Files
openfoam/src/postProcessing/functionObjects/field/wallBoundedStreamLine/wallBoundedStreamLineParticleCloud.H
2012-02-06 16:39:43 +00:00

100 lines
3.0 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2012 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::wallBoundedStreamLineParticleCloud
Description
A Cloud of streamLine particles
SourceFiles
streamLineCloud.C
\*---------------------------------------------------------------------------*/
#ifndef streamLineCloud_H
#define streamLineCloud_H
#include "Cloud.H"
#include "wallBoundedStreamLineParticle.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class streamLineCloud Declaration
\*---------------------------------------------------------------------------*/
class wallBoundedStreamLineParticleCloud
:
public Cloud<wallBoundedStreamLineParticle>
{
// Private Member Functions
//- Disallow default bitwise copy construct
wallBoundedStreamLineParticleCloud
(
const wallBoundedStreamLineParticleCloud&
);
//- Disallow default bitwise assignment
void operator=(const wallBoundedStreamLineParticleCloud&);
public:
//- Type of parcel the cloud was instantiated for
typedef wallBoundedStreamLineParticle parcelType;
// Constructors
//- Construct given mesh
wallBoundedStreamLineParticleCloud
(
const polyMesh&,
const word& cloudName = "defaultCloud",
bool readFields = true
);
//- Construct from mesh, cloud name, and a list of particles
wallBoundedStreamLineParticleCloud
(
const polyMesh& mesh,
const word& cloudName,
const IDLList<wallBoundedStreamLineParticle>& particles
);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //