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openfoam/src/OpenFOAM/interpolations/interpolateXY/interpolateXY.C

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C

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2009 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "interpolateXY.H"
#include "primitiveFields.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
template<class Type>
Field<Type> interpolateXY
(
const scalarField& xNew,
const scalarField& xOld,
const Field<Type>& yOld
)
{
Field<Type> yNew(xNew.size());
forAll(xNew, i)
{
yNew[i] = interpolateXY(xNew[i], xOld, yOld);
}
return yNew;
}
template<class Type>
Type interpolateXY
(
const scalar x,
const scalarField& xOld,
const Field<Type>& yOld
)
{
label n = xOld.size();
label lo = 0;
for (lo=0; lo<n && xOld[lo]>x; ++lo)
{}
label low = lo;
if (low < n)
{
for (label i=low; i<n; ++i)
{
if (xOld[i] > xOld[lo] && xOld[i] <= x)
{
lo = i;
}
}
}
label hi = 0;
for (hi=0; hi<n && xOld[hi]<x; ++hi)
{}
label high = hi;
if (high < n)
{
for (label i=high; i<n; ++i)
{
if (xOld[i] < xOld[hi] && xOld[i] >= x)
{
hi = i;
}
}
}
if (lo<n && hi<n && lo != hi)
{
return yOld[lo]
+ ((x - xOld[lo])/(xOld[hi] - xOld[lo]))*(yOld[hi] - yOld[lo]);
}
else if (lo == hi)
{
return yOld[lo];
}
else if (lo == n)
{
return yOld[hi];
}
else
{
return yOld[lo];
}
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// ************************************************************************* //