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https://develop.openfoam.com/Development/openfoam.git
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190 lines
5.3 KiB
C
190 lines
5.3 KiB
C
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2013 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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\*---------------------------------------------------------------------------*/
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#include "setAndNormalToFaceZone.H"
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#include "polyMesh.H"
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#include "faceZoneSet.H"
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#include "addToRunTimeSelectionTable.H"
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// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
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namespace Foam
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{
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defineTypeNameAndDebug(setAndNormalToFaceZone, 0);
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addToRunTimeSelectionTable(topoSetSource, setAndNormalToFaceZone, word);
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addToRunTimeSelectionTable(topoSetSource, setAndNormalToFaceZone, istream);
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}
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Foam::topoSetSource::addToUsageTable Foam::setAndNormalToFaceZone::usage_
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(
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setAndNormalToFaceZone::typeName,
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"\n Usage: setAndNormalToFaceZone <faceSet> <normal>\n\n"
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" Select all faces in the faceSet and orient using normal.\n\n"
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);
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// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
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Foam::setAndNormalToFaceZone::setAndNormalToFaceZone
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(
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const polyMesh& mesh,
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const word& setName,
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const vector& normal
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)
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:
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topoSetSource(mesh),
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setName_(setName),
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normal_(normal)
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{}
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Foam::setAndNormalToFaceZone::setAndNormalToFaceZone
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(
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const polyMesh& mesh,
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const dictionary& dict
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)
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:
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topoSetSource(mesh),
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setName_(dict.lookup("faceSet")),
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normal_(dict.lookup("normal"))
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{}
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Foam::setAndNormalToFaceZone::setAndNormalToFaceZone
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(
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const polyMesh& mesh,
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Istream& is
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)
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:
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topoSetSource(mesh),
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setName_(checkIs(is)),
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normal_(checkIs(is))
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{}
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// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
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Foam::setAndNormalToFaceZone::~setAndNormalToFaceZone()
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{}
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// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
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void Foam::setAndNormalToFaceZone::applyToSet
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(
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const topoSetSource::setAction action,
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topoSet& set
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) const
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{
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if (!isA<faceZoneSet>(set))
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{
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WarningIn
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(
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"setAndNormalToFaceZone::applyToSet"
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"("
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"const topoSetSource::setAction, "
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"topoSet&"
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")"
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) << "Operation only allowed on a faceZoneSet." << endl;
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}
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else
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{
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faceZoneSet& fzSet = refCast<faceZoneSet>(set);
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if ((action == topoSetSource::NEW) || (action == topoSetSource::ADD))
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{
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Info<< " Adding all faces from faceSet " << setName_
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<< " ..." << endl;
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// Load the sets
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faceSet fSet(mesh_, setName_);
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// Start off from copy
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DynamicList<label> newAddressing(fzSet.addressing());
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DynamicList<bool> newFlipMap(fzSet.flipMap());
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const faceList& faces = mesh_.faces();
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const pointField& points = mesh_.points();
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forAllConstIter(faceSet, fSet, iter)
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{
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label faceI = iter.key();
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if (!fzSet.found(faceI))
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{
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newAddressing.append(faceI);
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vector n = faces[faceI].normal(points);
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if ((n & normal_) > 0)
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{
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newFlipMap.append(false);
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}
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else
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{
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newFlipMap.append(true);
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}
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}
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}
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fzSet.addressing().transfer(newAddressing);
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fzSet.flipMap().transfer(newFlipMap);
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fzSet.updateSet();
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}
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else if (action == topoSetSource::DELETE)
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{
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Info<< " Removing all faces from faceSet " << setName_
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<< " ..." << endl;
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// Load the set
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faceSet loadedSet(mesh_, setName_);
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// Start off empty
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DynamicList<label> newAddressing(fzSet.addressing().size());
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DynamicList<bool> newFlipMap(fzSet.flipMap().size());
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forAll(fzSet.addressing(), i)
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{
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if (!loadedSet.found(fzSet.addressing()[i]))
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{
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newAddressing.append(fzSet.addressing()[i]);
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newFlipMap.append(fzSet.flipMap()[i]);
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}
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}
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fzSet.addressing().transfer(newAddressing);
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fzSet.flipMap().transfer(newFlipMap);
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fzSet.updateSet();
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}
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}
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}
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// ************************************************************************* //
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