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- The bitSet class replaces the old PackedBoolList class.
The redesign provides better block-wise access and reduced method
calls. This helps both in cases where the bitSet may be relatively
sparse, and in cases where advantage of contiguous operations can be
made. This makes it easier to work with a bitSet as top-level object.
In addition to the previously available count() method to determine
if a bitSet is being used, now have simpler queries:
- all() - true if all bits in the addressable range are empty
- any() - true if any bits are set at all.
- none() - true if no bits are set.
These are faster than count() and allow early termination.
The new test() method tests the value of a single bit position and
returns a bool without any ambiguity caused by the return type
(like the get() method), nor the const/non-const access (like
operator[] has). The name corresponds to what std::bitset uses.
The new find_first(), find_last(), find_next() methods provide a faster
means of searching for bits that are set.
This can be especially useful when using a bitSet to control an
conditional:
OLD (with macro):
forAll(selected, celli)
{
if (selected[celli])
{
sumVol += mesh_.cellVolumes()[celli];
}
}
NEW (with const_iterator):
for (const label celli : selected)
{
sumVol += mesh_.cellVolumes()[celli];
}
or manually
for
(
label celli = selected.find_first();
celli != -1;
celli = selected.find_next()
)
{
sumVol += mesh_.cellVolumes()[celli];
}
- When marking up contiguous parts of a bitset, an interval can be
represented more efficiently as a labelRange of start/size.
For example,
OLD:
if (isA<processorPolyPatch>(pp))
{
forAll(pp, i)
{
ignoreFaces.set(i);
}
}
NEW:
if (isA<processorPolyPatch>(pp))
{
ignoreFaces.set(pp.range());
}
398 lines
11 KiB
C
398 lines
11 KiB
C
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2013-2016 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Application
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orientFaceZone
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Group
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grpMeshManipulationUtilities
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Description
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Corrects orientation of faceZone.
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- correct in parallel - excludes coupled faceZones from walk
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- correct for non-manifold faceZones - restarts walk
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\*---------------------------------------------------------------------------*/
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#include "argList.H"
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#include "Time.H"
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#include "syncTools.H"
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#include "patchFaceOrientation.H"
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#include "PatchEdgeFaceWave.H"
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#include "orientedSurface.H"
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#include "globalIndex.H"
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using namespace Foam;
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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int main(int argc, char *argv[])
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{
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#include "addRegionOption.H"
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argList::addArgument("faceZone");
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argList::addArgument("outsidePoint");
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#include "setRootCase.H"
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#include "createTime.H"
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#include "createNamedPolyMesh.H"
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const word zoneName = args[1];
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const point outsidePoint = args.read<point>(2);
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Info<< "Orienting faceZone " << zoneName
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<< " such that " << outsidePoint << " is outside"
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<< nl << endl;
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const faceZone& fZone = mesh.faceZones()[zoneName];
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if (fZone.checkParallelSync())
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{
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FatalErrorInFunction
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<< "Face zone " << fZone.name()
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<< " is not parallel synchronised."
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<< " Any coupled face also needs its coupled version to be included"
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<< " and with opposite flipMap."
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<< exit(FatalError);
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}
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const labelList& faceLabels = fZone;
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const indirectPrimitivePatch patch
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(
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IndirectList<face>(mesh.faces(), faceLabels),
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mesh.points()
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);
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const bitSet isMasterFace(syncTools::getMasterFaces(mesh));
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// Data on all edges and faces
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List<patchFaceOrientation> allEdgeInfo(patch.nEdges());
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List<patchFaceOrientation> allFaceInfo(patch.size());
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// Make sure we don't walk through
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// - slaves of coupled faces
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// - non-manifold edges
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{
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const polyBoundaryMesh& bm = mesh.boundaryMesh();
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label nProtected = 0;
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forAll(faceLabels, facei)
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{
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const label meshFacei = faceLabels[facei];
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const label patchi = bm.whichPatch(meshFacei);
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if
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(
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patchi != -1
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&& bm[patchi].coupled()
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&& !isMasterFace[meshFacei]
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)
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{
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// Slave side. Mark so doesn't get visited.
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allFaceInfo[facei] = orientedSurface::NOFLIP;
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nProtected++;
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}
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}
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Info<< "Protected from visiting "
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<< returnReduce(nProtected, sumOp<label>())
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<< " slaves of coupled faces" << nl << endl;
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}
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{
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// Number of (master)faces per edge
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labelList nMasterFaces(patch.nEdges(), 0);
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forAll(faceLabels, facei)
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{
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const label meshFacei = faceLabels[facei];
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if (isMasterFace[meshFacei])
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{
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const labelList& fEdges = patch.faceEdges()[facei];
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forAll(fEdges, fEdgeI)
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{
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nMasterFaces[fEdges[fEdgeI]]++;
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}
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}
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}
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syncTools::syncEdgeList
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(
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mesh,
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patch.meshEdges(mesh.edges(), mesh.pointEdges()),
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nMasterFaces,
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plusEqOp<label>(),
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label(0)
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);
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label nProtected = 0;
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forAll(nMasterFaces, edgeI)
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{
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if (nMasterFaces[edgeI] > 2)
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{
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allEdgeInfo[edgeI] = orientedSurface::NOFLIP;
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nProtected++;
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}
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}
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Info<< "Protected from visiting "
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<< returnReduce(nProtected, sumOp<label>())
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<< " non-manifold edges" << nl << endl;
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}
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DynamicList<label> changedEdges;
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DynamicList<patchFaceOrientation> changedInfo;
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const scalar tol = PatchEdgeFaceWave
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<
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indirectPrimitivePatch,
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patchFaceOrientation
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>::propagationTol();
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int dummyTrackData;
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globalIndex globalFaces(patch.size());
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while (true)
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{
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// Pick an unset face
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label unsetFacei = labelMax;
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forAll(allFaceInfo, facei)
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{
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if (allFaceInfo[facei] == orientedSurface::UNVISITED)
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{
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unsetFacei = globalFaces.toGlobal(facei);
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break;
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}
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}
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reduce(unsetFacei, minOp<label>());
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if (unsetFacei == labelMax)
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{
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break;
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}
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label proci = globalFaces.whichProcID(unsetFacei);
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label seedFacei = globalFaces.toLocal(proci, unsetFacei);
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Info<< "Seeding from processor " << proci << " face " << seedFacei
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<< endl;
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if (proci == Pstream::myProcNo())
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{
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// Determine orientation of seedFace
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vector d = outsidePoint-patch.faceCentres()[seedFacei];
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const vector& fn = patch.faceNormals()[seedFacei];
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// Set information to correct orientation
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patchFaceOrientation& faceInfo = allFaceInfo[seedFacei];
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faceInfo = orientedSurface::NOFLIP;
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if ((fn&d) < 0)
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{
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faceInfo.flip();
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Pout<< "Face " << seedFacei << " at "
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<< patch.faceCentres()[seedFacei]
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<< " with normal " << fn
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<< " needs to be flipped." << endl;
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}
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else
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{
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Pout<< "Face " << seedFacei << " at "
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<< patch.faceCentres()[seedFacei]
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<< " with normal " << fn
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<< " points in positive direction (cos = " << (fn&d)/mag(d)
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<< ")" << endl;
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}
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const labelList& fEdges = patch.faceEdges()[seedFacei];
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forAll(fEdges, fEdgeI)
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{
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label edgeI = fEdges[fEdgeI];
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patchFaceOrientation& edgeInfo = allEdgeInfo[edgeI];
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if
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(
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edgeInfo.updateEdge<int>
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(
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mesh,
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patch,
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edgeI,
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seedFacei,
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faceInfo,
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tol,
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dummyTrackData
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)
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)
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{
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changedEdges.append(edgeI);
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changedInfo.append(edgeInfo);
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}
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}
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}
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if (returnReduce(changedEdges.size(), sumOp<label>()) == 0)
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{
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break;
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}
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// Walk
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PatchEdgeFaceWave
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<
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indirectPrimitivePatch,
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patchFaceOrientation
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> calc
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(
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mesh,
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patch,
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changedEdges,
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changedInfo,
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allEdgeInfo,
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allFaceInfo,
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returnReduce(patch.nEdges(), sumOp<label>())
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);
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}
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// Push master zone info over to slave (since slave faces never visited)
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{
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const polyBoundaryMesh& bm = mesh.boundaryMesh();
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labelList neiStatus
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(
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mesh.nFaces()-mesh.nInternalFaces(),
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orientedSurface::UNVISITED
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);
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forAll(faceLabels, i)
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{
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const label meshFacei = faceLabels[i];
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if (!mesh.isInternalFace(meshFacei))
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{
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neiStatus[meshFacei-mesh.nInternalFaces()] =
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allFaceInfo[i].flipStatus();
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}
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}
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syncTools::swapBoundaryFaceList(mesh, neiStatus);
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forAll(faceLabels, i)
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{
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const label meshFacei = faceLabels[i];
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const label patchi = bm.whichPatch(meshFacei);
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if
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(
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patchi != -1
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&& bm[patchi].coupled()
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&& !isMasterFace[meshFacei]
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)
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{
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// Slave side. Take flipped from neighbour
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label bFacei = meshFacei-mesh.nInternalFaces();
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if (neiStatus[bFacei] == orientedSurface::NOFLIP)
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{
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allFaceInfo[i] = orientedSurface::FLIP;
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}
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else if (neiStatus[bFacei] == orientedSurface::FLIP)
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{
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allFaceInfo[i] = orientedSurface::NOFLIP;
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}
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else
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{
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FatalErrorInFunction
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<< "Incorrect status for face " << meshFacei
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<< abort(FatalError);
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}
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}
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}
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}
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// Convert to flipmap and adapt faceZones
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boolList newFlipMap(allFaceInfo.size(), false);
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label nChanged = 0;
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forAll(allFaceInfo, facei)
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{
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if (allFaceInfo[facei] == orientedSurface::NOFLIP)
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{
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newFlipMap[facei] = false;
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}
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else if (allFaceInfo[facei] == orientedSurface::FLIP)
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{
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newFlipMap[facei] = true;
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}
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else
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{
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FatalErrorInFunction
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<< "Problem : unvisited face " << facei
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<< " centre:" << mesh.faceCentres()[faceLabels[facei]]
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<< abort(FatalError);
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}
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if (fZone.flipMap()[facei] != newFlipMap[facei])
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{
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nChanged++;
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}
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}
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reduce(nChanged, sumOp<label>());
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if (nChanged > 0)
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{
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Info<< "Flipping " << nChanged << " out of "
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<< globalFaces.size() << " faces." << nl << endl;
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mesh.faceZones()[zoneName].resetAddressing(faceLabels, newFlipMap);
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if (!mesh.faceZones().write())
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{
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FatalErrorInFunction
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<< "Failed writing faceZones" << exit(FatalError);
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}
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}
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Info<< "End\n" << endl;
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return 0;
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}
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// ************************************************************************* //
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