mirror of
https://develop.openfoam.com/Development/openfoam.git
synced 2025-12-28 03:37:59 +00:00
219 lines
6.9 KiB
C++
219 lines
6.9 KiB
C++
/*---------------------------------------------------------------------------*\
|
|
========= |
|
|
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
|
\\ / O peration |
|
|
\\ / A nd | www.openfoam.com
|
|
\\/ M anipulation |
|
|
-------------------------------------------------------------------------------
|
|
Copyright (C) 2011-2016 OpenFOAM Foundation
|
|
Copyright (C) 2019-2023 OpenCFD Ltd.
|
|
-------------------------------------------------------------------------------
|
|
License
|
|
This file is part of OpenFOAM.
|
|
|
|
OpenFOAM is free software: you can redistribute it and/or modify it
|
|
under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
|
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
|
for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
Class
|
|
Foam::SquareMatrix
|
|
|
|
Description
|
|
A templated (N x N) square matrix of objects of \<Type\>,
|
|
containing N*N elements, derived from Matrix.
|
|
|
|
See also
|
|
Test-SquareMatrix.C
|
|
|
|
SourceFiles
|
|
SquareMatrixI.H
|
|
SquareMatrix.C
|
|
|
|
\*---------------------------------------------------------------------------*/
|
|
|
|
#ifndef Foam_SquareMatrix_H
|
|
#define Foam_SquareMatrix_H
|
|
|
|
#include "Matrix.H"
|
|
#include "Identity.H"
|
|
#include <numeric>
|
|
|
|
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
|
|
|
namespace Foam
|
|
{
|
|
|
|
// Forward Declarations
|
|
template<class Type> class RectangularMatrix;
|
|
|
|
|
|
/*---------------------------------------------------------------------------*\
|
|
Class SquareMatrix Declaration
|
|
\*---------------------------------------------------------------------------*/
|
|
|
|
template<class Type>
|
|
class SquareMatrix
|
|
:
|
|
public Matrix<SquareMatrix<Type>, Type>
|
|
{
|
|
public:
|
|
|
|
// Generated Methods
|
|
|
|
//- Default construct
|
|
SquareMatrix() = default;
|
|
|
|
//- Copy construct
|
|
SquareMatrix(const SquareMatrix&) = default;
|
|
|
|
//- Copy assignment
|
|
SquareMatrix& operator=(const SquareMatrix&) = default;
|
|
|
|
|
|
// Constructors
|
|
|
|
//- Construct for given size (rows == cols), uninitialised content
|
|
inline explicit SquareMatrix(const label n);
|
|
|
|
//- Construct for given size (rows == cols)
|
|
//- initializing all elements to zero
|
|
inline SquareMatrix(const label n, const Foam::zero);
|
|
|
|
//- Construct for given size (rows == cols)
|
|
//- initializing all elements to the given value
|
|
inline SquareMatrix(const label n, const Type& val);
|
|
|
|
//- Construct for given size (rows == cols)
|
|
//- initializing to the identity matrix
|
|
template<class AnyType>
|
|
inline SquareMatrix(const label n, const Identity<AnyType>);
|
|
|
|
//- Construct for given size (rows == cols) by using a labelPair
|
|
//- initializing to the identity matrix
|
|
template<class AnyType>
|
|
inline SquareMatrix(const labelPair& dims, const Identity<AnyType>);
|
|
|
|
//- Construct given number of rows/columns
|
|
//- by using a labelPair (checked to be equal)
|
|
// For constructor consistency in rectangular matrices
|
|
inline explicit SquareMatrix(const labelPair& dims);
|
|
|
|
//- Construct given number of rows/columns
|
|
//- by using a labelPair (checked to be equal)
|
|
//- and initializing all elements to zero
|
|
// For constructor consistency with rectangular matrices
|
|
inline SquareMatrix(const labelPair& dims, const Foam::zero);
|
|
|
|
//- Construct given number of rows/columns
|
|
//- by using a labelPair (checked to be equal)
|
|
//- and initializing all elements to the given value
|
|
// For constructor consistency with rectangular matrices
|
|
inline SquareMatrix(const labelPair& dims, const Type& val);
|
|
|
|
//- Construct given number of rows/columns (checked to be equal)
|
|
//- initializing all elements to zero
|
|
inline SquareMatrix(const label m, const label n, const Foam::zero);
|
|
|
|
//- Construct from const sub-matrix block
|
|
template<class MatrixType>
|
|
inline SquareMatrix(const ConstMatrixBlock<MatrixType>& mat);
|
|
|
|
//- Construct from sub-matrix block
|
|
template<class MatrixType>
|
|
inline SquareMatrix(const MatrixBlock<MatrixType>& mat);
|
|
|
|
//- Construct as copy of a RectangularMatrix
|
|
//- which is checked to be square
|
|
inline explicit SquareMatrix(const RectangularMatrix<Type>& mat);
|
|
|
|
//- Construct from Istream
|
|
inline explicit SquareMatrix(Istream& is);
|
|
|
|
//- Clone
|
|
inline autoPtr<SquareMatrix<Type>> clone() const;
|
|
|
|
|
|
// Member Functions
|
|
|
|
// Edit
|
|
|
|
//- Resize the matrix preserving the elements
|
|
inline void resize(const label m);
|
|
|
|
//- Resize the matrix \em without preserving existing content
|
|
inline void resize_nocopy(const label n);
|
|
|
|
//- Resize the matrix preserving the elements (compatibility)
|
|
inline void resize(const label m, const label n);
|
|
|
|
//- Resize the matrix preserving the elements
|
|
inline void setSize(const label m);
|
|
|
|
//- Resize the matrix without reallocating storage (unsafe)
|
|
inline void shallowResize(const label m);
|
|
|
|
// Check
|
|
|
|
//- Return true if the square matrix is effectively symmetric/Hermitian
|
|
inline bool symmetric() const;
|
|
|
|
//- Return true if the square matrix is reduced tridiagonal
|
|
inline bool tridiagonal() const;
|
|
|
|
// Sort
|
|
|
|
//- Return a sort permutation using the given comparison operator
|
|
//- on the diagonal entries
|
|
template<class CompOp>
|
|
labelList sortPermutation(CompOp& compare) const;
|
|
|
|
//- Column-reorder this Matrix according to the given permutation
|
|
void applyPermutation(const labelUList& p);
|
|
|
|
|
|
// Member Operators
|
|
|
|
//- Move assignment
|
|
inline void operator=(SquareMatrix<Type>&& mat);
|
|
|
|
//- Assign all elements to zero
|
|
inline void operator=(const Foam::zero);
|
|
|
|
//- Assign all elements to value
|
|
inline void operator=(const Type& val);
|
|
|
|
//- Set to identity matrix
|
|
template<class AnyType>
|
|
void operator=(const Identity<AnyType>);
|
|
};
|
|
|
|
|
|
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
|
|
|
} // End namespace Foam
|
|
|
|
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
|
|
|
#include "SquareMatrixI.H"
|
|
|
|
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
|
|
|
#ifdef NoRepository
|
|
#include "SquareMatrix.C"
|
|
#endif
|
|
|
|
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
|
|
|
#endif
|
|
|
|
// ************************************************************************* //
|