSet& operator|=(const bitSet& other);
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//- Bitwise-XOR operator - retains unique entries.
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// The operands may have dissimilar sizes without affecting the size
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// of the set.
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inline bitSet& operator^=(const bitSet& other);
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//- Remove entries from this list - identical to the unset() method.
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// The operands may have dissimilar sizes without affecting the size
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// of the set.
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inline bitSet& operator-=(const bitSet& other);
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// IO
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//- Write the bitSet, with line-breaks in ASCII if the size
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//- exceeds shortListLen.
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// Using '0' suppresses line-breaks entirely.
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Ostream& writeList(Ostream& os, const label shortListLen=0) const;
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//- Write as a dictionary entry with keyword
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void writeEntry(const word& keyword, Ostream& os) const;
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// IOstream Operators
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//- Return info proxy
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InfoProxy<bitSet> info() const
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{
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return *this;
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}
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friend Ostream& operator<<
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(
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Ostream& os,
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const InfoProxy<bitSet>& info
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);
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friend Ostream& operator<<
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(
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Ostream& os,
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const bitSet& bitset
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);
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// Housekeeping
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//- Identical to toc()
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// \deprecated compatibility method for PackedBoolList (APR-2018)
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inline labelList used() const { return toc(); }
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};
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// Global Operators
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//- Bitwise-AND of two bitsets.
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// See bitSet::operator&= for more details.
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inline bitSet operator&(const bitSet& a, const bitSet& b);
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//- Bitwise-OR of two bitsets
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// See bitSet::operator|= for more details.
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inline bitSet operator|(const bitSet& a, const bitSet& b);
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//- Bitwise-XOR of two bitsets to form a unique bit-set
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// See bitSet::operator^= for more details.
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inline bitSet operator^(const bitSet& a, const bitSet& b);
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//- Bitwise difference (subset) of two bitsets to form a unique bit-set
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// See bitSet::operator-= for more details.
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inline bitSet operator-(const bitSet& a, const bitSet& b);
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#include "bitSetI.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#ifdef NoRepository
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#include "bitSetTemplates.C"
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#endif
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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