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208 lines
5.6 KiB
C++
208 lines
5.6 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2016 OpenCFD Ltd.
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::mapFields
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Group
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grpUtilitiesFunctionObjects
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Description
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Map fields from local mesh to secondary mesh at run-time.
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Example of function object specification to map fields:
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\verbatim
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mapFields1
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{
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type mapFields;
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functionObjectLibs ("libutilityFunctionObjects.so");
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...
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mapRegion coarseMesh;
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mapMethod cellVolumeWeight;
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consistent yes;
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fields ("U.*" p);
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}
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\heading Function object usage
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\table
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Property | Description | Required | Default value
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type | Type name: mapFields | yes |
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mapRgion | Name of region to map to | yes |
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mapMethod | Mapping method | yes |
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patchMapMethod | Patch mapping method | no | <auto>
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consistent | Mapping meshes have consistent boundaries | yes |
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fields | List of field names to map | yes |
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log | Log to standard output | no | yes
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\endtable
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SourceFiles
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mapFields.C
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IOmapFields.H
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\*---------------------------------------------------------------------------*/
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#ifndef mapFieldsFO_H
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#define mapFieldsFO_H
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#include "volFields.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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// Forward declaration of classes
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class objectRegistry;
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class dictionary;
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class polyMesh;
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class mapPolyMesh;
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class meshToMesh;
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/*---------------------------------------------------------------------------*\
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Class mapFields Declaration
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\*---------------------------------------------------------------------------*/
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class mapFieldsFO
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{
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// Private data
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//- Name of this set of mapFields objects
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word name_;
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//- Reference to the database
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const objectRegistry& obr_;
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//- On/off switch
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bool active_;
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//- Switch to send output to Info as well as to file
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Switch log_;
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//- Locally cached map region mesh (map to this mesh)
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autoPtr<fvMesh> mapRegionPtr_;
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//- Mesh-to-mesh interpolation
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autoPtr<meshToMesh> interpPtr_;
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//- List of field names to interpolate
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wordReList fieldNames_;
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// Private Member Functions
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//- Disallow default bitwise copy construct
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mapFieldsFO(const mapFieldsFO&);
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//- Disallow default bitwise assignment
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void operator=(const mapFieldsFO&) = delete;
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//- Helper function to create the mesh-to-mesh interpolation
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void createInterpolation(const dictionary& dict);
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//- Helper function to evaluate constraint patches after mapping
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template<class Type>
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void evaluateConstraintTypes
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(
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GeometricField<Type, fvPatchField, volMesh>& fld
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) const;
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//- Helper function to interpolate and write the fied
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template<class Type>
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bool writeFieldType() const;
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public:
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//- Runtime type information
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TypeName("mapFieldsFO");
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// Constructors
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//- Construct for given objectRegistry and dictionary.
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// Allow the possibility to load fields from files
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mapFieldsFO
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(
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const word& name,
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const objectRegistry&,
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const dictionary&,
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const bool loadFromFiles = false
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);
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//- Destructor
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virtual ~mapFieldsFO();
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// Member Functions
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//- Return name of the set of mapFields
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virtual const word& name() const
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{
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return name_;
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}
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//- Read the mapFields data
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virtual void read(const dictionary&);
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//- Execute, currently does nothing
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virtual void execute();
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//- Execute at the final time-loop, currently does nothing
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virtual void end();
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//- Called when time was set at the end of the Time::operator++
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virtual void timeSet();
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//- Calculate the mapFields and write
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virtual void write();
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//- Update for changes of mesh
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virtual void updateMesh(const mapPolyMesh&)
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{}
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//- Update for changes of mesh
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virtual void movePoints(const polyMesh&)
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{}
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#ifdef NoRepository
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#include "mapFieldsTemplates.C"
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#endif
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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