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The standard/previous general symmetry type is now named symmetry
both in class and lookup name for consistency. The rigorous
symmetryPlane type is needed for moving-mesh cases in which the
motion it constrained by one or two planes.
158 lines
4.5 KiB
C++
158 lines
4.5 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::symmetryPolyPatch
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Description
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Symmetry patch for non-planar or multi-plane patches.
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SourceFiles
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symmetryPolyPatch.C
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SeeAlso
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symmetryPlanePolyPatch
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\*---------------------------------------------------------------------------*/
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#ifndef symmetryPolyPatch_H
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#define symmetryPolyPatch_H
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#include "polyPatch.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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/*---------------------------------------------------------------------------*\
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Class symmetryPolyPatch Declaration
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\*---------------------------------------------------------------------------*/
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class symmetryPolyPatch
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:
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public polyPatch
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{
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public:
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//- Runtime type information
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TypeName("symmetry");
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// Constructors
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//- Construct from components
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symmetryPolyPatch
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(
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const word& name,
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const label size,
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const label start,
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const label index,
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const polyBoundaryMesh& bm,
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const word& patchType
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);
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//- Construct from dictionary
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symmetryPolyPatch
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(
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const word& name,
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const dictionary& dict,
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const label index,
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const polyBoundaryMesh& bm,
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const word& patchType
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);
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//- Construct as copy, resetting the boundary mesh
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symmetryPolyPatch(const symmetryPolyPatch&, const polyBoundaryMesh&);
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//- Construct given the original patch and resetting the
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// face list and boundary mesh information
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symmetryPolyPatch
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(
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const symmetryPolyPatch& pp,
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const polyBoundaryMesh& bm,
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const label index,
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const label newSize,
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const label newStart
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);
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//- Construct given the original patch and a map
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symmetryPolyPatch
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(
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const symmetryPolyPatch& pp,
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const polyBoundaryMesh& bm,
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const label index,
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const labelUList& mapAddressing,
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const label newStart
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);
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//- Construct and return a clone, resetting the boundary mesh
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virtual autoPtr<polyPatch> clone(const polyBoundaryMesh& bm) const
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{
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return autoPtr<polyPatch>(new symmetryPolyPatch(*this, bm));
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}
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//- Construct and return a clone, resetting the face list
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// and boundary mesh
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virtual autoPtr<polyPatch> clone
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(
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const polyBoundaryMesh& bm,
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const label index,
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const label newSize,
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const label newStart
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) const
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{
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return autoPtr<polyPatch>
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(
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new symmetryPolyPatch(*this, bm, index, newSize, newStart)
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);
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}
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//- Construct and return a clone, resetting the face list
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// and boundary mesh
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virtual autoPtr<polyPatch> clone
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(
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const polyBoundaryMesh& bm,
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const label index,
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const labelUList& mapAddressing,
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const label newStart
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) const
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{
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return autoPtr<polyPatch>
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(
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new symmetryPolyPatch(*this, bm, index, mapAddressing, newStart)
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);
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}
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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