Files
openfoam/src/dynamicFvMesh/dynamicMotionSolverFvMesh/dynamicMotionSolverFvMesh.C
Andrew Heather 4e8fd19d3d ENH: Refactored creation of simplified meshes for -dry-run operation
TODO: migrate singleCellFvMesh into simplified mesh framework (?)
2018-06-11 12:42:09 +01:00

106 lines
2.9 KiB
C

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2012 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "dynamicMotionSolverFvMesh.H"
#include "addToRunTimeSelectionTable.H"
#include "motionSolver.H"
#include "volFields.H"
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
namespace Foam
{
defineTypeNameAndDebug(dynamicMotionSolverFvMesh, 0);
addToRunTimeSelectionTable
(
dynamicFvMesh,
dynamicMotionSolverFvMesh,
IOobject
);
}
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
Foam::dynamicMotionSolverFvMesh::dynamicMotionSolverFvMesh(const IOobject& io)
:
dynamicFvMesh(io),
motionPtr_(motionSolver::New(*this))
{}
Foam::dynamicMotionSolverFvMesh::dynamicMotionSolverFvMesh
(
const IOobject& io,
pointField&& points,
faceList&& faces,
labelList&& allOwner,
labelList&& allNeighbour,
const bool syncPar
)
:
dynamicFvMesh
(
io,
std::move(points),
std::move(faces),
std::move(allOwner),
std::move(allNeighbour),
syncPar
),
motionPtr_(motionSolver::New(*this))
{}
// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
Foam::dynamicMotionSolverFvMesh::~dynamicMotionSolverFvMesh()
{}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
const Foam::motionSolver& Foam::dynamicMotionSolverFvMesh::motion() const
{
return *motionPtr_;
}
bool Foam::dynamicMotionSolverFvMesh::update()
{
fvMesh::movePoints(motionPtr_->newPoints());
if (foundObject<volVectorField>("U"))
{
volVectorField& U = lookupObjectRef<volVectorField>("U");
U.correctBoundaryConditions();
}
return true;
}
// ************************************************************************* //