Files
openfoam/src/surfMesh/surfaceFormats/tri/TRIsurfaceFormat.C
Mark Olesen 408f252d64 ENH: regularize surfaceFormat writers (#1600)
- use local branching for face maps to reduce code complexity
  and duplication
2020-03-12 16:20:57 +01:00

266 lines
6.9 KiB
C

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | www.openfoam.com
\\/ M anipulation |
-------------------------------------------------------------------------------
Copyright (C) 2011-2016 OpenFOAM Foundation
Copyright (C) 2016-2020 OpenCFD Ltd.
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "TRIsurfaceFormat.H"
#include "TRIReader.H"
#include "OFstream.H"
#include "ListOps.H"
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
template<class Face>
inline void Foam::fileFormats::TRIsurfaceFormat<Face>::writeShell
(
Ostream& os,
const UList<point>& pts,
const Face& f,
const label zoneI
)
{
// simple triangulation about f[0].
// better triangulation should have been done before
const point& p0 = pts[f[0]];
for (label fp1 = 1; fp1 < f.size() - 1; ++fp1)
{
const label fp2 = f.fcIndex(fp1);
const point& p1 = pts[f[fp1]];
const point& p2 = pts[f[fp2]];
os << p0.x() << ' ' << p0.y() << ' ' << p0.z() << ' '
<< p1.x() << ' ' << p1.y() << ' ' << p1.z() << ' '
<< p2.x() << ' ' << p2.y() << ' ' << p2.z() << ' '
// zone as colour
<< "0x" << hex << zoneI << dec << nl;
}
}
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
template<class Face>
Foam::fileFormats::TRIsurfaceFormat<Face>::TRIsurfaceFormat
(
const fileName& filename
)
{
read(filename);
}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
template<class Face>
bool Foam::fileFormats::TRIsurfaceFormat<Face>::read
(
const fileName& filename
)
{
// Clear everything
this->clear();
// Read in the values
TRIReader reader(filename);
// Get the map for stitched surface points
labelList pointMap;
const label nUniquePoints = reader.mergePointsMap(pointMap);
const auto& readpts = reader.points();
// Assign points
pointField& pointLst = this->storedPoints();
pointLst.setSize(nUniquePoints);
forAll(readpts, pointi)
{
pointLst[pointMap[pointi]] = readpts[pointi];
}
// Retrieve the original zone information
List<label> sizes(std::move(reader.sizes()));
List<label> zoneIds(std::move(reader.zoneIds()));
// Generate the (sorted) faces
List<Face> faceLst(zoneIds.size());
if (reader.sorted())
{
// Already sorted - generate directly
forAll(faceLst, facei)
{
const label startPt = 3*facei;
faceLst[facei] = Face
{
pointMap[startPt],
pointMap[startPt+1],
pointMap[startPt+2]
};
}
}
else
{
// Determine the sorted order:
// use sortedOrder directly (the intermediate list is discared anyhow)
labelList faceMap(sortedOrder(zoneIds));
// Generate sorted faces
forAll(faceMap, facei)
{
const label startPt = 3*faceMap[facei];
faceLst[facei] = Face
{
pointMap[startPt],
pointMap[startPt+1],
pointMap[startPt+2]
};
}
}
zoneIds.clear();
// Transfer
this->storedFaces().transfer(faceLst);
this->addZones(sizes);
this->addZonesToFaces(); // for labelledTri
return true;
}
template<class Face>
void Foam::fileFormats::TRIsurfaceFormat<Face>::write
(
const fileName& filename,
const MeshedSurfaceProxy<Face>& surf,
IOstreamOption streamOpt,
const dictionary&
)
{
// ASCII only, allow output compression
streamOpt.format(IOstream::ASCII);
const UList<point>& pointLst = surf.points();
const UList<Face>& faceLst = surf.surfFaces();
const UList<label>& faceMap = surf.faceMap();
const surfZoneList zones =
(
surf.surfZones().empty()
? surfaceFormatsCore::oneZone(faceLst)
: surf.surfZones()
);
const bool useFaceMap = (surf.useFaceMap() && zones.size() > 1);
OFstream os(filename, streamOpt);
if (!os.good())
{
FatalErrorInFunction
<< "Cannot write file " << filename << nl
<< exit(FatalError);
}
label faceIndex = 0;
label zoneIndex = 0;
for (const surfZone& zone : zones)
{
for (label nLocal = zone.size(); nLocal--; ++faceIndex)
{
const label facei =
(useFaceMap ? faceMap[faceIndex] : faceIndex);
const Face& f = faceLst[facei];
writeShell(os, pointLst, f, zoneIndex);
}
++zoneIndex;
}
}
template<class Face>
void Foam::fileFormats::TRIsurfaceFormat<Face>::write
(
const fileName& filename,
const UnsortedMeshedSurface<Face>& surf,
IOstreamOption streamOpt,
const dictionary&
)
{
// ASCII only, allow output compression
streamOpt.format(IOstream::ASCII);
const UList<point>& pointLst = surf.points();
const UList<Face>& faceLst = surf.surfFaces();
OFstream os(filename, streamOpt);
if (!os.good())
{
FatalErrorInFunction
<< "Cannot write file " << filename << nl
<< exit(FatalError);
}
// A single zone needs no sorting
if (surf.zoneToc().size() == 1)
{
const UList<label>& zoneIds = surf.zoneIds();
forAll(faceLst, facei)
{
writeShell(os, pointLst, faceLst[facei], zoneIds[facei]);
}
}
else
{
labelList faceMap;
List<surfZone> zoneLst = surf.sortedZones(faceMap);
label faceIndex = 0;
label zoneIndex = 0;
for (const surfZone& zone : zoneLst)
{
for (label nLocal = zone.size(); nLocal--; ++faceIndex)
{
const label facei = faceMap[faceIndex];
const Face& f = faceLst[facei];
writeShell(os, pointLst, f, zoneIndex);
}
++zoneIndex;
}
}
}
// ************************************************************************* //