Files
openfoam/src/dynamicMesh/motionSmoother/motionSmoother.H
2009-08-04 18:32:32 +01:00

507 lines
16 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2008 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM; if not, write to the Free Software Foundation,
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Class
Foam::motionSmoother
Description
Given a displacement moves the mesh by scaling the displacement back
until there are no more mesh errors.
Holds displacement field (read upon construction since need boundary
conditions) and scaling factor and optional patch number on which to
scale back displacement.
E.g.
@verbatim
// Construct iterative mesh mover.
motionSmoother meshMover(mesh, labelList(1, patchI));
// Set desired displacement:
meshMover.displacement() = ..
for (label iter = 0; iter < maxIter; iter++)
{
if (meshMover.scaleMesh(true))
{
Info<< "Successfully moved mesh" << endl;
return true;
}
}
@endverbatim
Note
Shared points (parallel): a processor can have points which are part of
pp on another processor but have no pp itself (i.e. it has points
and/or edges but no faces of pp). Hence we have to be careful when e.g.
synchronising displacements that the value from the processor which has
faces of pp get priority. This is currently handled in setDisplacement
by resetting the internal displacement to zero before doing anything
else. The combine operator used will give preference to non-zero
values.
Various routines take baffles. These are sets of boundary faces that
are treated as a single internal face. This is a hack used to apply
movement to internal faces.
SourceFiles
motionSmoother.C
motionSmootherTemplates.C
\*---------------------------------------------------------------------------*/
#ifndef motionSmoother_H
#define motionSmoother_H
#include "pointFields.H"
#include "labelHashSet.H"
#include "PackedList.H"
#include "indirectPrimitivePatch.H"
#include "className.H"
#include "twoDPointCorrector.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
class polyMeshGeometry;
class faceSet;
/*---------------------------------------------------------------------------*\
Class motionSmoother Declaration
\*---------------------------------------------------------------------------*/
class motionSmoother
{
// Private class
//- To synchronise displacements. We want max displacement since
// this is what is specified on pp and internal mesh will have
// zero displacement.
class maxMagEqOp
{
public:
void operator()(vector& x, const vector& y) const
{
for (direction i = 0; i < vector::nComponents; i++)
{
scalar magX = mag(x[i]);
scalar magY = mag(y[i]);
if (magX < magY)
{
x[i] = y[i];
}
else if (magX == magY)
{
if (y[i] > x[i])
{
x[i] = y[i];
}
}
}
}
};
// Private data
//- Reference to polyMesh. Non-const since we move mesh.
polyMesh& mesh_;
//- Reference to pointMesh
pointMesh& pMesh_;
//- Reference to face subset of all adaptPatchIDs
indirectPrimitivePatch& pp_;
//- Indices of fixedValue patches that we're allowed to modify the
// displacement on.
const labelList adaptPatchIDs_;
// Smoothing and checking parameters
dictionary paramDict_;
// Internal data
//- Displacement field
pointVectorField displacement_;
//- Scale factor for displacement
pointScalarField scale_;
//- Starting mesh position
pointField oldPoints_;
//- Is mesh point on boundary or not
PackedList<1> isInternalPoint_;
//- Is edge master (always except if on coupled boundary and on
// lower processor)
PackedList<1> isMasterEdge_;
//- 2-D motion corrector
twoDPointCorrector twoDCorrector_;
// Muli-patch constraints (from pointPatchInterpolation)
labelList patchPatchPointConstraintPoints_;
tensorField patchPatchPointConstraintTensors_;
// Private Member Functions
//- Average value (not positions!) of connected points.
template <class Type>
tmp<GeometricField<Type, pointPatchField, pointMesh> > avg
(
const GeometricField<Type, pointPatchField, pointMesh>& fld,
const scalarField& edgeWeight
) const;
//- Average postion of connected points.
template <class Type>
tmp<GeometricField<Type, pointPatchField, pointMesh> > avgPositions
(
const GeometricField<Type, pointPatchField, pointMesh>& fld,
const scalarField& edgeWeight
) const;
//- Check constraints
template<class Type>
static void checkConstraints
(
GeometricField<Type, pointPatchField, pointMesh>&
);
//- Multi-patch constraints
template<class Type>
void applyCornerConstraints
(
GeometricField<Type, pointPatchField, pointMesh>&
) const;
//- Test synchronisation of generic field (not positions!) on points
template<class Type, class CombineOp>
void testSyncField
(
const Field<Type>&,
const CombineOp& cop,
const Type& zero
) const;
//- Test synchronisation of points
void testSyncPositions(const pointField&) const;
//- Assemble tensors for multi-patch constraints
void makePatchPatchAddressing();
static void checkFld(const pointScalarField&);
//- Get points used by given faces
labelHashSet getPoints(const labelHashSet&) const;
//- explicit smoothing and min on all affected internal points
void minSmooth
(
const PackedList<1>& isAffectedPoint,
const pointScalarField& fld,
pointScalarField& newFld
) const;
//- same but only on selected points (usually patch points)
void minSmooth
(
const PackedList<1>& isAffectedPoint,
const labelList& meshPoints,
const pointScalarField& fld,
pointScalarField& newFld
) const;
//- Scale certain (internal) points of a field
void scaleField
(
const labelHashSet& pointLabels,
const scalar scale,
pointScalarField&
) const;
//- As above but points have to be in meshPoints as well
// (usually to scale patch points)
void scaleField
(
const labelList& meshPoints,
const labelHashSet& pointLabels,
const scalar scale,
pointScalarField&
) const;
//- Helper function. Is point internal?
bool isInternalPoint(const label pointI) const;
//- Given a set of faces that cause smoothing and a number of
// iterations determine the maximum set of points who are affected
// and the accordingly affected faces.
void getAffectedFacesAndPoints
(
const label nPointIter,
const faceSet& wrongFaces,
labelList& affectedFaces,
PackedList<1>& isAffectedPoint
) const;
//- Disallow default bitwise copy construct
motionSmoother(const motionSmoother&);
//- Disallow default bitwise assignment
void operator=(const motionSmoother&);
public:
ClassName("motionSmoother");
// Constructors
//- Construct from mesh, patches to work on and smoothing parameters.
// Reads displacement field (only boundary conditions used)
motionSmoother
(
polyMesh&,
pointMesh&,
indirectPrimitivePatch& pp, // 'outside' points
const labelList& adaptPatchIDs, // patches forming 'outside'
const dictionary& paramDict
);
//- Construct from mesh, patches to work on and smoothing parameters and
// displacementfield (only boundary conditions used)
motionSmoother
(
polyMesh&,
indirectPrimitivePatch& pp, // 'outside' points
const labelList& adaptPatchIDs, // patches forming 'outside'
const pointVectorField&,
const dictionary& paramDict
);
// Destructor
~motionSmoother();
// Member Functions
// Access
//- Reference to mesh
const polyMesh& mesh() const;
//- Reference to pointMesh
const pointMesh& pMesh() const;
//- Reference to patch
const indirectPrimitivePatch& patch() const;
//- Patch labels that are being adapted
const labelList& adaptPatchIDs() const;
//- Reference to displacement field
pointVectorField& displacement();
//- Reference to displacement field
const pointVectorField& displacement() const;
//- Reference to scale field
const pointScalarField& scale() const;
//- Starting mesh position
const pointField& oldPoints() const;
//- Return reference to 2D point motion correction
twoDPointCorrector& twoDCorrector()
{
return twoDCorrector_;
}
// Edit
//- Take over existing mesh position.
void correct();
//- Set displacement field from displacement on patch points.
// Modify provided displacement to be consistent with actual
// boundary conditions on displacement. Note: resets the
// displacement to be 0 on coupled patches beforehand
// to make sure shared points
// partially on pp (on some processors) and partially not
// (on other processors) get the value from pp.
void setDisplacement(pointField& patchDisp);
//- Special correctBoundaryConditions which evaluates fixedValue
// patches first so they get overwritten with any constraint
// bc's.
void correctBoundaryConditions(pointVectorField&) const;
//- Move mesh. Does 2D correction (modifies passed pointField) and
// polyMesh::movePoints. Returns swept volumes.
tmp<scalarField> movePoints(pointField&);
//- Set the errorReduction (by how much to scale the displacement
// at error locations) parameter. Returns the old value.
// Set to 0 (so revert to old mesh) grows out one cell layer
// from error faces.
scalar setErrorReduction(const scalar);
//- Move mesh with given scale. Return true if mesh ok or has
// less than nAllow errors, false
// otherwise and locally update scale. Smoothmesh=false means only
// patch points get moved.
// Parallel ok (as long as displacement field is consistent
// across patches)
bool scaleMesh
(
labelList& checkFaces,
const bool smoothMesh = true,
const label nAllow = 0
);
//- Move mesh (with baffles) with given scale.
bool scaleMesh
(
labelList& checkFaces,
const List<labelPair>& baffles,
const bool smoothMesh = true,
const label nAllow = 0
);
//- Update topology
void updateMesh();
//- Check mesh with mesh settings in dict. Collects incorrect faces
// in set. Returns true if one or more faces in error.
// Parallel ok.
static bool checkMesh
(
const bool report,
const polyMesh& mesh,
const dictionary& dict,
labelHashSet& wrongFaces
);
//- Check (subset of mesh) with mesh settings in dict.
// Collects incorrect faces in set. Returns true if one
// or more faces in error. Parallel ok.
static bool checkMesh
(
const bool report,
const polyMesh& mesh,
const dictionary& dict,
const labelList& checkFaces,
labelHashSet& wrongFaces
);
//- Check (subset of mesh including baffles) with mesh settings
// in dict. Collects incorrect faces in set. Returns true if one
// or more faces in error. Parallel ok.
static bool checkMesh
(
const bool report,
const polyMesh& mesh,
const dictionary& dict,
const labelList& checkFaces,
const List<labelPair>& baffles,
labelHashSet& wrongFaces
);
//- Check part of mesh with mesh settings in dict.
// Collects incorrect faces in set. Returns true if one or
// more faces in error. Parallel ok.
static bool checkMesh
(
const bool report,
const dictionary& dict,
const polyMeshGeometry&,
const labelList& checkFaces,
labelHashSet& wrongFaces
);
//- Check part of mesh including baffles with mesh settings in dict.
// Collects incorrect faces in set. Returns true if one or
// more faces in error. Parallel ok.
static bool checkMesh
(
const bool report,
const dictionary& dict,
const polyMeshGeometry&,
const labelList& checkFaces,
const List<labelPair>& baffles,
labelHashSet& wrongFaces
);
// Helper functions to manipulate displacement vector.
//- Fully explicit smoothing of fields (not positions)
// of internal points with varying diffusivity.
template <class Type>
void smooth
(
const GeometricField<Type, pointPatchField, pointMesh>& fld,
const scalarField& edgeWeight,
GeometricField<Type, pointPatchField, pointMesh>& newFld
) const;
};
template<>
void motionSmoother::applyCornerConstraints<scalar>
(
GeometricField<scalar, pointPatchField, pointMesh>& pf
) const;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
# include "motionSmootherTemplates.C"
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //