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STYLE: drop surface extraction from foamToStarMesh - retain surfZone names when writing surfaces - remove surface extraction/writing from meshWriter since it now duplicates what the meshedSurface class can do.
2008-10-23 Contents: surfaceAdd - adds to surface files. (but does not intersect or anything) surfaceBooleanOp - Boolean operations (add, or, xor) on closed surfaces. Probably not working. surfaceCheck - checks surface for incorrect topology. Checks normals of neighbouring faces. surfaceCoarsen - Stan Melax coarsening algorithm surfaceConvert - Converts surfaces to/from various formats surfaceFind - Finds nearest vertex and face to given point. surfaceMeshTriangulate - Triangulate external faces of mesh and write as surface. surfacePointMerge - Explicit point merge of surface. surfaceSetOutside - Orient normals on (closed) surface. surfaceSmooth - Laplacian smoothing on surface vertices surfaceSubset - Subsets surface surfaceToPatch - Applies region information of surfaces to mesh. Each external face of mesh gets region number of nearest surface triangle. ------------------------------------------------------------------------------- surfaceMeshConvert - Similar to surfaceConvert, but uses surfMesh library